Fridgenstuffs-dax_Custom_Character icon

dax Custom Character

Adds Dax as a playable character!

Last updated 2 months ago
Total downloads 1692
Total rating 2 
Categories Gungeoneers
Dependency string Fridgenstuffs-dax_Custom_Character-2.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

MtG_API-Mod_the_Gungeon_API-1.5.3 icon
MtG_API-Mod_the_Gungeon_API

Adds the good parts of Mod the Gungeon to BepInEx.

Preferred version: 1.5.3
BepInEx-BepInExPack_EtG-5.4.2101 icon
BepInEx-BepInExPack_EtG

BepInEx pack for Enter the Gungeon. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2101
KyleTheScientist-Custom_Characters_Mod-2.2.1 icon
KyleTheScientist-Custom_Characters_Mod

EtG mod that allows you to create and share custom characters with friends!

Preferred version: 2.2.1
SpecialAPI-No_Base_Specific_CC_Breach_Effects-1.0.0 icon
SpecialAPI-No_Base_Specific_CC_Breach_Effects

Allows CC makers to easily remove base-specific breach character effects like convict's smoke, hunter's dog or gunslinger's 7 credit cost.

Preferred version: 1.0.0
Alexandria-Alexandria-0.3.33 icon
Alexandria-Alexandria

A combination of old and new APIs, and new tools for the convenience of modders.

Preferred version: 0.3.33

README

Adds Dax, a creature of chaotic magics, as a playable character.


Starting Loadout:

witch pistol (infinite)

hexagun

chaos bullets

weird bell (custom item)


Special thanks to Skilotar_ for the help with coding the Weird Bell passive item!!



CHANGELOG

1.0.0 - Uploaded Dax as a retexture mod to Modworkshop.

1.1.0 - Finished Dax's punch out sprites, revised starting loadout to be witch pistol (infinite), hexagun, and chaos bullets. Removed starting HP to compensate for strong starting kit.

1.1.1 - Fixed witch pistol to be actually infinite (oops)

1.1.2 - Slight tweaks to Dax's stats (decreased starting damage 1.25 -> 1.15, increased starting curse 0 -> 1) to keep them engaging as a quick start, high(er) risk character. Various fixes/edits to their sprites to make them more polished (new table slide, new spin fall most notably).

1.1.3 - Fixed an issue where the spin sprites were missing from the sprites folder.

2.0.0 - Added new modded passive "Weird Bell" to Dax's starting loadout (gives 1 curse, chance for bullets to transmogrify enemies into other enemies. Hope you like surprises!)