Horror
This will take a couple to a few min to load the save. It's pretty much a new game
By BulLala
| Last updated | an hour ago |
| Total downloads | 4 |
| Total rating | 0 |
| Categories | Modpacks |
| Dependency string | BulLala-Horror-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.12.0x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.7.2Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.12Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.7qwbarch-Concentus
Portable C# implementation of the Opus audio compression codec
Preferred version: 2.3.0qwbarch-OpusDotNet
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Preferred version: 1.0.30willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.9ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.5.2VirusTLNR-MaskedInvisFix
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Preferred version: 0.0.2qwbarch-Mirage
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Preferred version: 1.29.0MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.5Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1Zaggy1024-SmartEnemyPathfinding
Patches the masked to allow them to use custom elevators via PathfindingLib's smart pathfinding API.
Preferred version: 0.0.3Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.4.1PaLaS0-InsanityRemasteredFix
Resources fix for mod that adds new features and mechanics to the insanity mechanic of Lethal Company.
Preferred version: 1.1.3Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2TisRyno-LethalCompanyProgressionPatchFix
An RPG-style XP-based levelling and skillpoint system, with a full custom GUI to manage your points.
Preferred version: 2.3.2299792458-MoreMoneyStart
Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Preferred version: 3.0.1Apoly-AddMoneyMod
A mod for Lethal Company that allows you to add credits through the in-game terminal
Preferred version: 1.0.0mattymatty-MonkeyInjectionLibrary
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Preferred version: 1.0.2MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.10MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.10Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Goobius-Scary_Coil_Head
This mod aims at making the Coil Heads more frightening than they already are.
Preferred version: 1.0.1theunknowncod3r-The_Fiend_Fork
Fork of the Fiend for v73+. This Entity is form game called Rinse And Repeat
Preferred version: 1.0.8theunknowncod3r-Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Preferred version: 1.3.1EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.3.0EliteMasterEric-CoronerMimics
Provides integration between Coroner and Mimics.
Preferred version: 1.0.1ZetaArcade-AlwaysHearActiveWalkiesFork
[v73] Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.5.0alexanderjoe-LC_Symphony
A small QOL mod that speeds up getting in-game and adds a ping metric.
Preferred version: 1.3.0frostfv-Frostys_Fastest_Company
Classic vanilla with optimizations designed to boost performance ensuring a seamlessly smooth gaming experience.
Preferred version: 1.2.6JTeslaCoil-Immersive_Ambient_and_Intense_music_Pack
Plays music based on the players current situation, music is from Kevin Macleods Horror Soundscapes album, and Lethal Company's OST
Preferred version: 1.0.1AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6Wexop-CountryRoadCreature
Add a new monster to the game, he's looking at you... Also add 2 scraps items related to him
Preferred version: 1.0.8YaBoiDucki-men_stalker
add a new dungeon monster who heavily rely on prolonged stalking phase and explosive chase phase
Preferred version: 3.1.1linkoid-DissonanceLagFix
This plugin significantly reduces the duration of lag spikes simply by changing the log level of DissonanceVoip.
Preferred version: 1.0.0Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.2.5Dantor-Dantors_Mental_Hospital
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Preferred version: 1.3.0XuXiaolan-ReXuvination
Mod that currently completely optimises collision performance in the game.
Preferred version: 1.1.0BMX-LobbyCompatibility
Towards a future with fewer lobby incompatibility errors.
Preferred version: 1.5.1Sparble-FacelessStalker
Adds Slenderman as a unique enemy to Lethal Company, as well as haunted pages to collect! [v73 Update]
Preferred version: 1.2.1DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 1.0.1Skeletonek-BepInEx_FLABP_Fork
Soft fork of BepInExFasterLoadAssetBundle. Makes start up loading time faster
Preferred version: 1.0.1zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.6.2TheWeavers-LethalBestiary
A library for registering new monsters which brings a bunch of useful methods for monsters!
Preferred version: 1.2.1anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.18fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 2.0.3jammeh-NoiseSuppression
Enables noise suppression on microphones in Lethal Company
Preferred version: 1.0.2granny-ScrapCalculator
Highlights bare minimum scrap required to complete quota.
Preferred version: 1.1.0Dreamweave-CompanyBuildingEnhancements
A simple quality of life mod to speed up the task of selling your items to the Company. Config file included to enable/disable features to your liking.
Preferred version: 2.6.0saint_kendrick-Lethal_Doors
The ships hangar doors become deadly If you're too close while closing. You & enemies end up terminated or severely injured if caught in the door. The hanger doors in the Ship should be just as Lethal as everything else...
Preferred version: 1.0.4Sligili-HDLethalCompany
Additional graphics settings such as resolution, anti-aliasing, fog quality etc.
Preferred version: 1.5.6TheFluff-FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by most if not all traps.
Preferred version: 1.5.5blink9803-DimmingFlashlights
flashlights get dimmer as the battery gets low
Preferred version: 1.0.1xCeezy-LethalEscape
A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe!
Preferred version: 0.8.5TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.1.0MoonJuice-SprintLadderFix
Removes the ability to sprint on ladders. No more wasted stamina!
Preferred version: 1.0.0ButteryStancakes-AccurateStaminaDisplay
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Preferred version: 2.2.1Spyci-CozyImprovements
Enhance the experience inside the ship to create a more immersive, cozy, and accessible environment. v47 compatible.
Preferred version: 1.2.2FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.2Owen3H-IntroTweaks
Seamless skipping of intro/menu screens. Includes various fixes and useful options.
Preferred version: 1.5.0stormytuna-RouteRandom
Route Random adds a couple commands for routing to a random moon, including modded moons. 'route random' will get a random moon. 'route randomfilterweather' will get a random moon, filtering out disallowed weathers
Preferred version: 1.3.2pacoito-LethalLevelLoaderUpdated
[Deprecated] A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.0FlipMods-ObjectVolumeController
Allows adjusting the volume on the media objects, such as television, boombox, and record player, by pressing the [-] and [+] keys.
Preferred version: 1.1.3kerotein-YPlayBoombox
Listen to YouTube audio on your boombox and cruiser with your friends! All players must have this installed!
Preferred version: 2.3.91NutNutty-SellTracker
Displays your quota and the calculated value of the scrap you are currently selling on a new screen at the company building. (Now with configurable colors)
Preferred version: 1.2.1Toskan4134-LethalRegeneration
Natural health regeneration mod with customizable parameters that syncs with host
Preferred version: 1.3.0MegaPiggy-BuyableShotgun
Adds shotguns to the store for 700 credits (Configurable)
Preferred version: 1.3.0MegaPiggy-BuyableShotgunShells
Adds shotgun shells to the store for 20 credits (Configurable)
Preferred version: 1.3.0CapyCat-Solos_Bodycams
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Preferred version: 1.0.5Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.7.3Zehs-LCBetterSavesFix
Fixes the LCBetterSaves mod to work properly with the LethalModDataLib mod.
Preferred version: 1.0.0Backrooms-Backrooms
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Preferred version: 0.1.3Sniper1_1-WaterAssetRestorer
Lets moon/interior devs use some of the vanilla water materials that get broken during ripping game files into Unity.
Preferred version: 1.0.2Magic_Wesley-Wesleys_Ememy_Variants
Variants of vanilla enemies for my projects.
Preferred version: 1.2.3WhiteSpike-Moon_Day_Speed_Multiplier_Patcher
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Preferred version: 1.0.1IntegrityChaos-LCCutscene
LCCutscene is a tool to create cutscenes and immersive animations to Lethal Company.
Preferred version: 2.0.1Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.11.1README
This code is for if you don't want any of Wesley's stuff.
019c0842-3e18-a70f-7792-395637c60476
This is with the extra interiors but without the extra moons.
019c0854-c10c-8df5-d0e0-9260b925baf8
This other one is like rlly big, but like a whole seperate game (it literally takes like 2 and a half minutes to oad the save, but man its worth it)
019c0870-6a38-6ed1-108a-182964350179
Server-Side / Host-Only Mods
These mods primarily affect how the game starts or manages data, meaning clients usually don't need them to join and play.
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299792458-MoreMoneyStart: Controls the starting credits when the lobby is created.
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Apoly-AddMoneyMod: Terminal command to add money; only the person using the terminal (usually host) needs the logic.
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anormaltwig-LateCompany: Allows players to join while the ship is in orbit; strictly a host-side lobby management mod.
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Pooble-LCBetterSaves / Zehs-LCBetterSavesFix: Manages how the save file is written to the host's computer.
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stormytuna-RouteRandom: Determines which moon the ship goes to; since the host's game calculates the destination, clients don't need it.
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(idk what this is honestly, can't find it) WhiteSpike-Moon_Day_Speed_Multiplier_Patcher: Adjusts the length of the day based on the host's clock.
Client-Side (Optional for Clients)
These mods only change the visuals, sounds, or UI for the person who has them installed. You can have these even if the host doesn't (and vice versa).
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AllToasters-SpectateEnemies: Only affects your own camera when you are dead.
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5Bit-FPSSpectate: Only affects your own camera view.
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Sligili-HDLethalCompany: Visual/Graphics settings.
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EliteMasterEric-Coroner: Only affects the death screen you see.
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Monkeytype-HideChat: UI change.
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FutureSavior-Hold_Scan_Button: Personal control tweak.
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FlipMods-ObjectVolumeController: Personal audio setting.
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Owen3H-IntroTweaks: Skips the startup logos for you.
IMPORTANT: What Clients MUST Have
If a mod adds a "physical" object or a new behavior to the world, everyone needs it, or the game will likely crash or desync. This includes:
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All Moons & Interiors: (Wesley's Moons/Interiors, LC_Office, Dantor's Hospital, etc.)
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All Enemies: (Mimics, The Thing, The Jonkler, Scoraphobia, etc.)
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All Items: (Buyable Shotguns, YPlayBoombox, etc.)
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All Core Libraries: (LethalLevelLoader, BepInEx, LethalLib, etc.)