Lethal Company

Required mods (144)

This package requires the following packages to work.
A mod to show moon prices and risk rating in moons menu
Version:1.1.2
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.0.6
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.25
Toolkit for making enemy skins in the unity editor
Version:1.2.2
Compatibility mod for custom enemy skins.
Version:1.4.2
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.0
Four new moons, Sierra, Fray, Cambrian and Temper.
Version:1.4.6
Change your Terminals Colors. FUll RGB support, Including persistence between saves/reloads
Version:1.0.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.4.0
Towards a future with fewer lobby incompatibility errors.
Version:1.2.0
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Improve 'Near activity detected'. Tell's you if an enemy is alive or deadzo
Version:1.0.1
API to simplify model replacement
Version:2.4.8
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.1.3
Reverts Artifice to a snowy map.
Version:1.0.2
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.1.0
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.8.0
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