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Cashlifes Vanillaish Enhancement Pack
A Modpack to genuinely improve gameplay where it feels sluggish or lackluster. Stays close to vanilla.
By cashlife
| Last updated | 5 hours ago |
| Total downloads | 6 |
| Total rating | 0 |
| Categories | Modpacks Client-side Server-side Equipment Bug Fixes Performance Tweaks & Quality Of Life Vehicles |
| Dependency string | cashlife-Cashlifes_Vanillaish_Enhancement_Pack-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5boring-ShipDoorAlwaysCharged
Keeps the ship door hydraulics always at 100% when on moons so it'll never automatically open.
Preferred version: 1.0.1twokilohertz-MetricCompany
Displays the weight of items on you in kilograms (kg) rather than pounds (lbs)
Preferred version: 0.1.1Renegades-FlashlightToggle
Press F to toggle a flashlight in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0necrowing-StopBeesOpeningDoors
According to all known laws of aviation, there is no way a bee should be able to open a door...
Preferred version: 1.1.0FlipMods-FasterItemDropship
V62 Compatible! Makes the Item Dropship arrive and leave faster. Any items bought while delivering but before fully landed will be added to the dropship. All settings are now configurable.
Preferred version: 1.3.1DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6kRYstall9-FastSwitchPlayerViewInRadar
The FastSwitchPlayerCamInRadar mod let's you switch each player's cam,while using the radar built in the in-game Terminal, by pressing LeftArrow, RightArrow keys. Players can change the hotkeys through the in-game keybindings menu to suit their preferences
Preferred version: 1.3.4ButteryStancakes-AccurateStaminaDisplay
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Preferred version: 2.2.1BMX-LobbyCompatibility
Towards a future with fewer lobby incompatibility errors.
Preferred version: 1.5.1FlipMods-BetterStamina
Tweaks stamina regen/consumption, as well as lessens the penalty of speed/stamina based on weight. Config values are fully customizable for stamina, movement speed, ladder climbing speed, jumping, etc, and will sync with the host.
Preferred version: 1.5.7Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1mattymatty-MonkeyInjectionLibrary
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Preferred version: 1.0.2MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.13MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.13BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.13Zaggy1024-DunGenReferenceFixer
Fixes interior assets' references if they haven't been updated to v80.
Preferred version: 0.0.1Toskan4134-LethalRegeneration
Natural health regeneration mod with customizable parameters that syncs with host
Preferred version: 1.3.1ButteryStancakes-WeedKillerFixes
Fixes several major issues with weed killer.
Preferred version: 1.2.0Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.12mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.40Scoops-LethalPhones
Company Owned Personal Phones. A more interactive alternative to walkie talkies.
Preferred version: 1.3.23ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.2.4Happyness-HDPlus
A mod that allow to change render resolution in-game. Supports ultra-wide resolutions. v80+.
Preferred version: 1.2.0notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.14.0ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.6.2DiFFoZ-LethalPerformance
Optimizes the game by caching frequently searchable components
Preferred version: 1.2.5MrHydralisk-EnhancedLockpicker
Mod for Lethal Company, that enhance Lockpicker
Preferred version: 1.1.9MrHydralisk-EnhancedRadarBooster
Mod for Lethal Company, that enhance Radar Booster
Preferred version: 1.8.2Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.4.2ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.6.3README
This Modpack tries to make the Lethal Company Experience better by fixing many bugs and improving performance, enhancing in-game equipment (adding one new), adding small HUD fixes. There are NO major behaviour changes for enemies and no extra cosmetics or sounds. I tried to stay close to vanilla by not including anything changing the game balance too much while making everything smoother and make a little bit more sense. All credit goes to the original mod creators. Tested in v81.
Quick Mods/Feature Overview
Company Cruiser
- Better Vehicle Controls (automatic gear switching and wheel centering)
- A lot of bug fixes and handling improvements
- Short cruiser invulnerability time when engine on fire giving you time to react
- A "GPS" screen showing the cruiser on the terrain in the cockpit
This makes the cruiser actually viable.
Lethal Phones
- Adds mobile rotary phones
Always in inventory and require no battery. Because of the signal dropoff, jankiness and one to one communication, I believe it is balanced.
Lockpicker
- Reduces picktime to 10 sec.
- Makes the lockpicker be able to lock doors (same duration).
The last point gives it a lot of strategical potential. You can lock entities using the doors operated from the terminal too, but in practice this rarely happens because of the difficulty coordinating it.
Radar Booster
- Better visibility of the map from the radar
- Can be (inverse) teleported like a player in and out of the facility
- Can be inverse teleported TO when selected on radar
Terminal
- New commands to teleport (without pressing button), launch ship, close door, toggle lights
Other improvements
- Show health counter
- Natural Regeneration (only in the ship by default)
- Buff to the TZP Inhalant (less fog, doesn't run out by default)
- Radar shows significantly better contours
- Faster item dropship
- Bodycams (see others perspective when selected on the ship monitor)
- Ship door always at 100%
- Bees cannot open doors anymore
- Toggle flashlight with F in your inventory (rebindable)
- Slightly better stamina
- Quickly switch view in the terminal radar (arrow keys, rebindable)
- Jetpacks dont randomly explode when flying fast
- More accurate stamina display
- Change resolution in-game
- Easter eggs always explode when thrown, never explode when dropped
- Metric units
- Bigger lobby sizes
- Several item fixes and performance improvements
Further Notes
Most of the mods have their own configs, so check them out individually for fine control. I tried to minimize the amount of mods to avoid dealing with compatibility issues and not to deviate too much from the base game.