Last updated | 8 months ago |
Total downloads | 596 |
Total rating | 0 |
Categories | Modpacks Client-side Server-side Cosmetics Emotes |
Dependency string | vFrodo-GucciBoys-2.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.8.1anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.13FlipMods-TooManyEmotes
Adds over 200 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Preferred version: 2.0.11Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.4AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.0Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.3Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0qwbarch-BarchLib
A collection of libraries and utility functions for my mods.
Preferred version: 1.0.0qwbarch-Mirage
Synced voice mimicking for any enemy (all players hear the same voice). This is a standalone mod and does not require Skinwalkers to work.
Preferred version: 1.3.2HomelessGinger-MaskedEnemyOverhaul
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Preferred version: 3.1.2Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.10.2x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.3TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.0.9tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.1.0sunnobunno-YippeeMod
Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound
Preferred version: 1.2.4Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5PXC-EnhancedSpectator
Enhances the spectating experience for Lethal Company.
Preferred version: 1.0.5FlipMods-LetMeLookDown
This mod simply lets you look down all the way. Well, almost all the way.
Preferred version: 1.0.1akechii-DiscountAlert
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Preferred version: 2.3.0Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Wolf11221-SpaceShipDoor
Small mod that allows you to open ship doors in space
Preferred version: 1.0.1IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Preferred version: 1.1.6veri-ShipWindows
Adds glass windows to the drop ship so you can see outside.
Preferred version: 2.0.4Renegades-FlashlightToggle
Press F to toggle a flashlight in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0CatsArmy-DefaultConfigs
A mod to allow modpack makers to set default configs setting for their pack. -All credit goes to Root-Tess from the ROUNDS community as she made this mode this is just a reupload.
Preferred version: 1.0.0no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2CornFarmers-RetardAlertHud
This adds the 'retard alert' line from SouthPark to the alert hud sound. To be exact, the sound when someone pulls the apparatus.
Preferred version: 1.0.0RickArg-Helmet_Cameras
For monitoring first person cameras on player's helmets. For best "Camera Man" experience.
Preferred version: 2.1.5TopraksuK-FreeBirdTotemRemixJester
Free Bird (TOTEM Remix) for the Jester with the initial part being for the winding, solo part for the killing mode. The transition between the two parts is seamless.
Preferred version: 1.0.1femboytv-LethalPosters
COMPATIBLE WITH v45. Allows for editing of posters inside of the ship
Preferred version: 1.2.0ZordAndCo-FunPosters
Adds over 58 (59) funny poster conglomerates to the ship!!
Preferred version: 1.0.5Malanta-Everlong_Ghost_Girl
Plays A Different Everlong, When you have a friendly visitor :) (Uses Everlong Acoustic and Vocal Only versions)
Preferred version: 1.0.3sunnobunno-LandMineFartReverb
They say you fart up to three hours after you die. Better go out with a big one.
Preferred version: 1.0.3Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.3.0EliteMasterEric-Coroner
Rework the Performance Report with new info, including cause of death.
Preferred version: 1.6.2README
Just a test modpack for friends
Just a test modpack for friends
This modpack is made for v49.
for v50: If your going to use try and use this with v50, then you have to disable LethalLevelLoader, Celestial_Tint, MaskedEnemyOverhaul. LethalLevelLoader currently breaks the Terminal, while MaskedEnemyOverhaul currently breaks enemy spawning. Atleast from my testing. I've also read/heard that you should disable LethalLib, and in that case LethalThings. I haven't tested with these enabled while the rest i mentioned disabled. But from a small test, the v50 atleast worked with all 5 of these disabled. (LethalLib might work in v50 after its latest update)
Update 2.1.0: Added the Coroner mod and its recommended dependecie LC_API. Also updated a couple of the mods in this pack.
Update 2.0.0: Added a couple of mods. The updated modpack needs testing for v50, the 5 mods mentioned above should still be disabled for v50, and any of these new mods which depends on the ones mentioned above should also be disabled for v50.
Update 1.2.0: Updated README.md
Update 1.1.0: Added DefaultConfigs