Changelog
1.0.4
- Configurable waypoint colors per category (defaults: data logs green, bears blue, pumpkins orange, other purple)
- Shared
WaypointUtil helper for colored add/remove
- Cleaned up data log patches to match punch-collectable structure (still a separate system)
- Color/toggle changes rebuild waypoints immediately
1.0.3
- Future-proof punch collectables: any unknown
PunchCollectable set is waypointed automatically under "Other Punch Collectable Waypoints"
- Pumpkins match known API ids (
col_pump*) as well as name tokens
- Unique punch-collectable profiles are logged once per scene with classified kind
1.0.2
- Fixed bear waypoints incorrectly marking the Bruiser player/character
- Bears and pumpkins now use the game's
PunchCollectable type instead of loose object-name matching
- Shared punch-collectable waypoint helper for bears and pumpkins
- Waypoints clear immediately when a bear or pumpkin is punched
- Improved pumpkin matching via profile API name, display name, and object name
- Logs punch-collectable profile ids once per scene to help identify API names
1.0.1
- Config file hot reloads when changed on disk (no restart required)
- Toggling waypoint types applies immediately in the current mission
1.0.0
- Initial release
- Waypoints for undiscovered data logs
- Waypoints for pumpkins
- Waypoints for bears
- Independent config toggles for each collectable type
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