Mycopunk
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284
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0
Size
18KB
Dependency string
Sparroh-CollectableWaypoints-1.1.0
Dependants

Changelog

1.0.7

  • Added Upgrade Crate Waypoints for punchable upgrade crates (UpgradeHittable)
  • Configurable gold/yellow waypoint color (default #FFE14D)
  • Waypoints clear when a crate is punched; mid-mission spawns (e.g. bunker rewards) are picked up via Awake

1.0.6

  • Fixed NullReferenceException when applying waypoints before the local player/Highlighter exists
  • Use Highlighter.TryGetInstance instead of the unsafe Highlighter.Instance getter
  • Defer waypoint setup via Update-loop retry until Highlighter is ready (no GameManager spawn callback)

1.0.5

  • Refactor

1.0.4

  • Configurable waypoint colors per category (defaults: data logs green, bears blue, pumpkins orange, other purple)
  • Shared WaypointUtil helper for colored add/remove
  • Cleaned up data log patches to match punch-collectable structure (still a separate system)
  • Color and toggle changes rebuild waypoints immediately

1.0.3

  • Future-proof punch collectables: unknown PunchCollectable sets are waypointed under Other Waypoints
  • Pumpkins match known API ids (col_pump*) as well as name tokens
  • Unique punch-collectable profiles are logged once per scene with classified kind

1.0.2

  • Fixed bear waypoints incorrectly marking the Bruiser player/character
  • Bears and pumpkins now use the game's PunchCollectable type instead of loose object-name matching
  • Shared punch-collectable waypoint helper for bears and pumpkins
  • Waypoints clear immediately when a bear or pumpkin is punched
  • Improved pumpkin matching via profile API name, display name, and object name
  • Logs punch-collectable profile ids once per scene to help identify API names

1.0.1

  • Config file hot-reloads when changed on disk (no restart required)
  • Toggling waypoint types applies immediately in the current mission

1.0.0

  • Initial release
  • Waypoints for undiscovered data logs
  • Waypoints for pumpkins
  • Waypoints for bears
  • Independent config toggles for each collectable type
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