StaticFOV
Toggle aim FOV zoom and all additive FOV punches (sprint, melee, dash, etc.) independently.Static FOV
A BepInEx mod for Mycopunk that lets you disable aim FOV zoom and all temporary additive FOV punches independently.
Features
- Enable Aim FOV: Toggle the FOV zoom that normally happens when aiming. When disabled, aiming no longer zooms the camera FOV.
- Enable Additive FOV: Toggle all temporary FOV punches that go through
PlayerLook.AddFOV(sprint, melee, air dash, blink, FOV bursts, and similar). When disabled, those effects no longer alter FOV.
Both options default to disabled (stable FOV). Set either to true in the config if you want vanilla behavior for
that path.
Getting Started
Dependencies
- Mycopunk (base game)
- BepInEx - Version 5.4.2403 or compatible (BepInExPack_Mycopunk)
- .NET Standard 2.1
- HarmonyLib (included via NuGet / BepInEx)
Building/Compiling
- Clone this repository
- Open the solution file in Visual Studio, Rider, or your preferred C# IDE
- Build the project in Release mode to generate the
.dllfile
Alternatively, use the dotnet CLI:
dotnet build --configuration Release
Installing
Via Thunderstore (Recommended):
- Download and install via Thunderstore Mod Manager / r2modman
- The mod will be installed to the correct directory automatically
Manual Installation:
- Place the built
StaticFOV.dllin your<Mycopunk Directory>/BepInEx/plugins/folder
Executing
The mod loads automatically through BepInEx when the game starts. Check the BepInEx console for a load confirmation message.
Configuration
Settings are stored at:
<Mycopunk Directory>/BepInEx/config/sparroh.staticfov.cfg
| Setting | Default | Description |
|---|---|---|
| Enable Aim FOV | false |
Enables FOV zoom when aiming |
| Enable Additive FOV | false |
Enables temporary FOV punches (sprint, melee, dash, blink, bursts, etc.) |
Config changes are reloaded when the config file is updated.
Note: Aim zoom does not use AddFOV; it is controlled only by Enable Aim FOV. Additive punches are controlled
only by Enable Additive FOV.
Help
- Mod not loading? Verify BepInEx is installed correctly and check console logs for errors
- FOV still changing? Confirm the relevant config option is set to
falseand that the config file was reloaded. Rebuild/reinstall so you are on 1.2.1+ (earlier additive blocking could miss inlinedAddFOVcalls). - Melee still feels punchy? Melee primarily uses camera shake/recoil, not additive FOV. That is separate from * Enable Additive FOV*.
- Conflicts? Other camera/FOV mods may override or fight these patches
Authors
- Sparroh
License
This project is licensed under the MIT License - see the LICENSE file for details
