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1-20 of 3058 results
1-20 of 3058 results
1-20 of 3058 results
1-20 of 3058 results

3 variations of vanilla enemies. This mod doesn't replace the vanilla enemies, you will need to use a mod like SpawnConfig to do that.
Fight Bowser in a lava arena. Dodge his fire, grab his glowing tail and throw him into the lava three times, then take his Star.
Adds the silly cat inside repo plus various accessories and expressions I personally added. I also tried to have the model play nicer with REPO's rigging.
Scaling library for shrink and grow mods in R.E.P.O. Handles physics, audio, NavMesh, animation, colliders, and sync. Enemies, players, valuables, items, carts, doors. Vehicles stay drivable and pocketable when scaled. API for size mods.
Zero-gravity extraction pads for R.E.P.O. Flip a pad and your loot floats up the chute, so you stack the haul vertically instead of cramming the floor. Valuables, items, weapons, Semibots and enemies all lift off. Host-only.
Press F4 for GameTools. Spawn enemies, items, vehicles. God mode, third-person, flight, super jump, tumble fly, wings, infinite battery, quick revive/kill/pull, live spawn monitor. Bilingual UI (CN/EN).
R.E.P.O. v0.4.4.x shrink-hauler cart with host-driven ScalerCore scaling, default mass scaling, player shrink/grow cart cycle, token box support, and vanilla cart collisions.