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Risk of Rain 2
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Bank Static Charges, then unleash a bouncing Hollowed Orb, a broad Thundercloud or a charged Gaze. A storm-saint survivor with chain lightning, Stormspear and an open lightning crown.
Trigger (Zenless Zone Zero) skin for Railgunner: custom model and rifle, overheating rifle, sky-blue shots, ZZZ-style scope, gauges and TARGET ELIMINATED banner.
Artificer weaves ice, lightning and fire orbs into 10 spells, plus a Teleport passive. New choices in her own loadout; vanilla skills stay. Own keys for the orbs. EN/RU.
A hovering summoner-sorcerer with Cinderlings, an Ossuary Regent, alternate spells, and three unlockable outfits with matching summons and effects. Public beta; Starstorm 2 is optional.
Adds a lunar item: kills build Bloodlust stacks for attack and movement speed, big hits cost half your stacks, and every copy lowers max health. More copies raise the stack cap.
Colorblind mode and comfort options: colorblind-safe tier colors, tier word on item names, weapon recoil camera kick 0-100%, no drone level-up flashes, no death screen effect. Visual only, any lobby.
God mode and one hit kill without a cheat menu: Numpad 1 = invincible, Numpad 2 = your hits kill any enemy. No aimbot, nothing that touches other players. Solo and local co-op only; blocks Prismatic Trials scores.
More gold and faster levels: x2-x10 gold from kills, barrels and money pickups and x2-x10 experience. Numpad * / Numpad / cycle the values in game. Solo and local co-op only; blocks Prismatic Trials scores.
Slow motion and fast forward: play solo runs at 0.25x to 2x speed, change it with Numpad - / + (Numpad 0 = normal). Keeps your speed through pauses. Off in online lobbies; blocks Prismatic Trials scores.
Sometimes a lost survivor wanders the stage. Find it, befriend it, and keep it alive to make it stronger.
Sprint changes only when you want it to. Skills like Mercenary's dash no longer force it on; stopping, strafing, skills and stuns only pause it; and you can pick toggle, hold or always-on sprint.