Overhaul ModPack
An overhaul modpack that includes mods that enhance just about every aspect of the game. SEE WEBSITE OR README FOR IMPORTANT INFORMATION SUCH AS SETTINGS AND FAQ.
Last updated | a year ago |
Total downloads | 57420 |
Total rating | 5 |
Categories | Modpacks |
Dependency string | Ssencipe-Overhaul_ModPack-1.9.1 |
Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
Abrachoo-Abras_Magic_Maps
I made 44 maps, thought you might enjoy them. :) See the two AMM expansion packs!
Preferred version: 2.1.4Abrachoo-Abras_Magic_Maps_AT_Expansion
The expansion of my map pack that adds 41 maps based on illustrations from the book All Tomorrows
Preferred version: 1.0.1Abrachoo-Abras_Magic_Maps_Zodiac_Expansion
I made 12 maps based on the zodiac signs.
Preferred version: 1.0.1Ascyst-SetRounds
Set the amount of rounds you want to play per game, as well as the point per round. Set using Mod Options
Preferred version: 1.2.4BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900BossSloth-ExtraMapObjects
Adds a variety of extra things to the MapsExtended
Preferred version: 1.1.0BPP_Team-BPP
Adds a countless amount of creative cards to your ROUNDS experience (60 cards, 1 class) Maintained by Penial.
Preferred version: 3.0.1CatsArmy-CatInfo
Have you ever wanted more accurate stats? then here's CatInfo this mod is an add-on to TabInfo. CatInfo adds lots of stats that are all toggleable. Most stats are disabled by default. Patch Notes on thunderstore page
Preferred version: 2.3.0CrazyMan-ToggleEffectsMod
Switch of some effects, for a more comfortable game with mods for a large number of cards
Preferred version: 1.1.3GearUP-CardMagnifier
Zoom and Enlarge the highlighted card for better readability!
Preferred version: 0.1.4GearUP-DamageTracker
The all too common damage (and heal) numbers for ROUNDS, Evolved!
Preferred version: 1.1.1LMS_Teams-LMSMaps
Adds 18 Unique, well-built maps to the game crafted to withstand heavy modded gameplay! Now supports up to 16 players.Feel free to contact me on discord at Bionic_Jawz#9345
Preferred version: 1.0.7otDan-GameSaver
Tired of people leaving and having your games crash? This is the solution for you.
Preferred version: 1.0.7otDan-PickTimer
Add a timer in the pick phase that stops people from going afk.
Preferred version: 2.0.1otDan-TransparentToxicCloud
Less annnoying toxic clouds by making them have transparency
Preferred version: 1.0.2Penial-Infoholic
A ROUNDS mod that shows you the most important stats at all times! Created by Penial.
Preferred version: 2.1.2poppycars-ChaosPoppycarsCards
Adds 137 cards (6 of which are curses), made by poppycars
Preferred version: 1.3.9Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.10Pykess-CrosshairForAll
Adds crosshairs for controller players and optionally enemy players.
Preferred version: 1.0.1Pykess-Deck_Customization
Fully adjustable card rarities as well as accessibility options and stats for nerds
Preferred version: 0.2.8Pykess-DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Preferred version: 0.0.0Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Pykess-Lag_Balancer
Mitigates the competitive advantages high-ping players have.
Preferred version: 0.0.0Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.8Pykess-Pick_N_Cards
Pick more cards! (In a way compatible with other mods!)
Preferred version: 0.2.6Pykess-PlayerCustomizationUtilities
Utilities for adding custom cosmetic items.
Preferred version: 1.0.1Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.2Pykess-Toggle_Friendly_Fire
Options to toggle friendly fire and self damage. Commissioned by Zenith
Preferred version: 0.0.0Root-CardThemeLib
A utility library for adding custom card themes to the game.
Preferred version: 1.1.7Root-Classes_Manager_Reborn
A recreation of the original Classes Manager, with added features.
Preferred version: 1.5.4Root-DefaultConfigs
A mod to allow modpack makers to set default configs setting for their pack.
Preferred version: 0.0.1Root-GunBodyRecoilPatch
Makes Gun.recoilMuiltiplier and Gun.bodyRecoil function.
Preferred version: 0.1.0Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2Root-NullManager
Utillity mod for handling the logic of the NULL system from Root-Cards
Preferred version: 1.2.1Root-Port_of_FFC
A port of FluxxField's FFC (https://rounds.thunderstore.io/package/FluxxField/FFC/) to the new Classes Manger
Preferred version: 1.2.2Root-Root_Cards
A collection of cards made by Lilith and Tess, from the system known as Root
Preferred version: 1.6.1Root-Round_Start_Timer
Adds a timer before players can fight at the start of each point.
Preferred version: 1.0.1Root-Simple_Gamemodes
Simplistic Game Modes created by Lilith and Tess, from the system known as Root
Preferred version: 1.3.7RoundsModdingCommunity-LobbyImprovements
Adds several quality of life improvements to online lobbies.
Preferred version: 1.1.0RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0RoundsModding-Performance_Improvements
Lots of options to improve performance and stability
Preferred version: 0.2.0RS_Mind-RSCards
Cards for ROUNDS focused on adding variety with vanilla stats
Preferred version: 1.3.2Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1Ssencipe-Overhaul_Maps
Adds 49 maps; Unique maps that tend to have fun gimmicks and dynamic elements that encourage map-centric play. Use included mods to reduce screen shake effects. SEE WEBSITE OR README FOR IMPORTANT INFORMATION.
Preferred version: 1.6.1willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.13willuwontu-AttackLevelPatch
Fixes issues with attack level components killing themselves.
Preferred version: 0.0.0willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1willuwontu-RebindControls
Allows players to change the control layout for the game.
Preferred version: 1.1.1willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6willuwontu-RoundsWithFriendSettingsUI
Utilities for adding a settings menu to the RWF lobby UI.
Preferred version: 0.0.1willuwontu-SimulationChamber
Adds utilities for firing guns that are not bound to a player.
Preferred version: 0.0.3willuwontu-StopShootingYoureDead
A patch to fix bursts and blocking persisting between rounds.
Preferred version: 0.0.0willuwontu-WillsWackyGameModes
A few new types of gamemodes for players to enjoy.
Preferred version: 0.0.6woukie-MapImageObjects
Adds the image map object that gets images from the web.
Preferred version: 1.1.4README
Overhaul Modpack
An overhaul to almost every aspect of the game, changing the gameplay balance and adding tons of new content along with quality of life changes and fixes.
All mods are from members of the dedicated modding community. I tweaked some settings and made a pack to play alongside adding mods of my own.
Check out my Card Mod here and my Map Mod over here.
Note, with each update things like personal configs may change from your preference. I may also remove mods, which will stay in your mod list unless you manually remove them or make a fresh profile.
Also keep in mind this is an intensive modpack that may not run well on all devices.
FAQ:
Why is the screen centered on the player/why is there a flashlight?
That is the LocalZoom mod. It should be off by default (tell me if otherwise). It is used for some game modes like Hide and Seek, but should otherwise be off. The GIF below shows how to disable it (Mods -> LocalZoom -> Everything Off).
How do I make the game less laggy?
The PerformanceImprovements mod can be used to improve game performance. The GIF belows shows how to access it and some recommended settings. The mod menu also has a Help tab with more information. You can also use the ToggleEffects mod to reduce screen shake effects. HIGHLY RECOMMENDED, ESPECIALLY FOR SOME MAPS!
How can I toggle cards on/off?
Go to Mods -> Toggle Cards. There you can click on individual cards to disable them (black) or disable entire card packs.
How can I toggle levels on/off?
Go to Mods -> Toggle Levels. You will want to draw map icon in the bottom right to see which maps you are toggling.
How can I change my keybinds?
The RebindControls mod allows you to change keybinds and see various keybinds from mods. This is especially relevant for certain game modes such as Trouble in Rounds TOwn. THe GIF below shows you how to access it.
How can I change the number of cards picked each pick phase?
The PickNCards mod lets you change how many cards you pick and how many are available to pick from. The GIF below shows you how to find the settings.
How can I change how often cards of certain rarities or from certain modpacks appear in pick phase?
The DeckCustomization Mod allows someone to tweak card rates for certain decks and rarities. The GIF below shows you how to access it.
Why is there a large card in the center of the screen when I hover over card picks?
That is the CardMagnifier mod. It is enabled so that cards with small text can be easily read. It can be tweaked or disabled in its mod settings.
(Sorry no GIF for this one.)
Can I stop players from going AFK in pick phase?
PickTimer is a mod in this pack, but it is disabled by default. It can be enabled in mod settings if desired to create a timer that automatically picks a card if you do not pick before the time runs out.
(Sorry no GIF for this one.)
Preferred Settings:
Below I have listed the settings I use for the modpack. This is here so that you know what the intended settings are and can use them in the event they are not the same in your game and you want to try my settings.
Toggle Cards: I have disabled the following cards.
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PCE: Gamble, Jetpack, Masochist I, Masochist III, Masochist IV, Murder, Old Jetpack, Pacifist I, Pacifist II, Pacifist III, Pac-Player, Risky Gamble, Small Jackpot, Survivalist I, Survivalist II, Survivalist IV, Wildcard I, Wildcard II, Wildcard III, Wildcard IV, Glitch Cards
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Curse: Are toggled on but deck rates have been set to 0% (only obtainable through Curse adding cards)
These cards were toggled due to my friends and I disliking either their balance, their impact on game flow, or just finding unintended issues in how they function.
Card Pick Changes:
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2 cards picked per pick phase
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8 cards to choose from per pick
The goal of these changes is to both make building your kit faster and artificially increase the rates of cards to appear so that the rarity of cards matters less.
Set Rounds Changes:
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5 rounds per match
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3 points per round
These changes are made so that games are longer and people play with their kits longer before adding to them; especially with the increased kit growth rate by having 2 card picks.
Bug Reports and Suggestions:
If you have found any issues or have any suggestions, please report them in the ROUNDS Overhaul Discord.
I can also be reached at the ROUNDS Modding Discord.