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Super Battle Golf
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21-40 of 82 results
Adds Night Wolf Hawk, a synchronized distraction item that slides onto every opponent's screen with a random sound.
Adds a host-controlled permanent dueling pistol mode with misfires, backfires, and rare orbital strikes for Super Battle Golf.
Upgrades Pro Golf with stroke-first scoring, permanent pro items, full-player finish flow, score stats, and ready-up between holes.
Turns city-course traffic up to eleven: faster, denser vehicles with bigger knockback and more honking. Fully configurable.
Adds a multiplayer-synced custom skin-tone picker with presets, hex entry, and per-loadout persistence.
Turns the driving-range leaderboard TV into a video player. Content mods drop video files into a Videos folder and next/back buttons cycle between them.
Posts a narrator-style line in the vanilla text chat when a player takes first place on a tracked tab-menu metric (best hole, longest chip-in, average finish time, item pickups, K/O ratio) or when a hole-event lands (hole in one, eagle, birdie, speedrun).
Auto-selects the next available inventory item the moment Spring Boots fire so you can deploy items mid-jump without scrolling.
Replaces the nice-shot announcer line with the now-watch-this-drive clip on a 100% charged swing.
New runtime item: a launcher cloned from the rocket launcher that fires a fully-drivable golf cart as the projectile.