All mods
Adds more controls to power generation buildings
Last updated: 2 years ago
Reduces the District range after each drought
Last updated: 2 years ago
A 3x3x2 distribution post with 4 workers. No plank cost.
Last updated: 2 years ago
Adds water absorption by growables.
Last updated: 2 years ago
A manual sawmill that does not require power
Last updated: 2 years ago
Big Flags have 4x of everything and can be instantly placed. Also adds Harvester and Hauler Flag
Last updated: 2 years ago
Reformats the vanilla UI with Category Buttons
Last updated: 2 years ago
Each well being tier gives more %, and they have higher carrying capacity, you can set the % in the plugin folder in the specification files
Last updated: 2 years ago
Adjust autosave frequency and number of autosaves kept.
Last updated: 2 years ago
Adds custom language packs into the game!!
Last updated: 2 years ago
Assign priority to workplaces and immediately employ workers.
Last updated: 2 years ago
Show graphs about the game in the browser
Last updated: 3 years ago
Add a custom name list for your beavers
Last updated: 2 years ago
This mod allows you to generate random maps. For more information visit github page
Last updated: 3 years ago
This mod lets you place or remove anything, anytime
Last updated: 2 years ago
Camera Rotation Delay Fix
Last updated: 3 years ago
Add key bindinds for the bottom tool bar
Last updated: 2 years ago
Allows for customizing district sizes and pathfinding range.
Last updated: 3 years ago
Scrapes block data for use in map creation tools
Last updated: 3 years ago
RCE's magestic Booshes, every time you wang a building down!
Last updated: 3 years ago
Utility library to load custom sounds into Timberborn's SoundSystem
Last updated: 3 years ago