All mods
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 4 days ago
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Mods
Enemies
Gear
Misc
Crafting
Server-side
Client-side
Building
Hildir's Request Update
Ashlands Update
Last updated: 4 days ago
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 4 days ago
A simple mod that changes particles of loot and adds configurable options for timed destruction, stack items on ground, floating items, autopickup radius and autopick hotkey.
Last updated: 4 days ago
A simple mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, and EitrRefineries.
Last updated: 4 days ago
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: 4 days ago
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: 4 days ago
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: 4 days ago
This is a patch to add MagicPlugin 2.0.4 prefabs to Epic Loot v 0.10.1 iteminfo, adventuredata, and loottables json files
Last updated: 4 days ago
Adds a new build piece that collects guck from infested trees.
Last updated: 4 days ago
A simple mod that gives you a small fraction of eitr regen base on the eitr food you have eaten, can be multiplied by a configurable multiplier.
Last updated: 4 days ago
Multiplies the duration of all foods according to the value of Duration Multiplier. Configurable Food Degradation, Health, Stamina and Eitr Benefits from foods.
Last updated: 4 days ago
A simple request mod, makes tames follow distance configurable.
Last updated: 4 days ago
A simple skill mod that lets you configure base production speed/output & exp gain. Production speed & product output is scaled by skill level. Higher skill level, faster production speed & higher production output
Last updated: 5 days ago
A simple requested mod, makes tames/pets fed duration configurable.
Last updated: 5 days ago
Adds a new build piece that collects feathers if you build it on a tree.
Last updated: 5 days ago
A simple skill mod that gives you the ability to tracked down resources, dungeons and caves as the skill levels up, it will also increase the exploration radius by a configurable value.
Last updated: 5 days ago
A simple skill mod that increases your stamina and stamina regen as the skill levels up.
Last updated: 5 days ago
Requested by a Nexusmod user, adds a build piece that collects cold air and turns it into crystal ice.
Last updated: 5 days ago
A commissioned mod that allows you to change the crosshairs color and size, and can also be use to hide the crosshair completely.
Last updated: 5 days ago
A simple commissioned mod, adds a hud that displays the player coordinates and current biome (configurable).
Last updated: 5 days ago
Adds 10 new foods that you can cook, 2 pickable food/ingredient that you can gather and plant and 3 cooking station.
Last updated: 5 days ago
This could change or be depreciated without notice, use at your own risk. Based on Soloredis-DoDExperience. Thanks to all the developers!
Last updated: 5 days ago
A complete rewrite of CombatOverhaul by leseryk, will be taken down when the original author comes back and updates his mod.
Last updated: 5 days ago