- Home
- Communities
- Valheim

Sections
Categories
Other filters
Filters
Sections
Categories
Other filters
2921-2940 of 6306 results
Two-way Discord<->Valheim chat, live server-status panel with restart/stop reactions, automatic per-client login snapshots, and an auto-restart wrapper bat.
Client-side performance fixes for Valheim: smoother big bases, storms and portals. Fixes snow and per-second update spikes, moves asset cleanup to loading screens. Works with vanilla players and servers.
Extra effects and stats for each equipment slot (damage, block, parry heals and bubbles for allies), picked in an in-game window. Client-side.
Steady sailing without waiting for the wind. Keeps normal rowing, steering, and boat handling. Install on every player's client for consistent multiplayer sailing.
Search nearby containers by English or localized item name and highlight every matching chest in the world.
Shared runtime for all KydlDev mods: one UI root and theme, the KY hub window (F6; the one menu of every KydlDev mod) and the KY-Items category and registry.
Structural physics for building. Shape matters: arches carry load in compression, trusses stay rigid, cantilevers bend, stone rests on stone like real masonry. Adds arch stones, tower stones, thin walls and floors. Pieces crack before they fall.
Crafting skill XP overhaul: multiplier, building & smelting XP, bonus item cascade (up to +10 arrows). Bilingual RU/EN.
Auto-saves the world every 10 minutes (configurable). Also saves before scheduled restart times (UTC). Server-side only, no Harmony patches, no Jotunn dependency.
Repair all damaged build pieces and boats in a configurable radius with a single hotkey. Health threshold, material filters, optional workbench requirement, stamina cost and vanilla hammer sound. No Harmony, no material cost.
Overrides Offline Companions models with VRM characters using ValheimVRM. Lets you use custom VRM companions.
