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1821-1840 of 5874 results
A rainbow in the sky after the rain (now and then a double rainbow), and a blessing for looking up at it: faster stamina and health regen. Weather and sky that give something back. Only you need it.
Arrow recovery: pick your shot arrows and bolts back up from the ground, trees, walls and creatures, and carry them in a quiver on your back. Archery that doesn't eat your arrows: retrieve them, save your ammo.
A portal network: press E on a portal and pick where it goes from a list, a teleport menu with search, favourites and map lines. No more matching portal names; portals you already built keep working.
A party HUD with party frames: health bars, stamina and distance for every player in your group, with Steam portraits and an arrow pointing to each teammate, live and at any range. A group UI for multiplayer.
Shared map: the map you uncover is shared with everyone in the world, live, as you explore the fog of war. Map sync for multiplayer: someone joining gets the whole explored map, with no trips to the cartography table.
A chest you build that shows everything in every chest around it, with a search: search all your chests and storage, and take anything from wherever it is.
Jet ski (jetski) for a rider and a passenger: a fast motorboat pushed by a surtling core, not the wind. Steer it like a speedboat with WASD; saddlebag storage, paint colours, engine sound and spray. Built with the hammer, like the raft.
Grow tobacco, cure it, roll your own cigars and smoke them for buffs: farm wild tobacco plants, dry and age the leaves, build a rolling table and a humidor, and light up. Smoking as a real part of the game, with smoke others see.
Build from chests and containers: placing pieces with the hammer takes materials from your inventory, then from nearby chests (20 m, or your own range), and the build menu counts everything in storage. Pairs with Craft From Chests.
A buildable notice board with bounties for the whole group: quests and hunting contracts, paid in coins and the materials of the stage you have reached.
A buildable bird trap for feathers: bait it with berries or seeds, leave it under the open sky, and come back to a caught gull to pluck. An early feather farm for your arrows, without hunting birds.
One terminal for all your chests. Browse, search, filter and sort everything stored nearby, merge stacks, store items automatically and pull recipe materials in one click.
Shows a small tick mark on each skill's bar in the skills menu for the highest level that skill has ever reached.
Smelters, kilns, cooking racks, fires and fermenters refuel and fill themselves from nearby chests (auto fuel and ore), and smelters and kilns can run themselves.
Tames the glow on items upgraded past max quality (Forge of Potential). Fixes the giant glow ball on some weapons, dims the light it casts, and can cap or turn the glow off. Client-side, configurable.
Craft a legendary staff from each boss trophy and channel their power. 8 unique abilities — lightning stomps, frost roots, chain lightning, meteor strikes, poison pools, and more.
Creatures wear more stars in a biome whose boss you keep killing, and that boss comes back harder.
Discover the forgotten runic arts of Valheim. Currently Splintering is the only runic power available. More to come!
