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1-10 of 10 results
Colossal harbor fortress with automated iron portcullis water gates, escort tugboat, central Sky-Crane Helicopter, helipad, 4 dry dock berths with automated hull restoration, and crimson ocean beacon.
Beta. String a cable between a depot and a pylon, then fly an airship along it. Four-berth quay, two hulls, and a page for landing spots. Please report bugs.
Automated troll labor through Norse wards. Bind tamed trolls to lumber, quarry, and farming wards to automate resource harvesting and base defense.
A helicopter pen for tamed animals. Build a mule-drawn wagon with four cages and a herd ship you sail. The ship's helicopter picks you up and lifts animals out of the wagon.
A dwarven longship on wheels that follows you. Upgrade the hold, the lamps, a tree-and-rock collector, and a bolt ballista from the DFG board.
Summon Chuck Norse, the Tenth Realm Ranger, from the sky. One at a time, on a long cooldown. He follows, fights with a flaming sword, talks, and shows a live status card.
Place a trade dock and send its chest across shared water. E opens routes on the DFG board. Shift+E opens outgoing storage.
1-10 of 10 results