Valheim

QOL mods to cover most of anything anybody would care about, Deep North finished, new monsters, new gear, new stuff to build. The focus was things that felt like they should/could have been in the vanilla game. Truly Valheim 2.0!

All modpacks / Addons: https://thunderstore.io/c/valheim/p/SpkrFrkr/?section=modpacks

I recommend Gale or R2Modman for all my mods/modlists:

Modlist Breakdown

QOL:

  • In game mod manager
  • Instant repairs / auto repairs
  • Resizable customizable UI
  • Less building restrictions
  • Better tooltips
  • Searchable menus
  • Animals can eat from chests
  • Automated storage
  • Instant repairs/ auto repairs
  • Floating items/ ability to dive
  • Can now build while in water
  • Ladders work more like stairs
  • Targetable portals, cutting down on need for huge hubs
  • Instant item equip
  • Paths make you move faster
  • Dynamic storage piles
  • Projectiles work to catch fish ( spear, harpoon, bow )
  • Weapon holster overhaul

Gameplay:

  • 4 seasons
  • Deep North finished
  • Hundreds of new locations including new mines, and several dungeons
  • Monster modifiers/ buffs
  • New enemies
  • Dragon mounts
  • Upgradeable ships
  • New shops to find
  • Traders have new options/items
  • Many new skills, some old ones modified
  • More variations of build pieces as well as many new ones
  • Portable crafting tables

Keymap Legend

  • Official BepinEx Configuration Manager by Azumatt: F1 = show config manager
  • Minimal UI by Azumatt: F7 = open/close edit mode, G = grid on/off, Right-click = switch UI move mode. (For XP bar, either hit F7 or esc when you get it where you want it)
  • Azumatt-AzuAutoStore: Hold Y and left click on item in your inventory to visually show which container has that item

Contact/Support Me

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