All mods
Fixes various visual and audio issues. Clientside.
Last updated: 3 months ago
Adds most characters as selectable survivor skins (~80 skins per survivor)
Last updated: 4 months ago
Adds Iroha from Blue Archive as a skin for Hauler. With voice!
Last updated: 5 months ago
A Risk of Rain 2 mod that replaces the default ping icons with custom ones, making them more visually appealing and easier to understand.
Last updated: 8 months ago
Adds the unused Potmobile and Hauler as playable survivors. Expect jank! Enemy versions available in config.
Last updated: 9 months ago
Changes stage skybox when playing Eclipse. Configurable to apply in non-Eclipse runs (on by default).
Last updated: 10 months ago
Fighting Time itself: Custom difficulty and scaling overhaul mod that encourages faster gameplay. Highly configurable.
Last updated: a year ago
1.0.1 - Removed R2API Dependency | Adds options to change pickup notification durations. Now includes New, First Stack, and Subsequent Stacks duration.
Last updated: a year ago
Variants from MonsterVariantsPlus, Ported to VarianceAPI.
Last updated: a year ago
Allows players to ride on allies. A more extended and customizable version of the RideMe mod.
Last updated: a year ago
Boosts spawn rate for stages 1 & 2. Configurable.
Last updated: 2 years ago
Adds a button to the defeat screen that restarts the last stage instead of ending the run. Serverside.
Last updated: 2 years ago
Pin your achievement to the side in game.
Last updated: 2 years ago
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Last updated: 2 years ago
Allows Equipment Barrels, Lunar Pods, and Void Cradles to spawn while Sacrifice is enabled. Server-Side and Vanilla-Compatible!
Last updated: 2 years ago
Like Rob's VoidFieldsQoL minus R2API, rewritten and for SotV. Can be configurated. Has options for Void Locus.
Last updated: 2 years ago
Automatically skips the ending credits. Can set config to skip the outro cutscene as well. Server-Side and Vanilla-Compatible!
Last updated: 2 years ago
Makes Gups and Geeps count as 2 enemies when calculating the team member limit. Server-Side and Vanilla-Compatible!
Last updated: 2 years ago
Adds item drop on killing the Shopkeeper, and several new items.
Last updated: 2 years ago
A mod with configurability that will revive dead players once other members of their team kill the boss or complete the Vengeance event.
Last updated: 3 years ago
Assign a priority target for your minions by pinging enemies. They will only acknowledge this command from their owner/master.
Last updated: 3 years ago
Allows the Captain to use his abilities offworld.
Last updated: 4 years ago
Obtain Treebot Fren when repaired,surprised no one else did this yet. Now with better AI.
Last updated: 4 years ago
A Continuation of MisterName's Balanced Obliterate. Obtain Extra Lunar Coins when Obliterating based off the amount of Stages cleared, loops cleared and your Chosen Difficulty. Supports Starstorm's Typhoon and has Fallbacks for custom difficulties.
Last updated: 4 years ago