Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Configurable highlights for Risk of Rain 2 destructibles, including Siren's Call eggs, category toggles, color, brightness, and Risk of Options support.
Last updated: 8 hours ago
Configurable RGB/static color controls and static-on-completion behavior for ParticleSystem's TeleporterBeam.
Last updated: 8 hours ago
Makes some of Faraday Spur's stats configurable, assigns new defaults, and fixes the charging rate being slightly dependent on framerate.
Last updated: 5 days ago
Fork of StadiaJungleBoss to keep the Legendary Chest in addition to the miniboss to buff Sundered Grove
Last updated: a week ago
Adds Artifact of Skill: everything dies in one hit, but fall damage is disabled.
Last updated: a week ago
A mod that replaces all music in Risk Of Rain 2 with songs from the official and unofficial Nullscape soundtrack.
Last updated: a week ago
Even Better Exponential Items is a complete overhaul of exponential item scaling for Risk of Rain 2 with per-item formulas, blacklist support, category modifiers, softcaps, diminishing returns, and multiplayer-safe scaling systems.
Mods
Tools
Tweaks
Items
Artifacts
Client-side
Server-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: 3 days ago
Items stack exponentially with configurable tier filters, artifact gating, lunar/void/boss/temp item toggles, and direct GiveItemTemp support. 1 -> 2 -> 4 -> 8 -> chaos.
Last updated: a week ago
Mod that adds routing system to the game inspired by Slay The Spire and FTL, aiming to add more replayability and decision-making by allowing you to choose your run's route.
Last updated: 2 weeks ago
Changes the Alloy Hunter's name to Alloy Huntress because I'm tired of people misgendering her.
Last updated: 2 weeks ago
Fork of ForceItemsEqualShare with fixes for AC and new temp speed method
Last updated: 3 weeks ago
Grants a 5% (configurable) bonus to health, shield, move speed, damage, attack speed, crit, regen, and armor for each non-scrap legendary item stack. More effects coming in future updates.
Last updated: 3 weeks ago
Adds Secondary Skill (Power Tazer) new effects for Captain, including canceling fall damage(default), extra jumps (optional), and an optional speed boost(optional).
Last updated: 2 weeks ago
Be not afraid of change.
Last updated: a month ago
The Operator survivor gains unique stat bonuses for every active drone under his command. Buffs are lost if drones are destroyed.
Last updated: a month ago
Adjustable transparency for the Operator's companion drone. Includes RiskOfOptions slider.
Last updated: 2 weeks ago
Makes it so you can use Equipment as Seeker during Sojourn/Reprieve. This took way too long to make then it should've...
Last updated: a month ago
On-pickup item scrapping for per-character item bans
Last updated: 3 weeks ago
alloy hunter surprise ,.,.., alloy hunter can killsteal bosses not on conduit canyon now !!! very configurable ,.,. i pinky promise .,.,.,
Last updated: 2 weeks ago
Entirely rewritten, performance prioritized, actually works. While opening an Artifact of Command menu, pauses the game in Singeplayer, and provides protection to players in Multiplayer. (Required host-only for MP)
Last updated: 2 months ago
This mod adds numerous items from both Smite and Smite 2.
Last updated: a week ago
WIP mod I made for some friends. Adds some items, radiants, and artifacts from TFT.
Last updated: a month ago
Keeps the run timer going on Prime Meridian
Last updated: 2 months ago
A mod for Risk of Rain 2 that introduces a persistent currency and a ritual system that allows players to start each run with powerful bonuses.
Last updated: 2 months ago