All mods
Elite tier fix
Last updated: 11 months ago
Adds 4 new elites
Last updated: 5 months ago
Removes Scorch Wurms from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 8 months ago
They are Sticky-Bomb and we are here to rework items and be sad about SotS and stuff.
Last updated: a year ago
Adds the John from infamous John Mod
Last updated: a year ago
Return Of The King - SotS
Last updated: 11 months ago
Allow the director to select multiple types of monsters, bosses and/or elites per wave.
Last updated: a month ago
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
Last updated: 10 months ago
The Fourth Spikestrip DLL
Last updated: a year ago
Adds a bunch of new elite types
Last updated: a year ago
Tweaks to the Child Enemy
Last updated: a month ago
Adds 50 new items!
Last updated: a year ago
Adds new elites and a new enemy!
Last updated: a year ago
Tweaks to the Scorch Wurm Enemy
Last updated: 2 months ago
Tier 2 elites can spawn (with configurable restrictions) before looping
Last updated: a year ago
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: a year ago
Enemies gain highly accurate movement prediction.
Last updated: a year ago
Revival of Nuxlars EnemiesPlus
Last updated: 5 months ago
Brings back Assassin and the construct boss and rebalances them.
Last updated: a year ago
Remove the worst elite type in the game
Last updated: a year ago
Combat Director Tweaks and Elite Stacking
Last updated: 8 months ago
Brings back a few guys lost on the way here.
Last updated: 6 days ago
Does what it says. Server-Side and Vanilla-Compatible.
Last updated: 5 months ago
Adds content from Lobotomy Corporation (and its sequels).
Last updated: 4 days ago