Some mods may be broken due to the recent Alloyed Collective update.
All mods
Enemies gain highly accurate movement prediction.
Last updated: a year ago
Revival of Nuxlars EnemiesPlus
Last updated: 6 months ago
Brings back Assassin and the construct boss and rebalances them. Fixed for real now.
Last updated: a month ago
Remove the worst elite type in the game
Last updated: a year ago
Combat Director Tweaks and Elite Stacking
Last updated: 2 weeks ago
Brings back a few guys lost on the way here.
Last updated: a day ago
Does what it says. Server-Side and Vanilla-Compatible.
Last updated: 6 months ago
Adds content from Lobotomy Corporation (and its sequels).
Last updated: 2 months ago
Lunar wisp chimera has less range on minigun
Last updated: 2 years ago
Featuring balanced vanilla friendly items and the Highlander item tier! It currently features two new item tiers, over 25 new items and equipment, and a new elite type!
Items
Enemies
Server-side
Mods
Client-side
Artifacts
Seekers of the Storm Update
Survivors of the Void
Alloyed Collective
Last updated: 3 days ago
Removes Elite restrictions from Magma Worms and Overloading Worms. Server-side and Vanilla-compatible.
Last updated: a year ago
Replaces the legendary chest on Sundered Grove with a Mending Magma Worm bossfight.
Last updated: a year ago
Voidtouched enemies nullify instead of collapse on hit. Standalone version of feature from EliteReworks by Moffein
Last updated: 6 months ago
A content expansion that adds a variety of unique and high quality content including survivors, enemies, interactables, and more.
Last updated: 5 days ago
Adds magma worms back to sky meadow, without removing any boss.
Last updated: 2 years ago
Reworks Spikestrip elites to feel closer to vanilla elites. Highly configurable.
Last updated: a week ago
Reworks RisingTides elites and Adds 2 new elites. Highly configurable.
Last updated: a year ago
Ported to Seekers of the Storm
Last updated: 2 weeks ago
Adds the unused Potmobile and Hauler as playable survivors. Expect jank! Enemy versions available in config.
Last updated: 6 months ago
Upper-tier elites and elite bosses will occasionally appear earlier than normal.
Last updated: 2 years ago
Brings back cut enemies and rebalances them. also does some family event stuff. Highly Configurable.
Last updated: 4 days ago
Scavs will spawn on actual loops. also some enemy config.
Last updated: 5 days ago
Makes Gups and Geeps count as 2 enemies when calculating the team member limit. Server-Side and Vanilla-Compatible!
Last updated: a year ago