All mods

 110
3 
CheaperEliteBosses
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 4 days ago
 6219
1 
LinearDamage
Makes most vanilla damage amplification effects linear instead of multiplicative. Server-side and Vanilla-compatible.
Last updated: 4 days ago
 424
2 
CustomInteractiblesSpawnChance
Change the spawn chance of map interactibles such as lunar cleansing pools, legendary chests, mili-tech printers and more. Replaces CustomSpawnChanceForInteractibles. Now compatible with latest version.
Last updated: 4 days ago
 2966
2 
BazaarExpansion
Adds a Lunar Pool, Scrapper and legendary chest to the bazaar! Pay one fuel array to receive a red item.
Last updated: a week ago
 86
0 
MonsterEscort HealthBar
Provides a custom health bar fitted for friends
Last updated: a week ago
 21528
5 
DeltaruneMod
By AGU
A mod that adds fun items and interactables from Deltarune into RoR2.
Last updated: a week ago
 433388
18 
RiskyFixes
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: a week ago
 721
4 
PlayerCountConfig
Configure different parts of the game that uses the player count like: Interactable Amount, Interactable Cost, Monster Spawning, Teleporter drop count and mountain shrine additions.
Last updated: 2 weeks ago
 259
4 
HalcyoniteShrineOnStage1Only
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: 2 weeks ago
 4866
3 
TrimpFix
Fixes travelling upwards on a slope sometimes dealing fall damage. Serverside and vanilla compatible.
Last updated: 2 weeks ago
 643034
54 
TinkersSatchel
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Last updated: 2 weeks ago
 170518
5 
WolfFixes
Yet another fix mod. Fixes of all variety. Some gameplay, visual, audio, item descriptions, client fixes.
Last updated: 3 weeks ago
 948
0 
ItemsGalore
Gives you the ability to duplicate items when they spawn!
Last updated: 3 weeks ago
 21499
3 
StartBonusMod
By Def
Gives each player a configurable set of items and starting gold at the beginning of a run.
Last updated: 3 weeks ago
 4218
3 
SimulacrumBossStageMod
By Def
SimulacrumBossStageMod
Last updated: 3 weeks ago
 342
1 
SimulacrumNormalStages
By Def
Uses non-Simulacrum stages in Simulacrum Runs.
Last updated: 3 weeks ago
 1094
4 
Spiral Invasion
From Cradle come the monsters!
Last updated: 3 weeks ago
 308626
14 
DLCSpawnPoolFixer
[ServerSide] Fixes issues related to: Improper spawnpools, Radar Towers not spawning. Re-Adds SotV replacing some enemies in some spawn pools.
Last updated: a month ago
 318744
26 
LittleGameplayTweaks
[Server-Side] Greater enemy variety in spawnpools, Improvements to some interactables, Gameplay QoL, Artifacts during Eclipse. Vanilla friendly & compatible
Last updated: a month ago
 1995
3 
NoExpVisuals
Speedsup the exp visual effects to increase performance and reduce lag.
Last updated: a month ago
 41464
13 
TeleExpansion
Teleporter radius expands once the boss is dead. Lots of config options. Check the README for info about Vanilla Compatibility.
Last updated: a month ago
 2975455
283 
Starstorm2
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Last updated: a month ago
 6673
6 
Krod
By Krod
Set of 20-ish items designed to make you think a little bit.
Last updated: a month ago
 8357
4 
EnemyVariety
Allow the director to select multiple types of monsters, bosses and/or elites per wave.
Last updated: a month ago