All mods
                可以与朋友自由切换多人游戏模式。系统会自动添加道具,帮助您跟上进度。
            
            
            
                    Last updated: a week ago
                
            
                Archipelago multiworld randomizer client implementation enabling Risk of Rain 2 based Archipelago runners.
            
            
            
                    Last updated: 2 weeks ago
                
            
                Assortment of server-side tweaks
            
            
            
                    Last updated: 2 weeks ago
                
            
                Uses non-Simulacrum stages in Simulacrum Runs.
            
            
            
                    Last updated: 2 weeks ago
                
            
                Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
            
            
            
                    Last updated: 2 weeks ago
                
            
                SimulacrumBossStageMod
            
            
            
                    Last updated: 2 weeks ago
                
            
                Adds lots of configurable features to the Bazaar: Printers, Scrappers, Cauldrons, Equipment Terminals and more. Fork of BazaarIsMyHome.
            
            
            
                    Last updated: 2 weeks ago
                
            
                Mod for displaying chest prices and chest count
            
            
            
                    Last updated: 2 weeks ago
                
            
                A mod that makes mountain shrines permanent
            
            
            
                    Last updated: 2 weeks ago
                
            
                Mod that allows teleporting only when players are ready
            
            
            
                    Last updated: 2 weeks ago
                
            
                Adds the Seamstress, a half-imp survivor who uses her health for damage.
            
            
            
                    Last updated: 2 weeks ago
                
            
                Turns most drops into void potentials. Highly configurable. SOTV DLC not required.
            
            
            
                    Last updated: 2 weeks ago
                
            
                Makes Void Fog deadlier with configurable damage and exponential scaling options.
            
            
            
                    Last updated: 3 weeks ago
                
            
                All enemies spawn with a BOMB, let hell BREAK LOOSE
            
            
            
                    Last updated: 3 weeks ago
                
            
                Turns lunar coins into a per run currency and grants some after teleporter event
            
            
            
                    Last updated: 3 weeks ago
                
            
                This mod adds a few items I thought would be viable vanilla game items. The experience is meant to match the balance of other vanilla items.
            
            
            
                    Last updated: a month ago
                
            
                Allow the director to select multiple types of monsters, bosses and/or elites per wave.
            
            
            
                    Last updated: a month ago
                
            
                Fixed equipment bugs, as well as multi-option item bugs. Disabled the spawning of scrappers and 3D printers
            
            
            
                    Last updated: a month ago
                
            
                Makes most vanilla damage amplification effects linear instead of multiplicative. Server-side and Vanilla-compatible.
            
            
            
                    Last updated: a month ago
                
            
                Adds the Scout survivor.
            
            
            
                    Last updated: a month ago
                
            
                Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
            
            
            
                    Last updated: 2 months ago
                
             
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                 
                