All mods
Queue up items you want to automatically pick up with Command, also can save and load queues.
Last updated: 8 months ago
Disables the Brass Monolith's Large Shockwave attack.
Last updated: 8 months ago
Adds two new items and an equipment. Inspired by items found in my house.
Last updated: 8 months ago
Adds a new game mode for loader challenges
Last updated: 9 months ago
Stops the game setting your max health to negative, which happens for whatever reason.
Last updated: 9 months ago
Adds the soundtrack from Fist of The North Star: Ken's Rage 1 & 2.
Last updated: 9 months ago
Thêm Tiếng Việt vào game!
Last updated: 9 months ago
Gives items on run start. You need to download an app for it to function, please see Thunderstore page!
Last updated: 9 months ago
Let your turrets emote / taunt with you whenever you emote!
Last updated: 10 months ago
Modding API for VR-compatible mods. Now with custom skin support!
Last updated: 10 months ago
A series of customizable artifacts that enhance difficulty, scale monsters, cause chaos, and more!
Last updated: 10 months ago
Link, but broken as shit.
Last updated: 10 months ago
A work-in-progress mod bringing Pikmin to Risk of Rain 2
Last updated: 10 months ago
Consume copius amounts of heroin while listening to GBX Anthems with these skins based off of Pictland.
Last updated: 10 months ago
Adds the character Spino Cat, a cat with the spine of a spinosaurus
Last updated: 10 months ago
Removes escape ship charge time
Last updated: 10 months ago
R2API Submodule for implementing Addressables functionality
Last updated: 10 months ago
Reworks Lunar Scavs and makes them optional pillar bosses. Configurable
Last updated: 10 months ago
Makes beetle guards mechanical (affected by droneman + microbots)
Last updated: 10 months ago
Changes interactable credits on loops to be static
Last updated: 10 months ago
Adds 9 new items. Added Item Configs for self balancing.
Last updated: 11 months ago
Gives printers their own icon. Client-side.
Last updated: 11 months ago
Gives a spawned Alpha Construct the same elite type as the enemy that was killed to spawn it.
Last updated: 11 months ago