All mods

 813
0 
SneakySpawnAdjustment
Makes an enemy spawn on configurable stages. Pls don't tell hifu I did this mod I just like this small unfinished enemy as it is.
Last updated: 2 weeks ago
 359
0 
VanillaItemTweaks
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 weeks ago
 36269
7 
GoldenCoastPlusRevived
Adds some things to Golden Coast in the hopes of making it a more interesting and fun environment to visit. Highly configurable.
Last updated: 2 weeks ago
 426239
34 
QoLChests
Quality of life changes to chests, terminals, scrapper, duplicator, turrets and drones. - Hide when empty and highlighting.
Last updated: 2 weeks ago
 2231
2 
ConfigurableBenthic
Adds some configurations to the Benthic Bloom item.
Last updated: 2 weeks ago
 4080
1 
FalseSon Survivor Tweaks
By 0p41
A bunch of tweaks to make the character more fun to play while kepping his identity intact, completely configurable via Risk Of Options.
Last updated: 2 weeks ago
 8227
1 
DirectorReworkPlus
Combat Director Tweaks and Elite Stacking
Last updated: 2 weeks ago
 69198
7 
Downpour
Fighting Time itself: Custom difficulty and scaling overhaul mod that encourages faster gameplay. Highly configurable.
Last updated: 2 weeks ago
 97197
7 
VariantPack NebbysWrath
Variants from MonsterVariantsPlus, Ported to VarianceAPI.
Last updated: 2 weeks ago
 91332
11 
VariantPack TheOriginal30
All of Rob's Variants, ported and modified to VarianceAPI
Last updated: 2 weeks ago
 136493
12 
VarianceAPI
VarianceAPI allows you to create Variants for CharacterBodies, Variants can have different textures, lights, skills, and more.
Last updated: 2 weeks ago
 23501
6 
SnapfreezeDefense
Makes Artificer's Ice Wall block projectiles and ranged attacks. All players need the mod.
Last updated: 2 weeks ago
 48488
0 
DefenseMatrixManager
Library that allows for mods to add entities that can block hitscan attacks on a per-team basis.
Last updated: 2 weeks ago
 81534
6 
Boss Rush
Fight through a gauntlet of nearly all the bosses! Fully networked & supports modded bosses.
Last updated: 2 weeks ago
 935312
61 
Driver
I don't have wheels on my car. It's one thing you should know about me.
Last updated: 2 weeks ago
 15934
6 
SeekingItemReworks
Reworks Seekers of the Storm items & more! Extremely configurable! Unstable Transmitter & Chance Doll fix.
Last updated: 2 weeks ago
 179
1 
ToggledChargedGauntlet
Changes Loader's Charged Gauntlet so that you hit the key once to begin the charge and then again to release without needing to hold down the key. Reduces hand gymnastics on odd keyboards.
Last updated: 3 weeks ago
 44107
12 
Lee Hyperreal
Simulation complete... Commandant, we're going to win this fight. -> v1.1.11 Fixed Non-simple input bug.
Last updated: 3 weeks ago
 70042
6 
EruptionUtil
Adds 'Eruption', a new utility (or special) that blasts you forward and ignites enemies behind you! Very configurable.
Last updated: 3 weeks ago
 16890
5 
LeptonDaisyBuff
Lepton Daisy now pulses twice per item, cleansing debuffs (including band/bear cooldown). Also heals once on holdout start.
Last updated: 3 weeks ago
 16709
2 
DeathMarkFix
Reduces Death Mark debuffs required to 3 and reduces its damage multiplier to 1.35x
Last updated: 3 weeks ago
 878530
38 
CustomEmotesAPI
API for adding emotes to survivors
Last updated: 3 weeks ago
 141587
14 
BlightedElites
Brings back Blighted Elites from RoR1.
Last updated: 3 weeks ago
 5349
3 
RandomlyGeneratedItemsRewrite
Adds a configurable amount of randomly generated items with randomly generated names, icons and models. Can be networked by setting seed to be the same across everyone. Probably really unbalanced but funny! Fork by SuperKael. Made with permission.
Last updated: 3 weeks ago