Some mods may be broken due to the recent Alloyed Collective update.
All mods
Finer control over DLC and other content. Vote on, and combine individual categories in the lobby.
Last updated: a day ago
Tweaks to various stages that makes runs more consistent and knowledge-based.
Last updated: 4 days ago
Stage 5 inspired by Sunken Tombs from Risk of Rain 1
Last updated: 4 days ago
Adds more Sots-style loop weather variants
Last updated: 4 days ago
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Last updated: 4 days ago
I can't even see my reflection in the water... only those mysterious crimson lights...
Last updated: 5 days ago
A utils mod that features editor and runtime tools I use for making stages!
Last updated: 5 days ago
Let's first timers experience con lentitud poderosa as we once did.Default settings only change it for the first time through. Now with repeat chance config! Original mod by yekoc (RandomlyAwesome)
Last updated: a week ago
Adds an alternate Obelisk ending.
Last updated: a week ago
Adds randomly-selected color schemes to stages.
Last updated: 2 weeks ago
It's quiet here, like peace itself resides here. You take a deep breath and step forward.
Last updated: 2 weeks ago
The smell of black powder fills the air. Let's-a go!
Last updated: 2 weeks ago
Ancient Lemurian burial ground. It was a mistake to crashland here...
Last updated: 2 weeks ago
Adds procedurally generated stages and custom themes to vanilla stages. Discover procedurally generated stages featuring 8 distinct terrain types alongside 5 captivating themes to explore.
Last updated: 3 weeks ago
Allows you to control the weights of stages. Serverside and vanilla compatible.
Last updated: 3 weeks ago
Guarantees stage 1 is anything but Distant Roost
Last updated: 3 weeks ago
Adds more variety to stages by occasionaly mirroring them. Clientside.
Last updated: a month ago
Change loop variant of Shattered Abodes to a normal stage four, with matching credits.
Last updated: 5 months ago
Puts the Path of the Colossus stages onto the main stage rotation, and allows changing the stage numbers of the colossus stages.
Last updated: 6 months ago
Fixes the Helminth Hatchery speed tunnels not working for CHEF/Void Fiend/others.
Last updated: 7 months ago
No longer counts as a stage, removed loot; time will only pass while the cell is active.
Last updated: 7 months ago
Adds more randomization to the vanilla stages with 15 new stage features.
Last updated: 10 months ago
Less items on Abyssal if cave is open; reduce shrine/drones on Siren's; add Grovetender.
Last updated: a year ago
Adds a MiniMap to your game v3.3
Last updated: a year ago