All mods
This Super Simple mod lets multiple Scavenger Sacks drop on the same stage
Last updated: 3 years ago
Skin made as a Comission! Exveemon skin for Mercenary weilding Imperialdramon's Sword. Has physics for the tail and wings.
Last updated: 2 years ago
A mod that replaces the default Risk of Rain 2 soundtrack with music from Terraria. An edit of Kyle's RoR1 music mod.
Last updated: 3 years ago
Allows you to set a custom run seed in the lobby.
Last updated: 2 years ago
A Continuation of MisterName's Balanced Obliterate. Obtain Extra Lunar Coins when Obliterating based off the amount of Stages cleared, loops cleared and your Chosen Difficulty. Supports Starstorm's Typhoon and has Fallbacks for custom difficulties.
Last updated: 3 years ago
A somewhat bonked mod, by a somewhat bonked Lynne...
Last updated: 2 years ago
Stops missing shields from removing One Shot Protection.
Last updated: 3 years ago
Change the spawn chance of map interactibles such as lunar cleansing pool, legendary chest, mili-tech printer and more. Replaces CustomSpawnChanceForInteractibles.
Last updated: 2 years ago
RoRCheats ReWrite Aerolt! New UI, New Features! Best Debug Kit with UI!
Last updated: 2 months ago
A music overhaul containing music from the original Sonic Games!
Last updated: 3 years ago
Artifacts: Bazaar, Revival, Tossing, Multitudes, Sanction, Accumulation, Escalation, Eclipse
Last updated: 2 months ago
Obligatory self-explanatory description
Last updated: 3 years ago
Utility mod to remove broken runreports from the game.
Last updated: 3 years ago
SOTV Patch | Use 'viewall' in console to view everything you haven't viewed, getting rid of the annoying highlight.
Last updated: 2 years ago
Adds item drop on killing the Shopkeeper, and several new items.
Last updated: 11 months ago
Temporarily removes the QUIT button from the main menu so you don't accidentally quit.
Last updated: 3 years ago
A skin for Acrid that gives him a much longer tail, don't ask why. Has tail physics to improve animation.
Last updated: 3 years ago
Allows players to respawn as a monster when they die.
Last updated: a month ago
WIP! Adds the Holomancer, a custom survivor based on summoning holographic minions. Now with unique models and animations for all three summons!
Last updated: 2 years ago
The more attack speed you have, the less you have to wait for the nuke.
Last updated: 3 years ago
Change how often your evil doppelganger spawns.
Last updated: 3 years ago
Spawns the golden coast portal on stage 4 after a loop. Can be configured.
Last updated: 3 years ago
Config One Shot Protection invuln time, Shield, and Curse (-maxHP%) interactions.
Last updated: 2 years ago