All mods
Replaces the ROR2 soundtrack with OST from: Nier replicant and automata, Persona 3 and 5, clair obscur expedition 33 and much more
Last updated: 17 hours ago
Makes huntress the black hair one Cheeto i think? idk i wasnt paying attention sorry
Last updated: a day ago
Adds lots of configurable features to the Bazaar: Printers, Scrappers, Cauldrons, Equipment Terminals and more. Fork of BazaarIsMyHome.
Last updated: 20 hours ago
Turns railgunner into the yellow hair one I forget her name
Last updated: a day ago
A mod that aims to buff Mithrix in a vanilla-like way.
Last updated: 2 days ago
Adjusts the values of a few REX skills, fully configurable!
Last updated: 5 days ago
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: a week ago
Reworks Artificer's Ion Surge to have a directional dash with a shorter cooldown. Optional Flamethrower config inside.
Last updated: a week ago
Adds a Lunar Pool, Scrapper and legendary chest to the bazaar! Pay one fuel array to receive a red item.
Last updated: a week ago
Change the spawn chance of map interactibles such as lunar cleansing pools, legendary chests, mili-tech printers and more.
Replaces CustomSpawnChanceForInteractibles.
Now compatible with latest version.
Last updated: a week ago
Ensures a Cleansing Pool appears on stages when someone has Egocentrism, with config for chance, minimum lunars, disabling natural pools, max forced pools, minimum stage, delayed chat announcement (✦), objective when mod-spawned, and Bazaar exclusion.
Last updated: a week ago
Changes Acrid's epidemic skill to be a true pandemic.
Last updated: a week ago
Makes all purchased drones automatically sync their items with the player's items, including Lunar items.
Last updated: 2 weeks ago
Makes most vanilla damage amplification effects linear instead of multiplicative. Server-side and Vanilla-compatible.
Last updated: a week ago
Makes Wax Quail apply to hopoo feather jumps.
Last updated: 2 weeks ago
Configure different parts of the game that uses the player count like: Interactable Amount, Interactable Cost, Monster Spawning, Teleporter drop count and mountain shrine additions.
Last updated: 2 weeks ago
Buffs enemy HP to resemble Early Access numbers.
Last updated: 2 weeks ago
Fixes some bugs with halcyonites AI
Last updated: 2 weeks ago
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: 2 weeks ago
Improves VFX/SFX of lightning on Prime Meridian
Last updated: 2 weeks ago
Gives you the ability to duplicate items when they spawn!
Last updated: 3 weeks ago
Uses non-Simulacrum stages in Simulacrum Runs.
Last updated: 3 weeks ago
Increase item stacking by removing a set amount of items from the itempool
Last updated: a week ago