Some mods may be broken due to the recent Alloyed Collective update.
All mods
Toggleable tweaks relating to minions, elites, and the Artifact of Honor
Last updated: 3 hours ago
A W.I.P collection of item edits by me that makes some items more fun, interesting, and/or better for performance.
Last updated: 6 hours ago
A reworked Mithrix fight that uses new mechanics. Configurable.
Last updated: 7 hours ago
Changes the logbook entry for Sauteed Worms without making it lame. Grovetender is over the moon.
Last updated: 7 hours ago
Tweaks to the Child Enemy
Last updated: 10 hours ago
CorpseBloom Adjustment, Highly Configurable!
Last updated: 11 hours ago
Configurable added stats per level for player.
Last updated: 13 hours ago
Rebalances/Buffs some items.
Last updated: 18 hours ago
Let's first timers experience con lentitud poderosa as we once did.Default settings only change it for the first time through. Now with repeat chance config! Original mod by yekoc (RandomlyAwesome)
Last updated: a day ago
Purchased drones repair themselves over time after death.
Last updated: a day ago
Reworks Spikestrip elites to feel closer to vanilla elites. Highly configurable.
Last updated: a day ago
Adds a new passive to railgunner
Last updated: a day ago
Adds in a bunch of potential enemies to Void Fields with configs & modded enemy supports! Added support for Thanos.
Last updated: a day ago
[Client-Side]: Adds colored effects to Mercenary Skins and Blight Acrid, Unique ping icons for everything, Reminders to do stuff, Informational chat messages (death, losing items), expanded Death Screen, and like a lot of things.
Last updated: a day ago
Mod focused on fixing confirmed gameplay bugs, and various visual, text and audio fixes.
Last updated: a day ago
Prevents phase skipping solus wing (and some other haunt stuff)
Last updated: a day ago
Displays how much damage Collapse will deal on your health bar.
Last updated: a day ago
Reduces the need for tedious head math, or maybe you're just bad at it.
Last updated: a day ago
Adjusts the size of players and monsters. Size related Artifacts: Miniaturization, Fragmentation, Giants
Last updated: a day ago
Resurrect fallen teammates. Spawns a Shrine of Dio on every stage (replaces the Shrine of the Woods).
Last updated: a day ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 days ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 2 days ago
Saves multiplayer lobby settings like Multiplayer Pause
Last updated: 2 days ago
Removes restock amount scaling from Eclipse Light
Last updated: 2 days ago