All mods
Mod that replaces all portals visuals with Majime and Shijima from Shimeji Simulation, also affects bazaar seers
Last updated: 2 months ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 2 months ago
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: 2 months ago
Respawn For Mithrix by shasocais, but no visual effects, so only the host needs the mod. All credit to shasocais
Last updated: 2 months ago
Makes the Plates more visible
Last updated: 2 months ago
Updates most vanilla Artifacts to expand them. Elite Worms with Honor, Enigma Fragments like in RoR1, Larger Soul Wisps
Last updated: 2 months ago
Scrup in the HUD, and no more in Inventory
Last updated: 2 months ago
Standalone Hud from HUNK
Last updated: 2 months ago
Allows overwriting the Level 99 Ambient Monster level cap to any value!
Last updated: 2 months ago
Adds configurtability to multiplayer credit scaling.
Last updated: 2 months ago
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Mods
Skins
Player Characters
Tweaks
Items
Language
Audio
Enemies
Artifacts
Client-side
Server-side
Skills
Last updated: 2 months ago
Adds configurable lifesteal on Merc secondary and barrier per hit during Eviscerate (RiskOfOptions supported).
Last updated: 3 months ago
Displays how much damage Collapse will deal on your health bar.
Last updated: 3 months ago
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Last updated: 3 months ago
Fixes* the stutter when using the Teleporter or a portal to leave the stage (if you know you know)
Last updated: 3 months ago
Large content addition to Simulacrum. Adds 80+ Augments, a way to end Simulacrum runs, guaranteed super boss wave, Simulacrum Artifacts that add more Stage varitey or Drones, and a lot of extras for the gamemode.
Last updated: 3 months ago
Disables visual effects of Fireworks and AtG Missiles while preserving damage. Improves performance by removing particles, trails, and models.
Last updated: 3 months ago
Replaces the per-stage exponential with an exponential that scales with time.
Last updated: 3 months ago
Nerfs Railgunner and reworks her kit to rely on her unique mechanics more. Experimental mod, any similarities to a certain character are purely coincidental.
Last updated: 3 months ago
Removes the shirk in Risk Of Rain 2.
Last updated: 3 months ago
Limits proc chains based on damage sourcing. Has config for proc rate and proc chain depth. FULLY CONFIGURABLE!
Last updated: 3 months ago
Makes proc coefficient no longer affect proc chance for bleed and total damage procs. Also makes Shuriken use Primary Damage Source. Configubale.
Last updated: 3 months ago
Made you immune and untargetable when you open artifact of command menu
Last updated: 3 months ago
Allows you to combine Gunner Turrets at the Drone Combiner Station.
Last updated: 3 months ago