All mods
Scavengers only drop one item instead of a sack with 10. Up to 5 (configurable) scavengers per stage can drop an item.
Last updated: a year ago
Shortens achievement popups.
Last updated: a year ago
Automatically pickups up items that drop as well as CommandCubes if the command queue has been populated (Plus ProperSave Integration!)
Last updated: a year ago
Changes the version (buildId) of the Dedicated Server to 1.2.4.4, so you can join it, original idea by nik9
Last updated: a year ago
Changes the version (buildId) of the client to 1.2.4.1 to match the dedicated server's one, original idea by nik9
Last updated: a year ago
Transforms Void Exploded Commandos into VoidFiend and spawns an umbra.
Last updated: a year ago
Adds a small window of time to jump after walking off a platform. See readme.
Last updated: a year ago
Fixes Railgunners crit damage from crit chance being halved
Last updated: a year ago
mY_FIRST_STEAMY_HOT MAN_BUT_THERES_TWO_OF_THEM
Last updated: a year ago
Show more item displays as you stack more items.
Last updated: a year ago
The Base Dependancy For The Risk Of Rain Rebalanced Modpack
Last updated: a year ago
Changes MUL-T's and Artificer's acceleration to be equal to the other survivors.
Last updated: a year ago
Makes Void Fields increment the stage count again by defining the new TimedIntermission SceneType that is missing from the current version of the RoR2 nuget package and allowing it to increment.
Last updated: a year ago
Reduce incoming collapse damage
Last updated: a year ago
Invincibility in the shop and stage name text for lunar seers
Last updated: a year ago
Multiple types of bosses can now spawn in a teleporter event.
Last updated: a year ago
Removes Railgunner's Backpack
Last updated: a year ago
This mod lets you control how likely to find good items. Increase your luck to have powerful builds or decrease your luck to have cope builds.
Last updated: a year ago
ScrappyChests is a gamemode where the loot from chests and mobs is substituted with scrap rather than standard items, requiring players to utilize printers and cauldrons to obtain standard items. Each replacement rules can be configured in the game menu.
Last updated: a year ago
Fix and enhance the vstr functionality (command aliases).
Last updated: a year ago
Emulates console's hover toggle to make Artificer easier to play on controller. (1.1.0 - ArtificerExtended compatibility, code rewrite)
Last updated: a year ago
Fixes console spam from Genesis Loop when playing with certain custom skins and survivors. Client-side and Vanilla-compatible!
Last updated: a year ago
Adds item drop on killing the Shopkeeper, and several new items.
Last updated: a year ago