Some mods may be broken due to the recent Alloyed Collective update.
All mods
Reverts burn duration related changes from the SOTV update to the older base game formula. Back by popular demand!
Last updated: a year ago
Adds some configurations to the Benthic Bloom item.
Last updated: a year ago
Lepton Daisy now pulses twice per item, cleansing debuffs (including band/bear cooldown). Also heals once on holdout start.
Last updated: a year ago
Reduces Death Mark debuffs required to 3 and reduces its damage multiplier to 1.35x
Last updated: a year ago
More Acceptable Scrappers
Last updated: a year ago
Prevents rebirth item from being reset on new runs.
Last updated: a year ago
A mod that gives cooldowns to captain's beacons with config support. In the future, may give captain more tweaks such as orbital usage in areas such as the bazaar, or fix diablo strike to actually deal '40,000% damage to ALL characters'.
Last updated: a year ago
Configurable tweaks and quality of life changes for Artificer
Last updated: a year ago
shoutout greenalienhead
Last updated: a year ago
Stops QueensGland from spawning Beetle Guards on top of you when visiting the bazaar, to avoid them pushing the player off of the spawnpoint and making them fall off the stage.
Last updated: a year ago
A collection of tweaks I made for DaltonGoesFast
Last updated: a year ago
Hunter's Harpoon speed buff is less intense but lasts longer.
Last updated: a year ago
Allows players to respawn as a monster when they die.
Last updated: a year ago
Happiest Mask now spawns a ghost on kill for 30 seconds if you don't have one
Last updated: a year ago
Makes lysate cell actually give captain extra beacons. SOTV DLC required.
Last updated: a year ago
Makes barrier decay exponentialy instead of linearly. Configurable.
Last updated: a year ago
This mod adds custom shaders to Risk of Rain 2.
Last updated: a year ago
Adds a Prime Meridian portal that spawns after defeating Voidling
Last updated: a year ago
Reworks RisingTides elites and Adds 2 new elites. Highly configurable.
Last updated: a year ago
Rewrite/Continuation of FasterBossWait. Highly configurable.
Last updated: a year ago
Makes the Overheat effect (the one provided by the Grandparent attack) feel better by letting it interact with other sources of burn.
Last updated: a year ago
(Un)Holy code changes for the sake of performance.
Seekers of fixing the new crash they added.
Last updated: a year ago
Tweaks to various stages that makes runs more consistent and knowledge-based.
Last updated: a year ago