All mods
Makes Desperado stacks persist through teleporters but add less damage. Configurable.
Last updated: 3 years ago
A mod to revive players at the start of each round of the Void Arena
Last updated: 3 years ago
A mod that spawns a portal upon defeating the Twisted Scavenger boss on A Moment, Whole. Allows for infinite single-run lunar coin farming!
Last updated: 3 years ago
Speeds up Beetle Queen's M1, lowers her skill cooldowns, and gives her additional health/armor.
Last updated: 3 years ago
A simple mod to see in the Void Fields. Configurable.
Last updated: 4 years ago
UI improvements to the command and scrapper menus. Tooltips, item counters, escape to close, and UI tweaks. All settings are configurable.
Last updated: 4 years ago
Beta. Killed characters drop their inventory on death. Configurable.
Last updated: 4 years ago
Chests, 3D printers, shrines, etc. are no longer locked during the teleporter event.
Last updated: 4 years ago
Two lines of code that changes the survivor's base crit chance from 1% to 5%.
Last updated: 4 years ago
Amateur rebalancing of Artificer to make her feel less oof.
Last updated: 4 years ago
Newt won't kick you out of the store.
Last updated: 4 years ago
This mod adds extra mountain challenge, the stage is the extra challenge count.
Last updated: 4 years ago
Makes gravity for Artificer's Nano Bomb configurable
Last updated: 4 years ago
Makes Focused Convergence have no limit instead of capping at 3.
Last updated: 4 years ago
A fix for underused Aspects.'
Last updated: 4 years ago
Makes Engi mobile turrets target those damn wandering vagrants and alloy worship units (other flying enemies included).
Last updated: 4 years ago
Half teleporter chargetime every loop
Last updated: 4 years ago
Revives every dead player after the boss has been defeated.
Last updated: 4 years ago
This mod adds difficulty dependent increased funds on starting a run.
Last updated: 4 years ago