All mods
Makes gravity for Artificer's Nano Bomb configurable
Last updated: 4 years ago
Makes Focused Convergence have no limit instead of capping at 3.
Last updated: 4 years ago
A fix for underused Aspects.'
Last updated: 4 years ago
Makes Engi mobile turrets target those damn wandering vagrants and alloy worship units (other flying enemies included).
Last updated: 4 years ago
Half teleporter chargetime every loop
Last updated: 4 years ago
Revives every dead player after the boss has been defeated.
Last updated: 4 years ago
This mod adds difficulty dependent increased funds on starting a run.
Last updated: 4 years ago
Prevents shopkeeper Newt from kicking you out of the bazaar.
Last updated: 4 years ago
Adds +1 "challenge of the mountain".
Last updated: 4 years ago
Ever felt like earning mony or experience takes to long or is to easy. Well than this is the mod for you. Set seperate Money and XP Multipliers/Dividers.
Last updated: 4 years ago
Prevents lunar equipment with enigma artifect
Last updated: 4 years ago
Extends the reach of the Loaders grappling hook by a custom multiplier (3).
Last updated: 4 years ago
Makes having shield or barrier prevent the application of dots such as bleeding or burning
Last updated: 4 years ago
Now with increased chance on fail. Removes shrine of chance Cooldown and configurable cost multiplier! The original.
Last updated: 4 years ago
Allows you to configure many parameters of chance shrines to your liking.
Last updated: 4 years ago
Disables the forward momentum on Mul-T's saw.
Last updated: 5 years ago
Makes Blood Shrines viable into the late game.
Last updated: 5 years ago
Prevents item display on characters
Last updated: 5 years ago
Allows you to configure every ally in the game.
Last updated: 5 years ago
Replaces the exponential increase in damage by a linear one that adds +100% to your base damage instead of a straight x2 per stack
Last updated: 5 years ago