All mods

 2
0 
PostLoopChef
By mwmw
Provides the Wandering CHEF some spawn locations on some post-loop map variants, plus some additional fixed interactable locations.
Last updated: 2 hours ago
 12
0 
Artifact Of Decay
Adds a new artifact that slowly eats away at your inventory
Last updated: 12 hours ago
 58
1 
ConduitCanyonNewtAltar
Adds a Newt Altar to Conduit Canyon. Server-side and Vanilla-compatible.
Last updated: 18 hours ago
 48
0 
MartsTauntingDeathMessages
Changes the death messages to Nullscape themed garbage
Last updated: 2 days ago
 66
0 
OneShotOSTPlus
Music from OneShot, OneTale, and a few other games to patch holes left in the OST from the previous two games
Last updated: 5 days ago
 1079
5 
AutoDroneRecovery
Automatically revives previously owned drones that were destroyed upon leaving the stage.
Last updated: 3 days ago
 197
4 
DestructibleHighlights
Configurable highlights for Risk of Rain 2 destructibles, including Siren's Call eggs, category toggles, color, brightness, and Risk of Options support.
Last updated: 6 days ago
 240
4 
TeleporterBeamQoL
Configurable RGB/static color controls and static-on-completion behavior for ParticleSystem's TeleporterBeam.
Last updated: 6 days ago
 104
3 
FaradaySpurTweaks
By mwmw
Makes some of Faraday Spur's stats configurable, assigns new defaults, and fixes the charging rate being slightly dependent on framerate.
Last updated: 2 weeks ago
 80
0 
StadiaJungleBossFork
Fork of StadiaJungleBoss to keep the Legendary Chest in addition to the miniboss to buff Sundered Grove
Last updated: 2 weeks ago
 325
1 
OneShotArtifact
Adds Artifact of Skill: everything dies in one hit, but fall damage is disabled.
Last updated: 2 weeks ago
 85
0 
Nullscape OST UST Override
A mod that replaces all music in Risk Of Rain 2 with songs from the official and unofficial Nullscape soundtrack.
Last updated: 2 weeks ago
 2186
1 
EvenBetterExponentialItems
By sack
Even Better Exponential Items is a complete overhaul of exponential item scaling for Risk of Rain 2 with per-item formulas, blacklist support, category modifiers, softcaps, diminishing returns, and multiplayer-safe scaling systems.
Last updated: a day ago
 3406
1 
ExponentialItemsReloaded
Items stack exponentially with configurable tier filters, artifact gating, lunar/void/boss/temp item toggles, and direct GiveItemTemp support. 1 -> 2 -> 4 -> 8 -> chaos.
Last updated: 2 weeks ago
 3773
9 
RiskOfRoutes
Mod that adds routing system to the game inspired by Slay The Spire and FTL, aiming to add more replayability and decision-making by allowing you to choose your run's route.
Last updated: 2 weeks ago
 571
2 
AlloyHuntress
Changes the Alloy Hunter's name to Alloy Huntress because I'm tired of people misgendering her.
Last updated: 3 weeks ago
 221
0 
ForceItemsEqualShare Paradox
Fork of ForceItemsEqualShare with fixes for AC and new temp speed method
Last updated: a month ago
 1199
0 
LegendaryItemStatBoost
Grants a 5% (configurable) bonus to health, shield, move speed, damage, attack speed, crit, regen, and armor for each non-scrap legendary item stack. More effects coming in future updates.
Last updated: a month ago
 1431
0 
CaptainExtraEffects
Adds Secondary Skill (Power Tazer) new effects for Captain, including canceling fall damage(default), extra jumps (optional), and an optional speed boost(optional).
Last updated: 2 weeks ago
 275
1 
SpareChange
Be not afraid of change.
Last updated: a month ago
 2804
1 
DroneSynergy
The Operator survivor gains unique stat bonuses for every active drone under his command. Buffs are lost if drones are destroyed.
Last updated: a month ago
 543
3 
OperatorDroneTransparency
Adjustable transparency for the Operator's companion drone. Includes RiskOfOptions slider.
Last updated: 2 weeks ago
 230
1 
SeekerEquipmentFixed
Makes it so you can use Equipment as Seeker during Sojourn/Reprieve. This took way too long to make then it should've...
Last updated: a month ago
 690
0 
ScrapMe
On-pickup item scrapping for per-character item bans
Last updated: a day ago