Date uploaded | 2 years ago |
Version | 1.2.0 |
Download link | PopcornFactory-ShigarakiMod-1.2.0.zip |
Downloads | 15489 |
Dependency string | PopcornFactory-ShigarakiMod-1.2.0 |
This mod requires the following mods to function
KingEnderBrine-ExtraSkillSlots
It's a library for other devs!!! It allows adding more skills for characters
Preferred version: 1.5.1RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2README
Shigaraki
Adds Shigaraki from My Hero Academia, an initially weaker survivor which can steal 'quirks' from enemies, gaining their abilites/skills.
Multiplayer works (hopefully). CustomEmotesAPI compatibility.
Message me on the Risk of Rain 2 Modding Discord if there are any issues- TeaL#5571.
If you enjoy my work, support me on Ko-fi!
Popcorn Factory
Check out other mods from the Popcorn Factory team!
Latest Changelog, Next update(s)
-
1.2.0
- New Icons! (Courtersy of Mr.Bones)
- Model setup for skin by Mr.Bones
-
Next update(s)
- Bug fixes.
- Adding quirk synergies/combos.
- More particle effects/visuals.
Known Issues
Non-hosts can spawn the elite aspect but not pick them up.
Overview
He is initially weak with low base damage, aim to get passive quirks to increase his power.
[LeftHanded] and [RightHanded] skills can be used simultaneously.
All For One can grab elite equipment from elites.
Skills
Passive
Shigaraki can grab the target's quirk with All For One.
Actives(Circle Indicator) replace main skills and Passives(Square indicator) replace extra skills.
Both can be replaced at any time. Passive skills still have All for One functionality.
All [Melee] attacks Decay, which decreases the enemies' movespeed and attackspeed as well as instakilling them at 50 stacks (except for Teleporter Bosses).
Shigaraki can sprint in any direction and has a double jump.
Base Skills
Skill | Description | Stats | |
---|---|---|---|
Decay Primary |
Slam and Decay the ground/air around you, dealing 300% damage. [Melee] [Decay] |
Proc: 1. | |
Bullet Laser Secondary |
Shoot piercing lasers for 5x300% damage. [Ranged] |
Proc: 0.3. CD: 3s. |
|
Air Cannon Utility |
Blasts an air shockwave behind you. Does 400% damage and propels you forward. [Melee] [Decay] |
Proc: 1. CD: 5s. |
|
Multiplier Special |
Boosts your next attack to deal 3x damage. Triples the number of projectiles, shots and decay stacks as well. [Melee] [Ranged] |
CD: 8s. |
|
All For One | Steal the Target's quirk. Steal the elite aspect as well. Hold the button for 3 seconds to remove quirks. |
CD: 1s. |
Active Skills
Active | Quirk User | Description | Stats |
---|---|---|---|
Flight | Jump and float in the air, disabling gravity for 10 seconds. | CD: 6s. | |
Fast Drop |
Drop and slam down, stunning and dealing 400% damage, gaining 5% of your max health as barrier. Damage, radius and barrier gain scales with drop time and movespeed. [Melee] [Decay] [Movespeed] |
Proc: 1. CD: 4s. |
|
Charging | Charge forward at super speed, and if you slam into a solid object, generates a shockwave that stuns enemies for 600% damage. Hold the button down to keep charging. Damage and radius scales with charge duration. [Melee] [LeftHanded] [Decay] [Movespeed] |
Proc: 1. CD: 4s. |
|
Spiked Ball Control |
Summon 3 spiked balls, then release them, dealing 400% damage per ball. [Ranged] [LeftHanded] |
Proc: 1. CD: 6s. |
|
Clay Airstrike |
Release a tar shockwave, and send a mortar into the sky, which rains down on enemies around you, both dealing 200% damage. [Melee] [Ranged] [LeftHanded] [Decay] |
Proc: 1. CD: 7s. |
|
Clay Minigun |
Shoot a rapid hail of tar bullets, tarring and dealing 30% damage per bullet. [Ranged] [RightHanded] |
Proc: 0.05. CD: 1s. |
|
Fire Blast |
Hold the button down to charge a fire blast, When released, deals 200% damage per hit. Number of hits and radius scales with charge duration. [Melee] [RightHanded] |
Proc: 0.5. CD: 1s. |
|
Spirit Boost |
For 4 seconds, your attacks explode, dealing 50% of the attack's damage. Additional uses adds to the current duration. [RightHanded] |
CD: 8s. |
|
Blink | Blink a short distance away, scaling with movespeed. [LeftHanded] |
Stocks: 3. CD: 4s. |
|
Nova Explosion |
Detonate an explosion on the target, stunning and dealing 2000% damage. This explosion can hurt the user as well. Radius scales with attackspeed. [Ranged] [RightHanded] |
Proc: 2. CD: 6s. |
|
Fireball | Shoot a fireball, burning and dealing 200% damage. [Ranged] [LeftHanded] |
Proc: 1. CD: 0. |
|
Slide Reset |
Slide, resetting cooldowns for all other skills. [LeftHanded] |
Proc: 1. CD: 8s. |
|
Lunar Minigun |
Shoot a rapid hail of lunar bullets, crippling and dealing 300% damage per bullet. [Ranged] [LeftHanded] |
Proc: 0.2. CD: 1s. |
|
Teleport | Teleport to the target and generate a shockwave on arrival that stuns enemies, dealing 600% damage in a radius. [Melee] [Decay] |
Stocks: 2. Proc: 1. CD: 5s. |
|
Laser | Hold the button to charge a laser which, when released, deals 400% damage. Damage and radius scales with charge duration. [Ranged] [LeftHanded] |
Proc: 1. CD: 5s. |
|
Nullifier Artillery |
Hold the button down to constantly summon nullifier bombs on the target, dealing 200% damage per bomb. [Ranged] [RightHanded] |
Proc: 1. CD: 1s. |
|
Acid Shotgun |
Shoot an acid shotgun infront of you for 5x400% damage, leaving an acid puddle on the ground. [Melee] [RightHanded] |
Proc: 1. CD: 4s. |
|
Solar Flare |
Hold the button to summon a miniature sun. Sprinting or letting go of the button cancels the skill. [RightHanded] |
CD: 12s. |
|
Hook Shotgun |
Shoot 5 hooks sequentially, pulling enemies and dealing 300% per hook. [Ranged] [LeftHanded] |
Proc: 1. CD: 4s. |
|
Tar Boost |
For 4 seconds, your attacks tar, gain 10% lifesteal and 50% attackspeed. Additional uses adds to the current duration. [RightHanded] |
CD: 8s. |
|
Anti Gravity |
Summon a large anti-gravity array. After a delay, it explodes, launching enemies and dealing 400% damage. [Ranged] |
Proc: 1. CD: 10s. |
|
Beam | Hold the button to shoot a devastating beam, piercing and dealing 200% damage per tick. The beam explodes on hit, dealing 200% damage to nearby enemies. [Ranged] [RightHanded] |
Proc: 1. CD: 1s. |
|
Void Missiles |
Shoot 2x8 homing missiles, dealing 100% damage per missile. [Ranged] [RightHanded] |
Proc: 1. CD: 6s. |
|
Throw Thqwibs |
Throw 3 thqwibs that activate On-Kill effects and deal 400% damage each. [Ranged] [RightHanded] |
Proc: 1. CD: 7s. |
|
Elementality | Stealing Artificer's quirk grants Elementality- granting 3 elemental attacks. After using the skill, cycle to the next element. Fire -> Ice -> Lightning. |
||
Elementality: Fire |
Burn all enemies in front of you for 1500% damage. Cycle to Elementality: Ice. [Ranged] [LeftHanded] |
Proc: 1. CD : 6s |
|
Elementality: Ice |
Create a barrier that freezes enemies for 100% damage. Cycle to Elementality: Lightning. [Ranged] [LeftHanded] |
Proc: 1. CD : 4s |
|
Elementality: Lightning |
Charge up an exploding nano-bomb that deals 400%-1200% damage. Cycle to Elementality: Fire. [Ranged] [LeftHanded] |
Proc: 1. CD : 4s |
|
Lights Out | Cloak yourself for 3 seconds and ready a shot while holding the button. Release to fire the shot for 300% damage. Kills reset all your cooldowns. [Ranged] [RightHanded] |
Proc: 1. CD : 4s |
|
Turret | Place a turret that inherits all your items. Fires a cannon for 100% damage. Can place up to 2. [RightHanded] |
CD : 45s |
|
Flurry | Fire 3 seeking arrows at the target for 3x100% damage. Critical strikes fire 6 arrows. [Ranged] [RightHanded] |
Proc: 0.7. CD : 0s |
|
Eviscerate | Target the nearest enemy, attacking them for 100% damage repeatedly. You cannot be hit for the duration. [Melee] [LeftHanded] |
Proc: 1. CD : 6s |
|
Power Stance |
Adopt a stance and gain 100 armor, 2x attackspeed but have 0.4x movespeed. [RightHanded] |
Proc: 1. CD : 1s |
|
Cryocharged Railgun |
Hold to ready a freezing, piercing round. Release to fire the round for 1500% damage. [Ranged] [LeftHanded] |
Proc: 1. CD : 10s |
|
Seed Barrage |
Costs 10% health. Launch a mortar into the sky for 400% damage. [Ranged] [LeftHanded] |
Proc: 1. CD : 0.5s |
|
Cleanse | Disappear into the Void, cleansing all debuffs. [LeftHanded] |
CD : 5s |
Passive Skills
Passive | Quirk User | Description |
---|---|---|
Barrier | Gain a barrier that blocks the next attack. Recharges after 10 seconds. |
|
Strength Boost |
Gain 1.5x Damage. All [Melee] attacks deal 1.5x damage. [Melee] |
|
Jump Boost |
Gain 4 extra jumps and jump power. [Jump] |
|
Super Speed |
Gain 1.5x movespeed. Gain 1.5x sprint speed. [Movespeed] |
|
Spiky Body |
Gain spikes that deal 150% damage to those around you when you're hit. [Melee] [Decay] |
|
Acid Jump |
Release an Acidic blast when jumping or landing. Scales based off jump power. [Melee] [Jump] [Decay] |
|
Ranged Boost |
Gain 1.5x Damage. All [Ranged] attacks deal 1.5x damage. [Ranged] |
|
Lunar Aura |
At <50% health, periodically release a lunar blaze. The lunar blaze does 100% damage per tick to enemies on the ground. |
|
Mortar | While standing still, attack nearby enemies for 100% damage and gain 1 armor every 1/(Attackspeed) second(s). Radius and Damage scales with armor and attackspeed. [Mortar] |
|
Healing Aura |
Heal yourself and nearby allies 5% health every second. [Healing] |
|
Solus Boost |
While holding any skill button, gain 2% attack speed per second. | |
Void Mortar |
While standing still, attack nearby enemies for 100% damage and gain 0.05 attackspeed every 1/(CurrentArmor/BaseArmor) second(s). Radius and Damage scales with armor and attackspeed. [Mortar] |
|
Gravity | While moving, Pull nearby enemies and deal 100% damage. The gap between attacks scales with movespeed. [Movespeed] |
|
Bleed | Attacks apply Bleed. [Bleeding] |
|
Stone Skin |
Gain 10 armor and flat damage reduction equal to your armor. Take no knockback from attacks. At <50% health, damage can be reduced below zero and heal you. [Healing] |
|
Blazing Aura |
Burn nearby enemies for 150% damage every 1/Attackspeed seconds. | |
Lightning Aura |
Summon lightning bolts on nearby enemies for 500% damage every 1/Attackspeed seconds. |
|
Vagrant's Orb |
When striking an enemy for >= 400% damage, Create a Nova explosion that stuns and deals 700% damage. |
|
Poison | Attacks apply Poison. [Poison] |
|
Double Tap |
All attacks hit twice, dealing 10% damage of the attack, with a proc coefficient of 1. |
|
Defensive Microbots |
Passively gain Microbots that shoot down nearby enemy projectiles. Drones are also given Microbots. |
|
Scrap Barrier |
Gain 5% of your max health as barrier and 1.5x damage on all [Melee] attacks. [Melee] |
Numbers
Armor = 10 + 0.5 per level
Damage = 5 + 1 per level
Regen = 1 + 0.2 per level
Health = 141 + 41 per level
Movespeed = 7
These stats are prone to change.
Changelog
- 1.1.4
- Fixed quirk resetting to properly reset the quirk next stage.
- Known issue, non-hosts can spawn the elite aspect but not pick them up.
- 1.1.3
- Fixed multiplier giving every buff(again).
- Possibly fixed multiplayer non-hosts having AFO work with them.
- 1.1.2
- Fixed fps lag from future runs and current runs(Hopefully).
- Buffs carry over on respawn/next stage instead of needing to reactivate the skill.
- 1.1.1
- Hopefully fixed decay buff spreading causing freezing/lag.
- Added an impact effect for Decay primary as well as when the buff spreads.
- 1.1.0
- Added All Survivor Quirks! (except heretic)
- Added Elder lemurian's skill (forgot about it oops)- Fire blast.
- Fixed right handed animations not playing.
- Fixed beetle buff not increasing melee attack damage.
- Fixed readme missing stats info for actives.
- Balance changes/Reworks:
- You can now hold AFO for 3 seconds and it will remove your current passive and quirk that matches the button pressed for.
- Improved Aircannon speed and movement.
- Buffed decay to now add one stack and also spread every 6 seconds. The damage is also done in 1 second intervals instead, the damage now deals either the greater of 50% of the ENEMY'S damage or 0.5% of their maximum HP per stack.
- Impboss bleed buff now affects every attack, Acrid's poison buff works like this as well.
- Reworked a few quirks as they were not that exciting, and served not too much purpose currently, simply different projectiles which didn't have many unique effects.
- Greater wisp now grants a buff that makes attacks explode for 50% of the damage.
- Clay dunestrider now grants a buff that gives 10% lifesteal and 1.5x attackspeed.
- Solus probe quirk changed as glide felt a bit unintuitive to use, now it grants attackspeed as you hold down any button every second.
- 1.0.9
- Fixed bug where jumping disabled air control until collision.
- Balance changes:
- Nerfed stone golem damage 600% -> 400%.
- Nerfed Strength and Ranged specific boosts 2x -> 1.5x.
- 1.0.8
- Added separate handless skin.
- Fixed bug on not carrying over passives through levels.
- 1.0.7
- Oops multiplier applied all buffs.
- 1.0.6
- Forgot to mention fix for blind vermin passive breaking.
- 1.0.5
- CustomEmotesAPI compatibility added
- Added an icon for the default skin
- Optimised AFO code
- Buff acquisition optimised and a lot faster now
- Fixed gup being set as an active skill rather than extra skill
- 1.0.4
- Fixed errors when entering a new stage
- Added back different buff icons
- Multiplier now doesn't get taken away on DoT damage such as decay
- Melee attacks are now easier to trigger the triple decay effect due to this
- Bullet Laser now works
- Improved AFO passive logic, should be quicker to receive the buff now
- Mentioned that AFO can grab elite equipment
- Smoother animations
- Added new config so you have to hold the button for 1 second before stealing a quirk.
- 1.0.3
- buff icons not loading so for now everything is warcry buff icon
- 1.0.1
- hotfix dependency
- 1.0.0
- Release.
- rest of changelog on github