ShigarakiMod
Go Beyond... 3.0.0- The Quirk Rework! 3.0.2- single player pause
| Last updated | a week ago |
| Total downloads | 177711 |
| Total rating | 10 |
| Categories | Player Characters |
| Dependency string | TeaL-ShigarakiMod-3.0.2 |
| Dependants | 32 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2KingEnderBrine-ExtraSkillSlots
It's a library for other devs!!! It allows adding more skills for characters
Preferred version: 1.6.2README
ShigarakiModRor2
Shigaraki Tomura mod for Ror2 Go Beyond, Plus Chaos!
Shigaraki
Adds Shigaraki from My Hero Academia, a multi-option survivor steal 'quirks' from enemies, gaining their abilites/skills. https://thunderstore.io/package/TeaL/ShigarakiMod/
Multiplayer works (hopefully). CustomEmotesAPI compatibility. Risk of Options support.
Message me on the Risk of Rain 2 Modding Discord if there are any issues- teal5571.
If you enjoy my work, support me on Ko-fi!
Popcorn Factory
Check out other mods from the Popcorn Factory team!
Latest Changelog, Next update(s)
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3.0.2- Additional features
- Made the game pause when opening the menu (in single player only)
- Added more configs for a bunch of quirks
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3.0.1- Hotfix
- Fixed skills that could be held down to continue their use not doing that
- Fixed configs for Decay not being properly used
- Fixed some names of skills
- Added his base skills to be all selectable from the loadout- note that you can also add them during a run at anytime
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3.0.0- Major Update- The Quirk Rework!
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New Model and animations for Shigaraki, based off his Season 5 look
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Reworked All For One System
- Stealing functionality remains the same, however now he is able to store Quirks!
- Open the new Quirk menu with V (configurable), and you will have a drop-down box to select what quirk you would like for each skill slot. This allows the amassing of quirks over the run, enabling easier combinations of quirks (previously would require you to have it on your skill slot), resulting in the ability to freely create and alter your build at any point!
- Under the hood, the way quirks are registered have changed- what this means is that I'm now able to freely take any combination of quirks to craft a new quirk, no longer requiring quirks to only be paired. Some of the new skill additions in this update will utilise this and this means some quirks can have multiple 'recipes', allowing an infinite number of new quirk combinations.
- This does come with some balance changes- mainly that stealing always costs 1/2 your plus chaos (is affected by purity or alien heads for discounts), as well as a limit on the range of All For One- normally it's 10 meters but it can be configured to the max of 70 meters, similar to his current iteration.
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New Mechanic- Apex Adaptation System
- To mimic the surgery that Shigaraki went through in the series, a new system has been implemented.
- By holding down the respective skill slot, you can RESET that skills cooldown.
- By resetting the skill- 2 things happen
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- You gain Apex stacks per second of skill reset- indicated by the inner circle of this UI.
- These apply a negative debuff to your health regen, and at it's limit will result in a Quirk Overdrive, making you take damage and be unable to act as well as unable to heal for 4 seconds.
- You gain adaptation stacks per second of skill reset- indicated by the outer ring of this UI.
- This stacks throughout the run and as you hit the threshold of 100 stacks (100 seconds of resetting), you gain permanent bonuses to damage, armor and movespeed, as well as increasing your apex stack limit.
- These 2 mechanics were done in order to give Shigaraki that feeling of being able to push his body to it's limits and use his quirks (skills) more, however his body can only handle so much, thus the apex stacks. Over time he gets used to his body and is able to better control and adapt to it.
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Balance changes
- As mentioned before, Shigaraki has a lot more power due to the ability to easily optimise your build at any point in the run. Along with this, some skills have been udpated due to the ability to reset.
- Shigaraki's base damage 5 -> 1. Still gains 1 damage per level. I know- this seems ridiculous but this mostly matters with Shigaraki's early-mid game due to the ease of gaining quirks and bufffs, his damage had to be toned down. Quirks like the Strength - Beetle passive still give him 5 damage and are there to still help his early game.
- Omniboost - damage and attack speed 1.3x -> 1.2x, every 3rd hit gain 5% -> 4% damage and attack speed. Lose half the stacks when hitting a different enemy. Omniboost was a very powerful multiplier. The build-up of it is very powerful now especially since skills can be reset. It's now been balanced to halve stacks when hitting a different enemy, similar to when killing one.
- Refresh - Cooldown increased from 20 to 60 seconds. This skill previously reset ALL skills' cooldowns as well as refund half of your total energy. Being easily accessible at 20 seconds for the value of all 8 skillslots (not including some passive skills) resetting was too powerful.
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New Quirks
- CHEF - Oil Burst Passive- Every 6 attacks, shoot a glob of oil.
- Drifter - Salvage- Create temporary items, spending 20 plus chaos per item, up until 10.
- Operator - S1-41 Custom- Shoot, dealing 600% damage and ricocheting on kill.
- False Son - Stolen Inheritance Passive- gain 1% of max HP as additional base damage.
- Seeker - Meditate- Give everyone around you 25% of their max HP as barrier.
- Scorch Worm - Lava Bomb- Shoot a lava bomb, dealing 200% damage.
- Halcyonite - Halcyonite's Greed- Spend your money. Gain a buff based on how much money is spent, draining over time. (?)
- Solus Distributor - Solus Plant Mine- Summon 6 mines. Each can apply the Primed debuff- a new debuff that causes enemies to take 10% bonus damage per stack, reducing by 1 per hit.
- Solus Extractor - Solus Extract- Dash and stab, bouncing off the first enemy hit. Apply the Primed debuff- a new debuff that causes enemies to take 10% bonus damage per stack, reducing by 1 per hit. Hitting a Primed enemy reduces the cooldowns of all skills based on how many stacks they have.
- Solus Invalidator - Solus Invalidate- Stun Target and enemies around. Apply the Primed debuff- a new debuff that causes enemies to take 10% bonus damage per stack, reducing by 1 per hit. Targetting a Primed enemy freezes them instead.
- Solus Prospector - Solus Priming Passive- Attacks apply the primed debuff.
- Solus Scorcher - Solus Accelerate- Apply accelerant to Target and enemies around. Apply the Primed debuff- a new debuff that causes enemies to take 10% bonus damage per stack, reducing by 1 per hit. Targetting a Primed enemy also burns them.
- Solus Transporter - Solus Transport- Teleport to Target. Apply the Primed debuff- a new debuff that causes enemies to take 10% bonus damage per stack, reducing by 1 per hit. Targetting a Primed enemy resets this specific skill's cooldown.
- Alloy Hunter - Crit Boost Passive- Critical hits deal 2x damage.
- Solus Amalgamator - Equipment Boost Passive- Every hit reduces equipment cooldowns by 0.5 seconds.
- Solus Factor Unleashed NEW combined skill requiring all 6 Solus enemies' quirks to be owned- Spend all plus chaos. For every 10 plus chaos, gain 1 second of the Super Primed Buff- a new debuff that makes it so you no longer reduce the stacks of the primed debuff, instead increasing them if the enemy is primed as well as causing a blast attack, applying primed to all enemies hit.
- Hyper Regeneration Passive NEW combined skill requiring Jellyfish, Mini Mushrum, False Son and Seeker- Heal 10% of hp every second.
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Changes
- Animation timing improvements across the board to match with the skills, more specific animations for each skill
- Icons for base skills now solely show the specific monster/survivor with a background that either indicates they are an active or a passive skill.
- Airwalk is now a proper flight mechanic- when you double tap jump you activate airwalk, allowing you to freely fly horizontally. Hold the jump button to rise and double tap jump to deactivate it. Furthermore, sprinting will result in you heading towards where you're looking at.
- Additional configs- all risk of options support- for everything with the apex adapt. Configs for some mechanics as well like decay, and some other quirks. Plans to add more in the future.
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Next update(s)
- More Quirks! either more from the series itself or from anything.
- Changing/adding new models/skins
- Bug fixes.
- More/Improved animations.
- Update Miro/Make a Wiki for all his abilities
- Aim to do more tutorials/guides on explaining Shigaraki?
Known Issues
Overview
He is initially weak with low base damage, aim to get passive quirks to increase his power.
All For One can grab elite equipment from elites.
Different quirks builds his playstyle, such as focusing on procs, high damage, buffs, debuffs, defensive, mobility, utility, it's up to you.
You can reset your skills by holding the same skill slot button, this comes at a cost but over the run will also grant permanent stats.
It's good to have some base skills too as synergy and ultimate skills aren't usually direct upgrades.
Beetle Queen's Summon Ally quirk allows you to get the base survivor's summoned and therefore be able to steal their quirks too.
https://miro.com/app/board/uXjVPKipCPA=/?share_link_id=782257375770 This is a Miro link to a visual of all the skills (Outdated- plans to update)
Skills
Passive
Shigaraki has a plus chaos meter- this is used for a few skills and his main quirk- All For One. It regenerates over time and every kill gives 10% of your max plus chaos.
Shigaraki can grab the target's quirk with All For One by pressing the F key by default. (Costs half of your max plus ultra by default). Open the quirk menu by pressing the V key by default. Shigaraki can give passive quirks to enemies by pressing the C key by default, then pressing a skill slot that contains a passive(Costs 50 plus ultra by default).
Shigaraki has Air Walk: Double tapping jump activates Air Walk. This enables you to float and move around horizontally in the air. Hold jump to rise, double tap jump to deactivate. Sprinting makes you move towards where you're looking at. Drains 5 plus chaos every second.
All [Melee]/Overlap attacks attacks Decay, which decreases the enemies' movespeed and attackspeed as well as instakilling them at 100 stacks (except for Teleporter Bosses).
Shigaraki can sprint in any direction and has a double jump.
Base Skills
Click to expand base skills
| Quirk | Icon | Description |
|---|---|---|
| Passives | ![]() |
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| All For One | ![]() |
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| Decay | ![]() |
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| Bullet Laser |
![]() |
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| Air Cannon | ||
| Multiplier | ![]() |
Quirk Passives
Click to expand base passives
| Quirk | Icon | Description |
|---|---|---|
| Alpha Construct - Barrier | ||
| Beetle - Strength Boost | ||
| Blind Pest - Jump Boost | ||
| Blind Vermin - Super Speed | ||
| Gup/Geep/Gip - Spiky Body | ||
| Hermit Crab - Mortar | ||
| Larva - Acid Jump | ||
| Lesser Wisp - Haste | ||
| Lunar Exploder - Lunar Barrier | ||
| Mini Mushrum - Healing Aura | ||
| Solus Probe - Solus Boost | ||
| Solus Prospector - Solus Priming | ||
| Void Barnacle - Void Mortar | ||
| Void Jailer - Gravity | ||
| Alloy Hunter - Crit Boost | ||
| Imp Overlord - Bleed | ||
| Magma Worm - Blazing Aura | ||
| Overloading Worm - Lightning Aura | ||
| Solus Amalgamator - Equipment Boost | ||
| Stone Titan - Stone Skin | ||
| Wandering Vagrant - Vagrant's Orb | ||
| Acrid - Poison | ||
| Captain Defensive Microbots | ||
| CHEF - Oil Burst | ||
| Commando - Double Tap | ||
| False Son - Stolen Inheritance | ||
| Loader - Scrap Barrier |
Combined Passives
Click to expand combined passives
| Quirk | Icon | Description |
|---|---|---|
| Big Bang | ![]() |
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| Wisper | ![]() |
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| Omniboost | ![]() |
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| Gacha | ![]() |
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| Stone Form | ![]() |
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| Aura Of Blight | ![]() |
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| Barbed Spikes | ![]() |
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| Ingrain | ![]() |
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| Double Time | ![]() |
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| Blind Senses | ![]() |
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| Supernova | ![]() |
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| Reversal | ![]() |
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| Machine Form | ![]() |
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| Gargoyle Protection | ![]() |
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| Weather Report | ![]() |
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| Decay Awakened | ![]() |
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| Hyper Regeneration | ![]() |
Quirk Actives
Click to expand base actives
| Quirk | Icon | Description |
|---|---|---|
| Alloy Vulture - Wind Blast | ||
| Beetle Guard - Fast Drop | ||
| Bighorn Bison - Charging | ||
| Brass Contraption - Spiked Ball Control |
||
| Clay Apothecary - Clay AirStrike | ||
| Clay Templar - Clay Minigun | ||
| Elder Lemurian - Fire Blast | ||
| Greater Wisp - Spirit Boost | ||
| Imp - Blink | ||
| Jellyfish - Regenerate | ||
| Lemurian - Fireball | ||
| Lunar Golem - Slide Reset | ||
| Lunar Wisp - Lunar Minigun | ||
| Parent - Teleport | ||
| Solus Distributor - Solus Plant Mine | ||
| Solus Extractor - Solus Extract | ||
| Solus Invalidator - Solus Invalidate | ||
| Solus Scorcer - Solus Accelerate | ||
| Solus Transporter - Solus Transport | ||
| Stone Golem - Laser | ||
| Void Reaver - Nullifier Artillery | ||
| Beetle Queen - Summon Ally | ||
| Grandparent - Solar Flare | ||
| Grovetender - Chain | ||
| Clay Dunestrider - Tar Boost | ||
| Scavenger - Throw Thqwibs | ||
| Solus Control Unit - Anti Gravity | ||
| Void Devastator - Void Missiles | ||
| Xi Construct - Beam | ||
| Artificer - Elementality: Fire | ![]() |
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| Artificer - Elementality: Ice | ![]() |
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| Artificer - Elementality: Lightning | ![]() |
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| Bandit - Lights Out | ||
| Engineer - Turret | ||
| Huntress - Flurry | ||
| Mercenary - Wind Assault | ||
| MUL-T - Power Stance | ||
| Railgunner - Cryocharged Railgun | ||
| REX - Seed Barrage | ||
| Void Fiend - Cleanse | ||
| One For All | ![]() |
Combined Actives
Click to expand combined actives
| Quirk | Icon | Description |
|---|---|---|
| Sweeping Beam | ![]() |
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| Blackhole Glaive | ![]() |
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| Gravitational Downforce | ![]() |
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| Wind Shield | ![]() |
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| Genesis | ![]() |
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| Refresh | ![]() |
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| Expunge | ![]() |
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| Shadow Claw | ![]() |
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| Orbital Strike | ![]() |
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| Thunderclap | ![]() |
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| Blast Burn | ![]() |
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| Barrier Jelly | ![]() |
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| Mech Stance | ![]() |
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| Wind Slash | ![]() |
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| Limit Break | ![]() |
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| Void Form | ![]() |
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| Elemental Fusion | ![]() |
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| Decay Plus Ultra | ![]() |
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| Mach Punch | ![]() |
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| Rapid Pierce | ![]() |
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| The World | ![]() |
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| Extreme Speed | ![]() |
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| Death Aura | ![]() |
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| One For All For One | ![]() |
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| X Beamer | ![]() |
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| Final Release | ![]() |
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| Blasting Zone | ![]() |
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| Wild Card | ![]() |
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| Light And Darkness | ![]() |
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| Solus Factor Unleashed | ![]() |
Numbers
Armor = 10 + 0.5 per level
Damage = 1 + 1 per level
Regen = 1 + 0.2 per level
Health = 141 + 41 per level
Movespeed = 7
These stats are prone to change.
Credits
HenryMod for the template.
Mr.Bones for supplying base shigaraki skill icons.
Finally, Thank you Horikoshi Sensei for creating this legendary series.
rest of changelog on github.























































