All mods
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Last updated: 7 months ago
Adds Playable Pharacter Miner, temporarily without unlockable skill alternates
Last updated: 5 years ago
Adds a configurable chance for command artifact item pickers to drop in any run.
Last updated: 3 years ago
Expands the game's shrines list by adding two brand new ones.
Last updated: 5 years ago
ThinkInvisible's Library of Extras for RoR2 -- modularization/boilerplate and multiplayer config sync tools for other mods.
Last updated: 10 months ago
Gives Commando's default secondary a lightning AOE and boosts its damage.
Last updated: 2 years ago
Removes the chance for burn DOT when attacked by a Blazing Enemy
Last updated: 5 years ago
Ban survivors you do not wish to play when playing with artifact of metamorphosis
Last updated: 4 years ago
Alters Titanic Knurl to instead give regenerative armor
Last updated: 5 years ago
Add progression to your runs with skill upgrades
Last updated: 4 years ago
Wisps grant buffs to nearby monsters on death.
Last updated: 5 years ago
A mod that allows you to ride other members of your team.
Last updated: 4 years ago
changes the 0 at the end of stacktrace lines to the illine
Last updated: 5 years ago
Adds items from Risk of Rain 1 that rework by my style.
Last updated: 5 years ago
Turns Elite equipment into red tier items.
Last updated: 5 years ago
A more dynamic version of the mercenary adding quality of life changes and a tighter gameplay.
Last updated: 5 years ago
Allows Beetle Queen to summon Beetle Guards
Last updated: 5 years ago
Rebalance the Fresh Meat, Make the regen buff stackable. The limit is configurable.
Last updated: 5 years ago
Fixes a small oversight with Death Mark that prevented its damage from scaling
Last updated: 5 years ago
Adds items from Risk of Rain 1 which didn't make the cut.
Last updated: 3 years ago