Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Provides the Wandering CHEF some spawn locations on some post-loop map variants, plus some additional fixed interactable locations.
Last updated: 2 days ago
Adds a new artifact that slowly eats away at your inventory
Last updated: 2 days ago
Adds a Newt Altar to Conduit Canyon. Server-side and Vanilla-compatible.
Last updated: 2 days ago
Changes the death messages to Nullscape themed garbage
Last updated: 3 days ago
Music from OneShot, OneTale, and a few other games to patch holes left in the OST from the previous two games
Last updated: a week ago
Automatically revives previously owned drones that were destroyed upon leaving the stage.
Last updated: 5 days ago
Configurable highlights for Risk of Rain 2 destructibles, including Siren's Call eggs, category toggles, color, brightness, and Risk of Options support.
Last updated: a week ago
Configurable RGB/static color controls and static-on-completion behavior for ParticleSystem's TeleporterBeam.
Last updated: a week ago
Makes completing the logbook much more fun by giving Radar Towers (Environment Logs) a consistent personalized spawn location on each stage. Supports several modded stages!
Last updated: 3 days ago
Makes some of Faraday Spur's stats configurable, assigns new defaults, and fixes the charging rate being slightly dependent on framerate.
Last updated: 2 weeks ago
Fork of StadiaJungleBoss to keep the Legendary Chest in addition to the miniboss to buff Sundered Grove
Last updated: 2 weeks ago
Adds Artifact of Skill: everything dies in one hit, but fall damage is disabled.
Last updated: 2 weeks ago
A mod that replaces all music in Risk Of Rain 2 with songs from the official and unofficial Nullscape soundtrack.
Last updated: 2 weeks ago
Even Better Exponential Items is a complete overhaul of exponential item scaling for Risk of Rain 2 with per-item formulas, blacklist support, category modifiers, softcaps, diminishing returns, and multiplayer-safe scaling systems.
Mods
Tools
Tweaks
Items
Artifacts
Client-side
Server-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: 3 days ago
A 3D adaptation of Sunken Tombs from Risk of Rain 1, added to RoR2 as a Stage 4 map. Also includes a Simulacrum variant!
Last updated: 2 weeks ago
Items stack exponentially with configurable tier filters, artifact gating, lunar/void/boss/temp item toggles, and direct GiveItemTemp support. 1 -> 2 -> 4 -> 8 -> chaos.
Last updated: 2 weeks ago
Mod that adds routing system to the game inspired by Slay The Spire and FTL, aiming to add more replayability and decision-making by allowing you to choose your run's route.
Last updated: 2 weeks ago
Changes the Alloy Hunter's name to Alloy Huntress because I'm tired of people misgendering her.
Last updated: 3 weeks ago
Fork of ForceItemsEqualShare with fixes for AC and new temp speed method
Last updated: a month ago
Grants a 5% (configurable) bonus to health, shield, move speed, damage, attack speed, crit, regen, and armor for each non-scrap legendary item stack. More effects coming in future updates.
Last updated: a month ago
Adds Secondary Skill (Power Tazer) new effects for Captain, including canceling fall damage(default), extra jumps (optional), and an optional speed boost(optional).
Last updated: 3 weeks ago
Be not afraid of change.
Last updated: a month ago
The Operator survivor gains unique stat bonuses for every active drone under his command. Buffs are lost if drones are destroyed.
Last updated: a month ago
Adjustable transparency for the Operator's companion drone. Includes RiskOfOptions slider.
Last updated: 3 weeks ago