Some mods may be broken due to the recent Alloyed Collective update.
All mods
Adds 50 new items!
Last updated: a week ago
Replaces every single soundtrack in the game with something from an entirely different game. Most songs will keep the vibe of the original game, but there are others that change it entirely based on the stage.
Last updated: a week ago
Tweaks to various stages that makes runs more consistent and knowledge-based.
Last updated: a week ago
Stage 5 inspired by Sunken Tombs from Risk of Rain 1
Last updated: a week ago
Set max uses for scrapper, printers, and more. Configurable.
Last updated: a week ago
Brings back cut enemies and rebalances them. also does some family event stuff. Highly Configurable.
Last updated: a week ago
A quality-of-life mod for Risk of Rain 2 that provides a structured, searchable, and expandable view of craftable items and their possible crafting paths.
Last updated: a week ago
A small item mod focused on synergistic items and effects.
Last updated: a week ago
A utils mod that features editor and runtime tools I use for making stages!
Last updated: a week ago
Adds in a bunch of potential enemies to Void Fields with configs & modded enemy supports! Fixed SS2 Beta content support.
Last updated: a week ago
Scavs will spawn on actual loops. also some enemy config.
Last updated: a week ago
1.1.37 - A full port of ThinkInvisible's Ancient Scepter, complete with a custom model, item displays, and no extra dependencies.
Last updated: a week ago
Mod that adds 21+ alternate skills (including passives,as well as skills for modded chars).
Multiplayer Compatible, untested.
Last updated: a week ago
Prevents phase skipping solus wing (and some other haunt stuff)
Last updated: a week ago
Spices up Commencement by adding a fodder enemy. Requires Survivors of The Void to function.
Last updated: a week ago
Mod to add a secondary keybind for sprinting
Last updated: a week ago
adds lost in transits drifter as a skin for vanilla drifter (and config to entirely replace original drifter .,,..,
Last updated: a week ago
Recolor the models of allied units so they're easier to see, especially monsters so you know they're allied.
Last updated: a week ago
Makes time progress normally during Solus Wing/Heart fights. Configurable.
Last updated: a week ago
Increases the default items you can scrap at once to 25 and makes the value configurable.
Last updated: a week ago
Adds the Street Fighter III parry sound effect to successful parries with Deus Ex Machina.
Last updated: a week ago
Disable umbral MUL-T in the Solutional Haunt
Last updated: 2 weeks ago
An Update to make dan8991iel's LunarCoinShareOnPickup work in AC
Last updated: 2 weeks ago
A reworked Mithrix fight that uses new mechanics. Configurable.
Last updated: 2 weeks ago