Mods that depend on API
Warns on low stock, supports consumer-based auto-adjustment, and highlights useful recipe buildings. Builder icons, worker queues, seasonal alerts.
Last updated: 2 days ago
This mod has a lot of QOL hotkeys and mouse clicks.
Last updated: a month ago
Builders have icons over their head, making it easy to determine when you get a new builder and what they're doing. This synergizes well with the mark-for-leave, Stormwalker-style feature of my MoreHotkeys mod.
Last updated: 2 months ago
The Workplace Overlay now gives the same info you have in the building.
Last updated: 2 months ago
A moveable HUD that shows times for season, newcomers, traders, trade routes; and it lists goods desired by trade routes.
Last updated: 2 months ago
The Goods HUD is vertical rather than horizontal and shows all categories simultaneously.
Last updated: 2 months ago
Archipelago Randomizer for ATS
Last updated: 3 months ago
Add/Change ATS without code. Use json files instead.
Last updated: 6 months ago
An Unbalanced mod that trivializes Impatience, Hostility and resources, +More.
Last updated: 9 months ago
Adds Goods, Buildings, Cornerstones, Difficulty, and more to copy+paste its code.
Last updated: 9 months ago
Toggle a first person camera and walk around your settlement!
Last updated: 11 months ago
Leaves default Pause (x0) and Play (x1) buttons untouched. Replaces the next 3 speed buttons with customizable values (default: x3, x5, x10). Configure your own speeds via the generated .cfg file (use dot as decimal separator).
Last updated: 11 months ago
Mines suck. This mod makes them suck a little bit less by making their upgrades cost no resources.
Last updated: a year ago
Makes woodcutters cost 1 part instead of 2 (or 2 parts instead of 3 if playing on P6+)
Last updated: a year ago
Gives 50% more resources (including parts) at the start of each game
Last updated: a year ago
Makes all the camps (foragers', herbalists', trappers', fishing) essential so you have them every game from the start
Last updated: a year ago
Grants one free wildcard blueprint at the beginning of each game.
Last updated: a year ago
Add 8 customized cornerstones, focus on new mechanics. 添加了8个基石,注重添加新机制。by f⑨
Last updated: a year ago
A simple Against the Storm mod that allows the player to always have a Shark Cat and its effect.
Last updated: a year ago
A custom biome with unique mechanics, visuals and sounds.
Last updated: a year ago
In-game menu that lets to edit/change the game
Last updated: a year ago
Reskins the game to look and sound like war craft 3.
Last updated: 2 years ago