
Mods that depend on API by ATS_API_Devs
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1-20 of 23 results
Warns on low stock, supports consumer-based auto-adjustment, and highlights useful recipe buildings. Builder icons, worker queues, seasonal alerts.
Builders have icons over their head, making it easy to determine when you get a new builder and what they're doing. This synergizes well with the mark-for-leave, Stormwalker-style feature of my MoreHotkeys mod.
The Goods HUD is vertical rather than horizontal and shows all categories simultaneously.
Leaves default Pause (x0) and Play (x1) buttons untouched. Replaces the next 3 speed buttons with customizable values (default: x3, x5, x10). Configure your own speeds via the generated .cfg file (use dot as decimal separator).
Mines suck. This mod makes them suck a little bit less by making their upgrades cost no resources.
Makes woodcutters cost 1 part instead of 2 (or 2 parts instead of 3 if playing on P6+)
Makes all the camps (foragers', herbalists', trappers', fishing) essential so you have them every game from the start
A simple Against the Storm mod that allows the player to always have a Shark Cat and its effect.
1-20 of 23 results