Last updated | 9 months ago |
Total downloads | 957 |
Total rating | 1 |
Categories | Modpacks BepInEx |
Dependency string | LeCompany-Company_Crew-2.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.21005Bit-VoiceHUD
Displays the ingame push-to-talk icon, when detecting voice activity
Preferred version: 1.0.4Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5EliteMasterEric-Coroner
Rework the Performance Report with new info, including cause of death.
Preferred version: 1.6.2EliteMasterEric-SlimeTamingFix
Fixes a bug that made Hygroderes unable to be tamed with Boomboxes.
Preferred version: 1.0.2Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.10.2Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.1NutNutty-SellTracker
Displays your quota and the calculated value of the scrap you are currently selling on a new screen at the company building. (Now with configurable colors)
Preferred version: 1.2.1Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.0.9blink9803-DimmingFlashlights
flashlights get dimmer as the battery gets low
Preferred version: 1.0.1stefan750-LCUltrawide
Adds support for ultrawide monitors (or any other resolution and aspect ratio), and allows changing the size and aspect ratio of the ingame HUD
Preferred version: 1.1.1tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.1.0x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.4.1x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.3xCeezy-LethalEscape
A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe!
Preferred version: 0.8.5flerouwu-LC_FastStartup
Lethal Company mod to skip the animations / splashes that play on game startup.
Preferred version: 1.1.2qwbarch-BarchLib
A collection of libraries and utility functions for my mods.
Preferred version: 1.0.0Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0qwbarch-Mirage
Synced voice mimicking for any enemy (all players hear the same voice). This is a standalone mod and does not require Skinwalkers to work.
Preferred version: 1.2.1Coppertiel-MaskedEnemyOverhaulFork
Modified MaskedEnemyOverhaul by HomelessGinger; Fixes a bug that causes too many enemy spawns
Preferred version: 3.1.990PotatoePet-AdvancedCompany
The most advanced and by far most stable lobby mod with perfect additions for your LethalCompany adventure. Including nearly perfectly synched late joining into lobbies. Includes cosmetics compability. Fully configurable in-game with preset support.
Preferred version: 1.1.13Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.4SillySquad-Arachnophilia
Makes several improvements to spiders, currently one new feature with more to come. The mod also makes spiders very configurable.
Preferred version: 1.7.0kuba6000-LC_Masked_Fix
[V47/V48/V49] Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Preferred version: 0.0.2MegaPiggy-BuyableShotgunShells
Adds shotgun shells to the store for 20 credits (Configurable)
Preferred version: 1.1.0loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.4.7FlipMods-MoreBlood
Adds more blood for you psychopaths, and for those who want more creepy vibes!
Preferred version: 1.0.2Midge-PushCompany
Push your fellow crewmates using the interaction key! (E by default). This mod is required by everyone.
Preferred version: 1.2.0BlueAmulet-LCBetterClock
Customize the look of the clock and when you can see it
Preferred version: 1.0.3boring-CustomTranslatorCharLimit
Allows for a custom # of chars to be input and received with the signal translator, up to 26!
Preferred version: 1.0.2quackandcheese-ToggleMute
A mod for Lethal Company that adds a customizable toggle mute hotkey
Preferred version: 1.3.1FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.1Hamunii-JetpackWarning
Adds visual and audio indicators for when your jetpack may explode. Now maintained by Hamunii.
Preferred version: 2.2.0akechii-DiscountAlert
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Preferred version: 2.3.0Uprank-Rush_Of_Adrenaline
Basic first test mod that gives the player a slight speed boost when they enter the "Fear" State (Observing a dead body, Coilhead or charging thumper)
Preferred version: 1.0.0F4ilS4fe-MaskTheDead
Bodies in close proximity of a haunted mask have a chance of being possessed. Fully configurable.
Preferred version: 1.0.5FlipMods-FasterItemDropship
Makes the Item Dropship arrive and leave faster. All settings are now configurable.
Preferred version: 1.2.1Toskan4134-LethalRegeneration
Natural health regeneration mod with customizable parameters that syncs with host
Preferred version: 1.3.0taffyko-NameplateTweaks
Client-side tweaks for player username billboards. Voice activity speaking indicators, better visibility, etc.
Preferred version: 1.0.6Bobbie-FixRPCLag
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Preferred version: 1.0.1PostMortem-BetterLightning
Adds elec sound and particle effects to the random lightning spots
Preferred version: 1.0.3AgentRev-ShootableMouthDogs
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Preferred version: 1.0.1IntegrityChaos-Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Preferred version: 2.0.3Dev1A3-ScannableCodes
Makes the terminal code for turrets, landmines & big doors visible when scanning them.
Preferred version: 1.0.2Dreamweave-CompanyBuildingEnhancements
A simple quality of life mod to speed up the task of selling your items to the Company. Config file included to enable/disable features to your liking.
Preferred version: 2.6.0TanmanG-Forest_Giant_Motionsense
Make forest giants only sense motion outside of chases!
Preferred version: 1.0.2LeKAKiD-SignalTranslatorAligner
Signal Translator always display centered text
Preferred version: 1.1.0Spyci-CozyImprovements
Enhance the experience inside the ship to create a more immersive, cozy, and accessible environment. v47 compatible.
Preferred version: 1.2.2JunLethalCompany-GamblingMachineAtTheCompany
Adds a gambling machine to gamble your scraps at The Company moon. A great last ditch effort to not get ejected... or maybe you're just a gambling addict. Clients automatically sync with hosts gambling configuration when they join. Good luck!
Preferred version: 1.3.5darmuh-ghostCodes
There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility!
Preferred version: 1.5.1Lauriichan-FriendPatches
Fixes late joining players having 'Unknown' as name and added the ability to see players you played with in the 'Recently played' interface of Steam.
Preferred version: 1.0.4e3s1-BetterLadders
Configurable climbing speed, extension ladder time, and climbing with two-handed items
Preferred version: 1.4.2Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.7.3kyxino-LethalUtilities
(Enemy Spawn Weights FULLY Fixed!) Customize all kinds of things like your gear, sprint, teleporters, map/weather multipliers for spawning and scrap value/amount, and even disable LC_API mod list!
Preferred version: 1.2.21bigmcnugget-VanillaContentExpansion
Vanilla Friendly Additions. 50 new scrap items
Preferred version: 0.1.8taffyko-BetterSprayPaint
Significantly more responsive and reliable painting, many bug-fixes, infinite spray paint, longer range, quieter sounds. Adds an erase feature, as well as the ability to control color and brush size. All configurable.
Preferred version: 2.0.2TheFluff-FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, boombas, turrets, and config support. Now with more config options including checking for players nearby before anything can happen in the mod!
Preferred version: 1.3.3Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens, Spore Lizards, and Snare Fleas.
Preferred version: 1.2.1jaspercreations-Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Preferred version: 1.1.1LegoMaster3650-FairGiants
Makes forest keepers/giants fairer in lethal company.
Preferred version: 1.0.0Financier-GhostGirlFearReset
Fix persistent fear values to reset at the start of every round.
Preferred version: 1.0.1Kirpichyov-EnemiesScanner
Adds shop item that allows to scan the nearby enemies
Preferred version: 1.0.6Electric131-OuijaBoard
Give the dead the ability to communicate through a Ouija Board.
Preferred version: 1.5.3Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0readthisifbad-SnatchinBracken
SnatchinBracken modifies the behavior of Bracken enemies. Instead of instantly killing players on contact, Brackens now capture and drag players to the infamous Bracken Room.
Preferred version: 1.4.5ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.1.11BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.3.0LethalResonance-LETHAL_RESONANCE_MELTDOWN
Dive into our captivating, high stakes rendition of the Facility Meltdown alarm audio! Experience your final 2 minutes our way and enjoy the anxiety that the sound true impending doom brings. If you like our work give us a thumbs up to support us!
Preferred version: 1.1.6veri-ShipWindows
Adds glass windows to the drop ship so you can see outside.
Preferred version: 2.0.4Regis-ImmersiveCompany
Immersion focused mod. Features include: New scrap, new tools, permanent ladder extension, radar booster overhaul, and lockable doors.
Preferred version: 0.3.0loaforc-loaforcsSoundAPI
A soundtool made to give Soundpack creators ultimate control.
Preferred version: 1.0.5LethalResonance-LETHALRESONANCE
NEW API, STREAM FRIENDLY. Immerse in 470+ enhanced audio tweaks and custom sounds for a scarier, deeper experience. Feel sound roll off objects, blending intense bass and subtle reverb for a captivating, immersive experience.
Preferred version: 4.2.3x753-Peepers
Adds a new non-lethal monster to the game with unique mechanics and interactions.
Preferred version: 0.9.6SillySquad-TakeThatMaskOff
Masked drop their mask on death, masked who are mimicking a player will drop the mask AND the player's corpse <3
Preferred version: 2.1.6IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Preferred version: 1.1.6MrHydralisk-EnhancedLockpicker
Mod for Lethal Company, that enhance Lockpicker
Preferred version: 1.1.4Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 2.1.6sunnobunno-YippeeMod
Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound
Preferred version: 1.2.4Hexnet111-SuitSaver
A plugin for saving your last used suit. (Compatible with v47)
Preferred version: 1.1.4scoopy-Scoopys_Variety_Mod
Adds two new interiors (Dungeon and Sewer), and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.
Preferred version: 1.2.0Zingar-Atlas_Abyss
[1.1 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Preferred version: 1.1.8Major_And_Skiz-MoreInteriors
Adds some more interior tilesets for your crew to scavenge in. Currently the Bunker tileset is out and More interiors to come. Have Fun.
Preferred version: 2.5.0KayNetsua-E_Gypt_Moon
Adds the intermediate-level moon 10-EGypt to the game. If you are using LethalExpansion, please install LethalExpansionCore!
Preferred version: 2.0.15Boniato-Ganimedes
[2.2 Release] (Map optimized!) (LLL) A challenging late game moon with hidden places, parkour shortcuts, 4 fire exits and new themed scrap with unique features!
Preferred version: 2.2.0extraes-LethalLoudnessMeter
Displays a meter displaying how loud you (or things close to you) are being
Preferred version: 1.0.2notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.8.1taffyko-NiceChat
Better text chat. Infinite scrolling message history, greatly increased character limit, bigger chat area, and more.
Preferred version: 1.2.4README
Company Crew (Lethal Company v49)
A modpack made by the company for the company. (but mainly the amigos)
Installation
On new version releases, I recommend reinstalling the modpack. Thunderstore fails to remove files that are no longer in a modpack on a profile, which will cause issues for your game.
Always create a new profile when a new version drops! Do not press update all!
Unfortunately the Advanced Company mod has been taken down from Thunderstore. You must manually add this mod to the modpack for the full experience. Otherwise you will have a LOT of missing features.
- Create a new Lethal Company profile on Thunderstore.
- Manually download the Advanced Company mod: https://thunderstore.io/package/download/PotatoePet/AdvancedCompany/1.1.13
- On the new profile, go to
Settings > Profile > Import local mod
. - Select the downloaded file
PotatoePet-AdvancedCompany-1.1.13.zip
. - Click the
Import local mod
button and wait for the mod to install. - After it has been installed, you can now install the Company Crew modpack to the profile.
Features & Changes
General
- Default lobby player limit increased to 16 (max 32 players).
- Players can now join an ongoing session while the ship is in orbit.
- Hotkeys
1-4
now select the corresponding item slot in your hotbar. - The performance report now shows notes explaining the cause of death for anyone who died, and shows a joke note for anyone without any notes.
- The game will skip to the main menu when booting.
- The game now supports any custom resolution/aspect ratio.
- The push-to-talk speaker icon will now show when voice activity is detected.
- Now when you scan turrets/landmines/bulkheads, it will show the terminal code of it.
- Player's health will now regenerates passively inside the ship.
- You can now climb ladders faster while sprinting.
- Players will now receive a minor speed boost whenever they experience fear (seeing a body or being chased by a Thumper as an example).
- A new meter is displayed in the bottom left indicating how loud your player is being.
- Blood has been amplified to make things creepier.
- You can now hold the scan button to continuously keep scanning instead of having to spam the button.
- It is now slightly darker for players who do not have a light source.
- Enhanced audio tweaks and custom sounds for a scarier, deeper experience. Including a new main menu theme.
- Players can now gently push their fellow crewmates using the
E
key. - Saves are no longer limited to just three, you can create new ones as needed. Saves can also now be renamed.
- Configurable lobby rules including item conditions, properties, scrap value, moon spawn rates etc...
- A new portable terminal has been added:
- To open your own portable terminal use the
X
key. - The store can now be accessed using the
store
command in your portable terminal. - A new perks system has been added that can be accessed using the
perks
command in your portable terminal. For more information see the Perks section further down.
- To open your own portable terminal use the
- You can now use the
M
key to toggle mute. An indicator at the bottom left of the screen will show whether or not you are muted. - The HUD will now display your current remaining hit points.
- Inventory slots will now flash electrically when an item in the slot is being targeted by lightning.
- Speaking indicators are now shown above players when they are talking.
- The in-game chat has been improved with infinite scrolling message history, greatly increased character limit, bigger chat area, and more...
- The visor is now reactive to the environment and health to create a more immersive experience.
Equipment
- Flashlights now begin to dim as their battery expires.
- Flashlights can now be toggled using the
F
key. - Battery indicators are now shown beneath powered items in your inventory.
- The dropship can now deliver up to 24 items in one trip.
- Players can now hear active walkie talkies as long as they are close enough to one.
- Players can now check how much ammo they have in a shotgun.
- Extension ladders now stay extended permanently.
- A new clothing system consisting of new helmet, body and boots slots in your inventory which actually display on the player models.
- You can press and hold
Alt
to access the equipment inventory.
- You can press and hold
- New equipment, purchasable at the terminal:
- Missile Launcher (■80)
- The missile launcher will launch firework.
- The perfect and most stylish way to celebrate a new quota... or to distract enemies from a mile away.
- One missile launcher comes with 3 preloaded missiles.
- Empty its even more worthless than scrap.
- Lightning Rod (■100)
- Attacts lightning when the weather is stormy making it safe.
- After being deployed you cannot pick it up again.
- Vision Enhancer (■250)
- When equipped, gives the player night vision that allows them to see in the dark.
- Once equipped use the
F
key to toggle using it. The keybind takes priority over toggling your flashlight. - Has 180s of battery life.
- Flippers (■80)
- Allows you to swim in water like a fish. You swim in the direction you are looking at.
- Press the jump key to ascend or the crouch key to descend.
- Bulletproof Vest (■100)
- Protects the player ONLY from projectiles (such as from turrets).
- Depending on the origin of the projectile the vest will take different amounts of damage.
- If the Bulletproof Vest reaches 0HP, the vest will get destroyed. At 100% HP it will reduce 100% of the incoming damage. At 0% HP it will reduce 50% of the incoming damage.
- Damage is shown on the item itself in 3 stages.
- Rocket Boots (■100)
- Allows you to perform a double jump.
- Helmet Lamp (■70)
- A purchasable headgear item.
- Illuminates a wide area without needing your hands to be free.
- Has 360s of battery life.
- Headset (■60)
- A purchasable headgear item which allows you to use the
R
key to speak as though you were using a walkie-talkie. - Has 800s of battery life.
- Drains battery while equipped.
- A purchasable headgear item which allows you to use the
- Tactical Helmet (■350)
- Functions as both a Helmet Lamp and Headset.
- Has 900s of battery life without the light turned on and 500s of battery life with the light turned on.
- Personal Radar (■100)
- Allows the user to view the ship's radar on the go, allowing them to see their (or another player's) surroundings.
- Detects scrap in the vicinity of the scanner but has a short battery life.
- Glow stick (■5)
- Lights the way.
- Hacking Tool (■40)
- Deactivate turrets, landmines, and toggles bulkheads in the same way that typing their code into the ship's terminal does.
- Has 200s of battery life.
- Hacks are completed when the user correctly answers a series of basic math questions.
- Incorrectly answering will reset the hack.
- Enemies Scanner (■125)
- Pings for nearby enemies in a limited radius.
- Has 300s of battery life.
- Can overheat if left on for too long.
- Shotgun Shells (■20)
- Shotgun Shells or Ammo is the ammo for the Double-barrel dropped by the Nutcracker on death.
- A maximum of 2 shells can be loaded into the double-barrel by pressing the
E
key.
- Missile Launcher (■80)
- The Item Dropship will now arrive within 10 seconds of buying items, and will depart after 3 seconds of opening the dropship doors, or after 40 seconds, whichever is sooner.
- Buying items while the dropship landing, but before it has fully lands, will add the items to its inventory so you don't have to wait for the next dropship.
- When using the Jetpack, you will now receive visual and audio indicators for when your jetpack may explode.
- The Lockpicker has been improved and now only takes 10 seconds to open a door. It can also now be used to jam unlocked doors back to the locked state.
- Keys can now be used to lock doors.
- Radar boosters now have more range when viewed from the ship's radar screen. They can also be teleported back to the ship.
- You can now erase spray paint by pressing
E
+LMB
at the same time. Spray paint cans now also never run out. - You can now change the colour of your spray paint by pressing the
T
key. And you can control the size of your spray paint using the+
and-
keys.
Ship
- Added more decor items to the shop rotation, including rugs and a auto-updating fatalities sign.
- The time is now visible both inside and outside of the ship. The time is still hidden while inside the facility.
- On the ship radar, scrap icons now have different shapes depending on their value.
- The ship now has 12 integrated monitors that show the time, weather, scrap in ship, deadline and internal camera.
- The inverse teleporter cooldown has been reduced to 10s.
- The ship has been made more cozy with additional lights around the ship.
- The light switch now glows in the dark to make it easier to find.
- A large window has been added behind the terminal in the ship, letting you see out into space or the moon you're on.
Entities and Hazards
- New entity called the Boomba.
- A cute little robot.
- New entity called the Mimic.
- Mimics always disguise themselves as one thing in particular. There are several strategies for distinguishing and surviving mimics, but you'll have to discover them for yourself.
- New entity called the Walker.
- The Walker is an entity acting opposite to the Ghost Girl. The Walker is not a physical entity and lives to make their victims crazy.
- The Walker seems to cause the victim's insanity to rise with every appearance. Victims of The Walker are reported to go missing after coming in contact a few times with The Walker.
- Due to the fact it is not a physical being, killing it would be impossible nor stunning.
- New entity called the Shy Guy (SCP-096).
- Viewing SCP-096 will eventually send it into a rage, causing it to relentlessly hunt down the observer.
- New entity called the Peeper.
- Peepers are docile starfish-like creatures that wander outdoors in groups and attempt to latch to crewmates to weigh them down.
- Thumpers, Brackens, Jesters, Hoarding Bugs, Coil Heads, Spiders, Nutcrackers and Puffers can now escape outside the facility.
- Taking the Apparatus from the facility will start a 2-minute countdown and spawn several monsters. Once this timer expires, the facility and everything surrounding it will be vaporised in an explosion.
- Flies now spawn over corpses and masked player enemies after approximately 1 minute to add to the immersion.
- Random lightning strikes now have a warning sound and particle effect.
- Most monsters will now take damage from turrets, and Centipedes, Thumpers, Hoarding Bugs, Jesters, Masked, Nutcrackers and Spore Lizards will now trigger mines when stepped on.
- Boombas that collide will now explode each other.
- The Masked changes:
- The Masked will now hide their worn mask until coming in close contact with a player, at which point they will reveal themselves.
- The Masked will now copy and repeat random words and phrases spoken by any player. These voice lines are synced between clients so you are able to hear your own voice as well as others.
- If a mask is in close proximity of a dead body it can possess it and turn them into a Masked. Beware that dying with a mask in your inventory could wreak havoc!
- The Masked now drop their worn mask when killed.
- Ghost Girl changes:
- The Ghost Girl has learned how to send random terminal broadcast codes
- If the ghost girl is present, she can broadcast codes to open/close bulkheads, disable turrets, cause turrets to malfunction and go berserk, disable mines, cause mines to spontaneously detonate, short circuit the breaker cutting out the lights, broadcast signal translator messages.
- When the ghost girl is actively hunting the player, the facility cannot handle the electrical fluctuations and the lights will continue to flicker until she disappears.
- On moons that the ghost girl cannot spawn to haunt a player, she will instead send codes at random depending on the group insanity level.
- The Ghost Girl will occasionally haunt walkie talkies.
- The Ghost Girl now has the ability to isolate players and give them hallucinations. Hallucinations give a blue tint to the player's perspective and slowly fades their vision.
- The Ghost Girl will now talk to you during hauntings.
- Coilhead changes:
- Coil Heads now slowly stare at players if they are close.
- Bracken changes:
- Brackens now sometimes attempt to grab players who are in a group and drag them back to a designated "favourite spot" to kill them instead of instantly killing them on contact. This gives your teammates the chance to intervene and rescue the captured player.
- The Bracken will now flicker and turn off all lights around 15 meters of him. They will naturally turn back on after a random amount of time between 1 to 2 minutes.
- When the apparatus is taken the Bracken will become angered. While angered, he will chase the person who angered him for 90 seconds or until he kills someone.
- If the Bracken kills someone while angered, he will speak through all walkie talkies and say "You're next...".
- Every 200 seconds, the Bracken has a 75% chance to turn off the power using the breaker box.
- When players are in a 15 meter radius of the Bracken, their flashlights will dim. In addition, radar boosters will turn off as well. It also provokes glitching on their screen.
- Centipede changes:
- Other players can now spam the
E
key on a centipede latched on another player's head to remove it. There's a 10% chance per click to damage the player trying to remove the centipede by 5 health.
- Other players can now spam the
- Crawler changes:
- On hit, crawlers will be slowed and then ramp back up to it's original speed. There's a cooldown of 3 seconds before being able to reapply the slow.
- Hydrogene (Slime) changes:
- Slimes now become passive when a boombox is playing in proximity of them.
- Hydrogene now suck in any items it touches. You can retrieve items from Hydrogenes.
- Puffer changes:
- Puffers are now more aggressive and territorial. They will maintain their positions and scare you if you are in their field of view, but you can scare it away with any weapon if you are his main target.
- Spider changes:
- On hit, spiders will be slowed then ramp back up to their original speed. In addition, there's a cooldown of 3 seconds before being able to reapply the slow.
- Spiders are now more dangerous and immersive as they can now create far more webs as part of their nest building, and can also decorate their nest with previously cocooned cadavers.
- Forest Giant changes:
- Giants now have a reduced vision radius on Foggy moons, and will be more prone to leaving the ship doors alone.
- Giants now behave like Nutcrackers, and cannot initially identify a target to chase if they are stood completely still.
- Hoarding Bug changes:
- Hoarding Bugs now cheer. This breaks immersion a bit, but is way too funny to not include.
- Hoarding Bugs can now utilize items at random intervals, creating humorous and intriguing scenarios.
- After returning to their nest, hoarding Bugs now disperse as to not prevent others from reaching their nests.
- Hoarding bugs now drop their held item upon death.
Moons and Interiors
- E-Gypt (■60)
- A desert moon, with rolling dunes, and remnants of an ancient civilisation. Many leviathans stir beneath the surface of the sand.
- Atlas Abyss (■300)
- A moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free.
- Has the new Castle Dungeon interior.
- Ganimedes (■1200)
- An abandoned mining colony, with derelict equipment and buildings around the landing site. Host to a multitude of hostile entities.
- A new interior called Bunker can now appear on Offense, March, and Ganimedes.
- The Bunker is a dark maze of underground tunnels that's both cramped and expansive at the same time. If you didn't like thumpers before, wait till you're trapped in a long tunnel with one.
- The Bunker has an apparatus, some new custom scrap, and dynamic fire exits.
- Features rat creatures that roam around inside.
- A new castle dungeon interior exists for the Atlas Abyss moon.
- The dungeon interior is a sprawling and dark crypt style interior with a high degree of verticality compared to the base interiors.
- Some new custom scrap including a Guitar and a Fire Axe which hits significantly harder than a shovel.
- While on the company moon you will have infinite stamina/sprint, and have a weightless inventory.
- Tweaked the weather picking system allowing for more randomness and less frustrating repeated weather effects.
Scrap and Credits
- Scanning while on your ship will show you the exact value of all scrap you have on-board.
- Current quota is now shown at the deposit point on the company moon.
- When items are on discount you will receive an alert when the round begins.
- Rebalancing of the value of some lesser scrap items.
- Balancing changes regarding weather effects. You will get more loot in more dangerous conditions.
- The selling counter on the company moon can now hold up to 100 pieces of scrap.
- While landed on the company moon you can now type
sell scrap
in the ship terminal to sell your scrap more easily. - New scrap that can now be found inside the facility:
- The Ouija Board
- Dead players can press the
O
key to open a UI where they can type any message up to 10 characters that will be shown on the Ouija Board.
- Dead players can press the
- Batteries
- Batteries are fairly common and can be used on any battery powered item to partially recharge it at the cost of consuming the battery.
- To use batteries, simply hold the item you wish to recharge in your hand and press the
Z
key.
- PintoBoy
- A new scrap item that lets you play a minigame while you adventure.
- A few new cursed items which will apply a curse to the player until they reach the ship. They are unequippable when taken until the player reaches the ship.
- Lots of new various loot items that fit the base game's style.
- The Ouija Board
- Test your luck with the gambling machines now on the company moon.
- To use one of them, walk up to the machine while holding a piece of scrap and press
E
. - If you win, the value of the scrap item you are holding will be doubled.
- If you lose, the value of the scrap item you are holding will lose all value.
- Some of the new modded items do not work properly with the gambling machines.
- To use one of them, walk up to the machine while holding a piece of scrap and press
Perks
- A new perks system has been added that lets you purchase upgrades for both players and the ship. It can be accessed using the
perks
command in your portable terminal which can be opened using theX
key. - If you want to respec your character or reset your progress you can do so in the respec menu. If you are hosting the lobby you can also respec or reset the ship perks.
- Player perks:
- Sprint speed - Increases the speed of sprint.
- Jump height - Increases the height of your jumps. (Also affects the rocket boots double jump)
- Jump endurance - Reduces the stamina usage for jumping.
- Sprint endurance - Reduces the stamina usage for sprinting.
- Reinforced legs - Increases the heights for the damage and death zone of falls.
- Protective skin - Increases your protection against damage from enemies. (Wont protect you from instant kills like mines or dogs)
- Bodybuilder - Reduces the stamina cost for carrying weight while sprinting.
- Heavy runner - Reduces the speed decrease for carrying weight while sprinting.
- Strong arms - Increases the chance for a critical attack (one-hit) on enemies.
- Ship perks:
- Scanner distance - Increases the distance from which items can be scanned.
- Batterypack - Increases the size of batteries for all items.
- Loot saver - Increases the chance for loot items to stay on your ship when all players die.
- Travel discount - Reduces the price to travel to moons.
Cosmetics
- Emotes are now rebound by default, and several new emotes are added:
- F1: Dance
- F2: Point
- F3: Middle Finger
- F4: Clap
- F5: Shy
- F6: The Griddy
- F7: Twerk
- F8: Salute
- F9: Prisyadka
- F10: Written Sign
- Various hats and accessories can be equipped on the main menu and escape screen inside the "AdvancedCompany Settings" menu under "Cosmetics".
- Several custom suits are included and most are unlocked by default:
- C0smic suit
- Glow (■60)
- Kirby
- Knuckles
- Luigi
- Mario
- Minion
- Skeleton
- Slayer
- Smile
- Timeslayer
- ZAP company
- Your equipped suit will now be saved so that you don't have to manually re-equip your last used suit every time you rejoin a game or host a new game.
Terminal
- The
UP ARROW
andDOWN ARROW
keys can now be used to navigate through your terminal command history, allowing you to easily reinput a command if needed. - The
LEFT ARROW
andRIGHT ARROW
keys can now be used to quickly cycle through radar cameras while using the terminal. - The
transmit
command now accepts up to 16 characters instead of 10 characters and now supports special characters as well. Also, the output is now centred. - The terminal now displays the store and moons catalogues in a better format.
- The terminal screen is now always active and has an ambient green glow.
Changelog
Click here to view all changes in order.
v1.0.0
- Release
v2.0.0
- Provides support for Lethal Company v49.
- Added ShootableMouthDogs
- Added DiscountAlert
- Added LCAmmoCheck
- Added PizzaTowerEscapeMusic (dependency for LethalResonanceMeltdown, not actually Pizza Tower music)
- Added VanillaContentExpansion
- Adds various loot items that fit the base game's style.
- Rebalances the value of some lesser scrap items.
- Fixes a softlock issue when picking up the Wrench item.
- Added LCBetterClock
- Added FixRPCLag
- Added NAudio
- Added UniTask
- Added Ganimedes
- A new moon with an abandoned mining colony, derelict equipment and buildings around the landing site. Host to a multitude of hostile entities.
- Added CustomTranslatorCharLimit
- Transmit command now accepts up to 16 characters and special characters.
- Added MaskedEnemyOverhaulFork
- Added GhostCodes
- Added ScannableCodes
- Added CompanyBuildingEnhancements
- Added BetterLadders
- Added OuijaBoard
- Added SlimeTamingFix
- Slimes now become passive when a boombox is playing in proximity of them.
- Added Batteries
- Adds batteries as scrap items that can either be sold or consumed to partially recharge electronics.
- Keybind to charge equipment using batteries is [Z].
- Added LethalLoudnessMeter
- Added MaskTheDead
- Added GhostGirlFearReset
- Added LCFastStartup
- Added FasterItemDropship
- Added MoreBlood
- Added BetterMonitor
- Added HoldScanButton
- Added JetpackWarning
- Added LCMaxSoundsFix
- Added SuitSaver
- Added LethalLevelLoader
- Added Diversity
- Added GraphicsAPI
- Added LCCutscene
- Added Scopophobia
- Adds a new entity: SCP-096, "The Shy Guy". Viewing SCP-096 will eventually send it into a rage, causing it to relentlessly hunt down the observer.
- Added GamblingMachineAtTheCompany
- Added EGyptMoon
- A new desert moon, with rolling dunes, and remnants of an ancient civilisation. Many leviathans stir beneath the surface of the sand.
- Added EnemiesScanner
- Adds a new tool (■125) that pings for nearby enemies in a limited radius. Will display the closest enemies to you, but has a limited battery life and can overheat if left on for too long.
- Added LCMaskedFix
- Added LethalUtilities
- Added FriendPatches
- Recently played with players should now appear on the Steam "recently played with" tab under "Friends".
- Added FairGiants
- Giants now have a reduced vision radius on Foggy moons, and will be more prone to leaving the ship doors alone.
- Added SignalTranslatorAligner
- Transmit command output is now centred.
- Added LethalResonanceMeltdown
- Added LethalResonance
- Added FacilityMeltdown
- Taking the Apparatus will start a 2-minute countdown and spawn several monsters. Once this timer expires, the facility and everything surrounding it will be vaporised in an explosion.
- Added LoaforcsSoundAPI
- Added OdinSerializer
- Added MoreInteriors
- Adds the Bunker as a possible interior that can appear on Offense, March, and Ganimedes.
- Added BuyableShotgunShells
- Added PushCompany
- Added JumpDelayPatch
- Added EnhancedLockpicker
- Added MainMenuVersion
- Added TerminalFormatter
- Added WeatherTweaks
- Changes weather logic when rolling weather conditions for a moon allowing for more randomness and less frustrating repeated weather effects.
- Added NuclearLib
- Added Symbiosis
- Added CSync
- Added PintoBoy
- Added LCBetterSaves
- Added BetterLightning
- Added AdvancedCompany
- Raises max player cap to 16 by default for those who want to go above the recommended limit of players.
- Adds new equipment that can be purchased from the store.
- Store can be accessed from the personal terminal [X]
- Perks screen is accessed using [X] to open your own portable terminal.
- Added ToggleMute
- Added BarchLib
- Added Mirage
- Masked voice lines are now synced between clients, and you are able to hear your own recorded voice as well as others.
- Added SnatchinBracken
- Brackens now sometimes attempt to grab players who are in a group and drag them back to a designated "favourite spot" to kill them instead of instantly killing them on contact. This gives your teammates the chance to intervene and rescue the captured player.
- Added ImmersiveCompany
- Adds two new gear items: Personal Radar and Glowsticks.
- Added ScoopysVarietyMod
- Adds a castle dungeon interior to the Atlas Abyss moon.
- Added GeneralImprovements
- Added Arachnophilia
- Aims to make spiders more dangerous and immersive, by increasing the size of their webs and nest, and decorating their nest with previously cocooned cadavers.
- Added TakeThatMaskOff
- Causes the Masked to drop their worn mask when killed.
- Added CozyImprovements
- Added YippeeMod
- Added AlwaysHearActiveWalkies
- Added BetterSprayPaint
- Added NameplateTweaks
- Added NiceChat
- Added ForestGiantMotionsense
- Giants now behave like Nutcrackers, and cannot initially identify a target to chase if they are stood completely still.
- Added FairAI
- Most monsters now take damage from turrets, and the following monsters will now trigger mines when stepped on:
- Centipedes, Thumpers, Hoarding Bugs, Jesters, Masked, Nutcrackers and Spore Lizards.
- Boombas that collide will now explode each other.
- Added LethalRegeneration
- Health now regenerates passively inside the ship.
- Added RushOfAdrenaline
- Grants a minor speed boost whenever you experience fear (seeing a body or being chased by a Thumper as an example).
- Added ShipWindows
- Adds a large window behind the terminal in the ship, letting you see out into space or the moon you're on.
- Added ImmersiveVisor
- Added Peepers
- Adds a new entity called Peepers, which are docile starfish-like creatures that wander outdoors in groups and attempt to latch to crewmates to weigh them down.
- Added LethalNetworkAPI
- Added PathfindingLagFix
- Assists with lag issues from monsters locating paths to take to reach players or general destinations (Brackens and Centipedes are examples of this).
- Added AtlasAbyss
- A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free.
- Has the Castle Dungeon interior from ScoopysVarietyMod.
- Added RuntimeNetcodePatcher
- Added MoreEmotes
- Removed LateCompany
- Removed ReservedFlashlightSlot
- Removed ReservedItemSlotCore
- Removed LethalRadiation
- Removed MaskedEnemyOverhaul
- Removed TerminalHistory
- Removed IntroTweaks
- Removed MoreMonsters
- Removed Skinwalkers
- Updated Coroner to 1.6.2
- Updated LethalLib to 0.14.4
- Updated LethalThings to 0.9.4
- Updated TerminalApi to 1.5.2
- Updated MoreCompany to 1.8.1
- Updated SellTracker to 1.2.1
- Updated LethalCompanyInputUtils to 0.7.1
- Updated CoilHeadStare to 1.0.9
- Updated Mimics to 2.4.1
- Updated LethalEscape to 0.8.5
v2.0.1
- Fixed installation instructions.
- Added more information to the ship monitors including the profit quota which was missing.
- Updated LethalLib to 0.15.0
- Updated LethalThings to 0.10.2
- Updated ShipLoot to 1.1.0
- Updated MoreSuits to 1.4.3
- Updated ImmersiveVisor to 0.5.2
- Updated ShipWindows to 2.0.4
- Updated LoaforcsSoundAPI to 1.0.5