Last updated | a week ago |
Total downloads | 6653 |
Total rating | 4 |
Categories | Modpacks Client-side Bug Fixes Performance |
Dependency string | Leafar-Optimized_Vanilla-1.1.8 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1Financier-GhostGirlFearReset
Fix persistent fear values to reset at the start of every round.
Preferred version: 1.0.1Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.3mrov-ApparatusFix
Disable the sound of apparatus after dropping it in the ship.
Preferred version: 0.0.1Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0Ashk3000-SuitFix
Make the tooltip for the default suit match the rest of the outfits.
Preferred version: 1.0.0Hackattack242-Lethal_Weight_Fix
If you've ever had a friend ask "Why am I so heavy? I'm not carrying anything.", this is the mod for you!
Preferred version: 1.1.1ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Preferred version: 1.1.0Zaggy1024-PathfindingLagFix
Lethal Company mod to fix stutters caused by the AI of Brackens and Snare Fleas. Updated for v60+.
Preferred version: 1.4.0ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.3.1LethalCompanyModding-UnityDebuggerAssistant
A BepinEx plugin that captures Harmony and Monomod hook information at runtime to ease debugging
Preferred version: 1.4.2DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0JacobG5-ReverbTriggerFix
Attempts to improve performance with AudioReverbTriggers
Preferred version: 0.3.0Hamster-LethalPipeRemoval
Allows you to remove items from the inside and outside of the ship, custom terminal and charge station spawns, as well as a low-light ship mode and a parkour challenge mode for the ship. Completely customizable through LethalConfig at main menu.
Preferred version: 1.7.6McAwesome-CorrectDeathPenalty
Corrects the penalty shown when dead bodies are recovered.
Preferred version: 1.0.1ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.5.0Chboo1-High_Quota_Fixes
Fixes the spider web bug and the interact glitch for High Quota runs.
Preferred version: 1.56.4ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.5.10AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.3DiFFoZ-LethalPerformance
Optimizes the game by using Unity Jobs and Burst API
Preferred version: 0.4.2AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 1.4.3mattymatty-AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
Preferred version: 2.1.2ButteryStancakes-VentSpawnFix
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Preferred version: 1.2.2DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 0.6.5ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.10.8mattymatty-Matty_Fixes_Experimental
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.32Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.3Fandovec03-SpiderPositionFix
Fixes for the spider desync between agent and mesh container and the offset idle animation
Preferred version: 1.1.1mattymatty-LobbyControl_Experimental
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 4.10.0README
Optimized Vanilla
Originally, it was part of the modpack called Vanilla Improved, but has now been split up for those who are only interested in optimizations. It contains not only performance-enhancing mods but also bug and glitch fixes, you won't find any quality of life mod here except for the deactivated OBC.
Features
- COMPLETELY CLIENT-SIDE (Able to join vanilla lobbies and vice-versa)
- No log spam on console. (Mostly)
- No jump delay.
- Reverb optimizations.
- BepInEx optimizations.
- Faster moon generation.
- Culling of distant/not visible objects.
- Less lag-spikes in general.
- Asynchronous threads.
- Better network sync.
- Sounds related fixes.
- Entities behaviors fixes.
- Cruiser fixes.
- Player names fixed.
- Lobby related fixes. (Including re-opening in orbit)
- Miscellaneous gameplay fixes. (Customizable)
- Prop shadows deactived for performance. (Customizable)
- Ship monitor near main door removed for performance. (Customizable)
- External/Internal cam deactived for performance. (Customizable)
- Disabled cracks on the Helmet Visor for performance. (Customizable)
- Scanner tweaks. (Customizable)
- Volumetric materials gets automatically disabled if your hardware doesn't support it.
- Compresses Assetbundles from other mods for faster loading and smaller size.
Notes
- To activate the cams FROM OBC, go in LethalConfig, find OpenBodyCams mod and enable the option that says "EnableCamera". (-Performance)
- To activate the external cam, deactivate the option disabling External Camera on LethalPipeRemoval mod. (-Performance)
- Scanner shall be more precise but can be buggy sometimes, enabling "Always Rescan" on GoodItemScan mod in LethalConfig will fix that probably, but changes the scanner behavior a bit.
- Mods that modify masked enemies (Skinwalker or Mirage) can conflict with the FixMasks feature from EnemySoundFixes, so you should disable that config in LethalConfig if needed.
- ButteryFixes has a option to lower even further the games resolution in LethalConfig, that may help you gain more performance, but your game will go straight to 360p.
- BarberFixes and BetterSprayPaint isn't included because it's required by host and client.
- IntroTweaks and AccurateStaminaDisplay are included on my other modpack called Gameplay Upgrade!
Recommendations
Here are some mods that may improve performance and fix other things that aren't included on this modpack!
- CompanyCruiserFix (Modded moons support)
- AggresiveMaterialFix (+Performance)
- LCUltrawide_Community (Ultrawide monitor support + Custom resolution)
- LethalCompanyVR (VR support)
- GeneralImprovements (+Fixes/+QoL/-Performance)
- HDLethalCompany (Additional graphics settings but it's DEPRECATED)
NOT RECOMMENDED
These mods here aren't recommended because they either have better replacements, drawbacks or just doesn't work:
- FixCentipedeLag KILLS every centipede causing lag instead of FIXING it.
- LostEnemyFix same as FixCentipedeLag, but with every enemy that throws "too many" errors.
- DoorFix "fixes" the door hitbox to be easier to get items, but enemies often aren't able to open the doors because of the hitbox change.
- EnemyFix fixes a problem that doesn't exist anymore, you might want to use it if you have some mod that doesn't despawn the enemies.
- DissonanceLagFix was replaced by LethalFixes.
- FixRPCLag was replaced by LethalFixes.
- RankFix was replaced by LethalFixes.
- ScanFix was replaced by ButteryFixes.
- SprintLadderFix was replaced by ButteryFixes.
- ShipLobby was replaced by LobbyControl.
- MoreItems was replaced by LobbyControl.
- CupboardFix was replaced by MattyFixes.
- ItemClippingFix was replaced by MattyFixes.
- VanillaMoonsLagFix was replaced by ReverbTriggerFix.
- ScannerFix was replaced by GoodItemScan.
- Some fixes from TestAccountFixes are included on HighQuotaFixes.
- Althrough LateCompany allows players to join mid game, this will cause several issues, including they being invisible and not targeted by some enemies, stuff like that.
Contact
Visit the official Discord Lethal Company Modding and ping me there or send a message in my Vanilla Improved thread on modpacks.