All mods
This mod series overhauls Base Vanilla skilltrees by adding new skills, editing existing skills and changing their layouts. Also adds muskets and handguns for mainhand!
Last updated: 2 months ago
Daggers for mainhand(Knives), Totally New Custom Daggers, Big Dagger Overhaul, new trainer with new skill tree (Shadow Assassin)
Last updated: a year ago
A custom skill tree revolving around summoning minion allies.
Last updated: 2 years ago
Original Classes: Shinobi + Chrono-Magic + Spellslinger + Soul-Mage + Mad Whisperer + Apothecaries + SelfDefence with universal perks like Drink on the move, charged heavy attacks, dodge cancelling, and more!
Last updated: 11 months ago
Vanilla-friendly changes to boring weapons
Last updated: 9 months ago
18 Brand New Start Scenarios with an alternative intro Quest, some with unique gameplay changes to spice new playthroughs or join factions immediately
Last updated: 10 months ago
This mod part reworks Hex Mage skilltrees/skills and adds a revamped/changed version of the original Blood Mage by Llama_Mage.
Last updated: 4 months ago
This mod series reworks Base Vanilla skilltrees by adding new skills and changing their layouts. Part 2 specifically adds new rune and effects for Rune Sage skilltree.
Last updated: 4 months ago
A class that specialize in brute force and shields
Last updated: a year ago
Blackout Potions! Undo poor life choices with the tilt of a bottle (and a nominal fee).
Last updated: 2 years ago
Dragon Knight! Updated and rebalanced! The classic fire extremist class is here ready for DE. Might it pair well with Fire Sigils?
Last updated: 2 years ago
New Skill tree based on alchemy. Master bombs and transform matter through various stages of alchemy in order to unlock its true power. UPDATE 1.1: RITES OF ALCHEMY - Find the clues for special rites! Check the Website for more infos.
Last updated: 2 years ago
Makes NPC weapons available to the player through Drops, Crafting and the Legacy system.
Last updated: 9 months ago
This mod adds cursed diseases with unique mechanics! (Now Bug Free!)
Last updated: a year ago
Outward Overhaul for the Chakram.
Last updated: 3 years ago
First of the Primordials that focuses on the Ice element. The purpose of this skill tree is to be able to withstand most attacks building up permafrost and then use them to strike back.
Last updated: 2 years ago
A skill tree meant to provide healing capabilities for co-op play. By MadLadsDuo.
Last updated: 2 years ago
New cooking recipes, new convenient droptables and new Chef Class and Trainers
Last updated: a year ago
Effects of Pressure Plate Expertise also affect tripwire traps.
Last updated: 2 years ago
This mod adds Wands and a Staff/Wand skill.
Last updated: 2 years ago
Fixed issue with not consuming hexes when both pain and confusion are applied
Last updated: 2 years ago
Makes several skills and buff more convenient
Last updated: a year ago
This mod adds many crossbows!
Last updated: 2 years ago