Outward
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53KB
Dependency string
Outwardz-Aetherial_Endeavors-2.1.0
Dependants

Required mods (84)

This package requires the following packages to work.
Changes the chest stash behavior to only open the world host stash.
Version:1.0.0
Enables crafting directly from your stash and adds some QoL options.
Version:1.0.1
First of the Primordials that focuses on the Ice element. The purpose of this skill tree is to be able to withstand most attacks building up permafrost and then use them to strike back.
Version:1.3.1
Adds new tents into the game
Version:1.0.0
BepInEx pack for Outward.
Version:5.4.19
Rebalance of several skills and spells. This is a reupload of an original mod by Aegle311 at 'https://www.nexusmods.com/outward/mods/231?tab=description'
Version:1.0.0
This mod gives the player the ability to turn off runic lantern. Simply cast the spell again and it will toggle it off.
Version:1.0.1
Adds enchants to many armor sets
Version:1.0.1
Adds enchants to many weapons
Version:1.0.0
Adds two classes inspired by tabletop Monk Archetypes
Version:0.3.0
Changes the runic magic system to be able to survive as a mage.
Version:1.0.2
Remove alchemy loopholes that obliterates the game economy.
Version:5.1.0
Enable the user to play as a holy warrior with divine magic.
Version:5.3.13
Provide interesting gear options for people who with to play with knight-ish builds
Version:3.2.1
Enable the user to play as a heavily armored warrior that is in control of the battlefield.
Version:4.1.7
Provide some simple mechanics, locked behind basic skills, to add some depth to combat
Version:3.1.2
Gives the player an opportunity to collect relics of all rarities, and channel their unique powers.
Version:1.1.2
Provide Runic Scrolls, which are consumed alternatives to lexicons that goes into your quiver slot.
Version:4.0.2
Yet another sitting/meditation mod.
Version:1.0.1
Allows modders to provide localization for their mods using the game's localization system, and also to localize other mods without changing them.
Version:1.1.3
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