All mods
Allows mando to cook his nades by holding down the skill button. The crosshair ticks for every fourth of the maximum cook time, at which point, when commando throws, the grenade will explode instantly. Deals no self damage.
Last updated: 3 weeks ago
Host-only console commands to give Risk of Rain 2 players items. No spawn limit restrictions, lag away!
Last updated: 3 weeks ago
Reimplements the cut orbital laser equipment as the "UES Stratagem".
Last updated: a month ago
An alternate walker turret for Engi, the TRM99 "Noisy Cricket". Shoots powerful Railgunner Supercharge-like shots on a high cooldown.
Last updated: a month ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: a month ago
Gives the Wandering CHEF additional semi-random recipes each run. Configurable!
Last updated: a month ago
Allows you to select a tier, only that tier will drop from everything.
Last updated: a month ago
Press F2 to see interactables. Press F3 to open visibility settings.
Last updated: a month ago
Fixes Korean font and translations to be proper.
Last updated: a month ago
Now it's time for me to join in the fun.
Last updated: a month ago
Head high, chin up, scissors ready!
Last updated: a month ago
Makes the glass frog spawn a regular void portal rather than a deep void portal.
Last updated: a month ago
Adds a highly configurable artifact that lets you customize how proc chains and procs caused by items/equipments should be nerfed.
Last updated: 2 months ago
Adds crafting recipes for all of the aspects in the game, including 2 unused, previously unaccessible ones!
Last updated: 2 months ago
Adds extra miniboss events to stage 2 variants. Currently features 1 new miniboss!
Last updated: 2 months ago
Adds a new Artifact which by default randomly gives each player 1 red, 3 green, 5 white and 1 equipment item at the start of the run. Configurable.
Last updated: 2 months ago
Brynzananas work-in-progress content expansion. Currently adds 3 items.
Last updated: 2 months ago
Fixes attacks from various enemies not scaling with attack speed.
Last updated: 2 months ago
Massive WIP rebalancing mod; Survivor, Item, and Equipment balance.
Last updated: 2 months ago
Makes Access Nodes a chance to spawn on stage 3, instead of guaranteed. Still guaranteed later in the run.
Last updated: 2 months ago
Makes start up loading time faster by decompressing and caching asset bundles
Last updated: 2 months ago
Chefs are sanitary, especially CHEF. Disables void corruption while a CHEF is present.
Last updated: 2 months ago
Adds Chaos Emeralds, super forms, and other mechanics for other mods to use.
Last updated: 2 months ago
Normies get out REEEEEEEEEEEEEEEEE
Last updated: 2 months ago