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Adds 9 items to the game. These items are based off my vtuber friends and there will be more to come in the future.
Network Compatible (TBD)
Created by BokChoyWithSoy. Help me out for bugs and issues by contacting me on discord: BokChoyWithSoy#3842
| Items | Description | |
| Mask of Plausible Deniability | ![]() |
Temporarily increase attack speed by 1% (1% per stack) each time you attack the same enemy. |
| Puppy Scarf | ![]() |
Increase base damage by 3 (+3 per stack) and armour by 6 (+6 per stack). |
| Tie Of The Cursed Bartender | ![]() |
Heal +10% (+7.5% per stack) more. |
| Fox Eyes | ![]() |
Activating your Secondary skill also throws an eyeball which explodes, dealing 300% (100% per stack) base damage. |
| Digital Devil | ![]() |
Killing an enemy increases your movement speed permanently by 0.1% (0.1% per stack), up to 30% (30% per stack). |
| Normal Rocks | ![]() |
getting hit causes exploding rocks to fall from the sky, dealing 800% damage each. Summons 3 rocks (+2 per stack) with a 10m radius. Recharges every 10 seconds. |
| Confused and Crazy | ![]() |
Increase the number of interactables per stage by 70% (70% per stack). Increase difficulty scaling by 5% (5% per stack). |
| FUCK Hat | ![]() |
Increase base Damage by 100% (+100% per stack). There is a 20% chance (+5% per stack) this item fucking kills you. |
| Luscious Gnome Afro | ![]() |
Polymorph into an overloading worm for 10 seconds. |
If you like my stupid mod idea, then consider supporting me on ko-fi!

1.0.2
- Base Healing: 5% -> 10%
- Healing per Stack: 5% -> 7.5%
- Fixed an issue where the buff was not properly applied to clients in multiplayer.
- Fixed description where it would say 0.01% instead of 1%.
- Damage: 200% -> 300%
- Reduced visual size of the projectile.
- Fixed an issue where two projectiles would be fired.
- Movement Speed per Stack: 25% -> 30%
- Fixed an issue where the buff was not applied immediately after killing an enemy.
- Fixed an issue where the buff was not properly applied to clients in multiplayer.
- Fixed an issue where damage multiplier was incorrectly calculated.
- Updated description to be more concise.
- Duration: 20 -> 10
- Fixed an issue where duration was still 30 seconds.
1.0.1
- Base Damage: 1 -> 3
- Armour 2 -> 6
- Fixed an issue where healing would be reduced instead of increased
- Attack Speed Increase: 0.01 -> 0.05
- Updated description to reflect, EACH time you hit something attack speed increases.
- Movement Speed Increase: 0.01 -> 0.1
- Interactables Increase: 40% -> 70%
- Fixed an issue where interactables would be decreased in instead of increased.
1.0.0
- Base Damage: 1% -> 1 flat
- NEW: 2 Armour per stack
- Base Healing Percentage: 15% -> 5%
- Fixed Description/Log description
- Fixed an issue where <Mask of Plausible Deniability> would throw NREs
- Fixed an issue where <Fox Eyes> would throw NREs
- Fixed an issue where <Normal Rocks> would throw NREs
0.0.1