All mods

 840271
130 
AzuCraftyBoxes
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Last updated: 2 weeks ago
 698170
131 
AzuExtendedPlayerInventory
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Last updated: 3 days ago
 666353
57 
Spawn That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Last updated: 3 months ago
 600089
105 
OdinArchitect
Odin Architect is a mod that will allow you to build more with more structures and on a larger scale. You will find here not only larger counterparts of basic buildings but also completely new ones
Last updated: 2 months ago
 592323
98 
Official BepInEx ConfigurationManager
Mod to assist with configuration of BepInEx mods
Last updated: 3 months ago
 539742
85 
TeleportEverything
This mod adds extra excitement and functionality to the portal system. Teleport wolves, boars, loxes and other allies. Transport ores, ingots, carts and even take enemies with you, or block players teleporting when enemies are nearby.
Last updated: 6 months ago
 506316
100 
AAA Crafting
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.
Last updated: 3 days ago
 479753
39 
Drop That
Tool for configuring loot tables.
Last updated: 5 months ago
 445372
102 
PlanBuild
PlanBuild enables you to plan, copy and share your building creations in Valheim with ease. Includes terrain tools and immersion items.
Last updated: a week ago
 436001
54 
OdinShipPlus
Add to your game the most beautiful and functional boats, in all there are 14 boats in the cargo, speed, fishing and war categories. (Please read the mod description.)
Last updated: 2 weeks ago
 431349
29 
Custom Raids
Customize raid events, override existing, extend with your own raids.
Last updated: 2 months ago
 371456
90 
Recycle N Reclaim
A mod that allows you to recycle items back into resources used to make them. Adds a 'Reclaim' tab/button to the crafting menu. Additionally can be used inside of your inventory directly.
Last updated: a month ago
 355276
41 
BoneAppetit
New food and cooking stations!
Last updated: 2 years ago
 354103
60 
OdinsFoodBarrels
ModWish from OdinPlus Community - buildable dynamic storage containers for seeds, fruits, and vegetables!
Last updated: 3 weeks ago
 348641
15 
This Goes Here
Small mod for mod authors to run file operations in bepinex folders.
Last updated: 6 months ago
 329912
60 
PotionPlus
Adds several potions to the game, now with improved skills, new potions, new config options, and server sync!!
Last updated: 3 months ago
 315360
57 
ValheimArmory
ValheimArmory aims to create a more diverse selection of weapons to make all playstyles feel fully supported at each level.
Last updated: 5 days ago
 311969
72 
MissingPieces
A fix for what impedes your building fix.
Last updated: 7 months ago
 292831
65 
AzuAutoStore
This mod pulls nearby items from the ground into containers. Optionally, use a hotkey to store items in your inventory into containers. Read the mod description for more information.
Last updated: 6 months ago
 291912
74 
Build Camera Custom Hammers Edition
Adds a build camera to your vanilla and custom hammers. Taken over from the original mod by Azumatt.
Last updated: 6 months ago
 290388
58 
HoneyPlus
Adds new food items surrounding Honey
Last updated: 6 months ago
 283908
60 
AzuClock
Simple clock for in-game time.
Last updated: 6 months ago
 264764
50 
AzuAreaRepair
Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL
Last updated: 6 months ago
 237295
61 
FirstPersonMode
Simple mod that allows First Person. It moves the camera into the player's head. It hides what is needed either through culling the character model or hiding the head by shrinking it (configuration value)
Last updated: 5 months ago