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2381-2400 of 5878 results
Adds ValBall capture progression, animal state and horse cargo transport. Install on clients and server. Supports reviewed ValBall 1.6.0.
Keep ExtraSlots food-slot stacks during RunicStorage 2.3.0 Quick Stack and single-stack actions, while spare stacks still go into storage. Client-only. Supports ExtraSlots 1.2.13–1.2.16.
Use nearby chest and equipped backpack items for Epic Loot enchanting, identification, runes and table upgrades. Reviewed Runic 2.3.0, AdventureBackpacks 2.2.9 and ExtraSlots 1.2.16.
CookingAdditions ingredient alternatives and guarded drying-rack storage support. Reviewed with Runic 2.3.0, AdventureBackpacks 2.2.9, BoneAppetit 3.3.18 and ExtraSlots 1.2.16.
Server admins see which mods each player has. Clients send their installed mod list on join; the server logs the full list once per character, then only additions, removals and updates. Required on server and all clients.
Backpack crafting, building, native Quick Stack and server portal-rule compatibility for AdventureBackpacks 2.2.9 and RunicStorage 2.3.0.
Adds 56 armor sets and 18 capes from Meadows to Ashlands with full-set bonuses and an upgradable Tanner's Workbench. Server config sync. English, Russian, German.
Панель сервера Astvard во вкладке окна «Ремесло»: постройки, рельеф и дорожки, сортировка, огород, капканы, руны. 2.0 написан заново: без Jötunn, нужен только BepInEx; с версиями 1.x по сети не совместим.
Stops Valheim's hourly 'Unloading unused assets' freeze (200-500 ms) while you are playing. Cleanup still runs in menus, on respawn/sleep, and at a configurable cap. Works on clients and dedicated servers.
MMORPG-style item enhancement system (+1 to +20) for weapons, armor, and shields with custom scrolls, effects, sounds, and modular YAML configurations.
Vanilla rare-drop rates without the resets: one bad-luck counter per character, saved with the character, shared by all star levels. Client & server.
Customize the inventories of Haldor, Hildir and the Bog Witch with YAML. Set purchase bundles, selling prices, currencies and progression conditions while keeping the vanilla style window. Inventories are server-synced and locked in multiplayer.
