Valheim

MidgardPlus: Megin

An RPG add-on for MidgardPlus, by Odin the Red.

Website and launcher | Discord | MidgardPlus

Megin is an RPG add-on for MidgardPlus. Somewhere between the meadows and the black forest stands Ýdalir, the hall of Ullr's hunters. Pass their trials, swear on the great oath ring, and they wake the megin in you: the inner might the old poems give to gods and heroes. Then you shape it yourself. You build your own powers piece by piece and bind them with oaths that make them stronger, walk a path, take the lodge's work, hear the elders' tales and climb the tower at the edge of the sky.

What is inside

Powers you build yourself

  • At the lodge you swear a power in the builder: a shape, an element, what sets it off and the modifiers you want. The builder shows you the power as you start and at full might before you swear it.
  • 29 shapes, from a bolt or a volley to a skin, a mist, a fetter or a bulwark. Megin, fire, frost, lightning, poison and spirit.
  • Oaths. Bind a power with an oath, like Night only or Blood price, and it costs fewer points, so you have room to make it stronger. Fourteen oaths to choose from.
  • Up to four powers, each on its own key. Two of your powers cast close together can answer with a small combo.
  • Megin is a bar on your HUD and a skill that rises as you spend it. Sit outdoors at night and it comes back three times as fast.

Affinities

  • Cast a lot twig into Mímir's well and the water names your affinity: Styrkr, Hamr, Skot, Smíð, Stjórn, or the rare Óðr. Each favours its own shapes and its own weapons.
  • The answer belongs to the character and never changes on a relog.
  • Hamskipti, the change of skin, lets you choose again at a real price: half your Megin levels, all your powers, coin that doubles each time and a wait of seven real days.

Paths

  • A Drengr walks one of five paths: Berserkr, Bogsveigir, Úlfheðinn, Hagsmiðr or Valdr.
  • Each has a gift, five perks learned in order and three lines of small steps: health, stamina, eitr, carry weight, weapon damage or Megin.
  • Points come from your Megin level, your rank and the contracts you finish. The first path is free.

Stances and mastery

  • Five tiers of Megin: Neisti, Glóð, Logi, Bál and Ásmegin. Your aura burns in the colour of your affinity, and the same power looks stronger at each tier.
  • Mastery. Every sworn power grows through use, in five ranks.
  • Six stances, learned in order: Hlíf guards, Móðr gathers the next cast, Hljóð hides you, Sjón senses what is near, and a Drengr learns Skjaldborg and Ofrefli.
  • A Meistari names one power as the masterwork, and only that slot can hold Hendr Starkaðar, the many hands of the old giant.

The trials and the ranks

  • Hringvörðr, the ring warden, sets the Raunir: deeds, bounties and a replay boss felled without dying. Swear on the ring and Eiðbaugr, the oath ring, is yours for good.
  • With Lodge quests on, the Raunir become seven staged trials, each judged by its own elder, with more than one way through. Four rival candidates take them beside you.
  • You rise from Gestr to Sveinn, Veiðimaðr, Drengr and Meistari. Virðing, your standing at the lodge, is what the higher ranks are earned with.

Máldagi contracts and the elders' tales

  • Máldagi, the contract board: tiered work for every land from the Meadows to the Ashlands, with vows for better pay and work for a whole drótt.
  • Elders' tales: seven short story lines from the lodge's elders about Ullr and his hunters, each ending in a gift worth having.
  • Daily work that comes back every day, five callings with their own contracts, titles and stars, the lodge's saga and the ordeals of Járnviðr.

Himinbjörg

  • A stone arena tower stands once in the world, far out in the meadows or the black forest. Varðrún keeps the stair.
  • Climb 200 floors by winning fights in the ring: waves of beasts from the lands your world has opened, and a champion of the lodge on every tenth floor.
  • Every floor pays coin, Virðing and Megin. Win the top floor and you may challenge for the high seat, until someone takes it from you.
  • The server judges every bout.

PvP rules

  • Oath powers never touch another player unless the server turns that on. Even then, a power only harms a player while both of you have the game's own PvP switch on, and never a group, party or guild mate.
  • Against players, powers hit softer, one hit can only take so much, cooldowns run longer and binds and slows are short. The server sets each of these.
  • Powers never harm buildings, ships, carts or tames, and they spare a player standing in their own ward.

Needs MidgardPlus

Megin is an add-on. It needs MidgardPlus 1.51.1 or newer, on the server and on every player, and server and players need the same version of Megin.

Everything starts off

Nothing in Megin changes your game until you turn it on. Turn on The Lodge in the F9 panel (group Megin), in the launcher's Midgard add-ons page, or in BepInEx/config/midgardplus.lodge.cfg. Megin paths, Lodge quests and Himinbjörg each have a switch of their own, also off at first.

Languages

English, Russian, Spanish and Brazilian Portuguese. The Old Norse names stay as they are.

Install

Use the MidgardPlus launcher from midgardplus.odinthered.dev, or a mod manager. If something breaks or feels off, tell me on Discord.

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