All mods
Does what it says. Server-Side and Vanilla-Compatible.
Last updated: 2 weeks ago
Applies custom highlights / labels and bounding boxes to chosen items to act as an ESP
Last updated: 2 weeks ago
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Last updated: 2 weeks ago
Adds a new boss to the game, Regigigas. Fully compatible with multiplayer! Includes playable and ror2-fitting versions in config. Updated for SOTS and under new management!
Last updated: 2 weeks ago
A faithful modded expansion for Risk of Rain 2! Multiplayer-ready new items and buffs, item displays and custom VFX included.
Last updated: 2 weeks ago
Adds a new boss to the game, Tyranitar. Featuring a lore friendly version and now a custom boss item!
Last updated: 2 weeks ago
Adds a new miniboss to Wetland Aspect, similar to the Elder Lemurians found in Abandoned Aqueduct. Updated for SOTS
Last updated: 2 weeks ago
Adds a new tier 1 boss to the game, the Steel Mechorilla. Fixed for SOTS
Last updated: 2 weeks ago
At that point, I had already lost.
Last updated: 2 weeks ago
From this day on, the Belmont clan will hunt the night
Last updated: 2 weeks ago
Buffs Beetle Guards by making them absolute units.
Last updated: 2 weeks ago
Adds the unused Potmobile and Hauler as playable survivors. Expect jank! Enemy versions available in config.
Last updated: 2 weeks ago
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: 2 weeks ago
Every time you use an ability, you get another one.
Last updated: 2 weeks ago
Adds freaky eyes to Blind Pest, Blind Vermin and Lemurians.
Last updated: 2 weeks ago
Configure how punishing Void Damage is for the Player team or just their minions.
Last updated: 2 weeks ago
Enemies will begin to swarm you after a period of time.
Last updated: 2 weeks ago
Gives more opportunities to summon Aurelionite and increases her power.
Last updated: 2 weeks ago
A late but festive skin for seeker.
Last updated: 2 weeks ago
*Finally Updated for Seekers!* Adds 3 new monster variants to the game using Nebby's VarianceAPI.
Last updated: 2 weeks ago
A small mod focused on synergistic items and effects. Now with Red Alert support!
Last updated: 2 weeks ago
Changes stage skybox when playing Eclipse. Configurable to apply in non-Eclipse runs (on by default).
Last updated: 2 weeks ago
Improves targeting of Seeker's Unseen Hand (Secondary) ability. Allowing you to hit flying enemies easily.
Last updated: 2 weeks ago